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Update search.cpp
At PvNodes allow bonus for prior counter move that caused a fail low for depth 1 and 2. Note : I did a speculative LTC on yellow STC patch since history stats tend to be highly TC sensitive STC (Yellow): LLR: -2.96 (-2.94,2.94) [0.00,5.00] Total: 64295 W: 13042 L: 12873 D: 38380 http://tests.stockfishchess.org/tests/view/5af507c80ebc5968e6524153 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 22407 W: 3413 L: 3211 D: 15783 http://tests.stockfishchess.org/tests/view/5af85dd40ebc591fdf408b87 Also use local variable excludedMove in NMP (marotear) Bench: 5294316
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@ -737,7 +737,7 @@ namespace {
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&& (ss-1)->statScore < 22500
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&& eval >= beta
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&& ss->staticEval >= beta - 36 * depth / ONE_PLY + 225
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&& !ss->excludedMove
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&& !excludedMove
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&& pos.non_pawn_material(pos.side_to_move())
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&& (ss->ply >= thisThread->nmp_ply || ss->ply % 2 != thisThread->nmp_odd))
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{
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@ -1153,7 +1153,7 @@ moves_loop: // When in check, search starts from here
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update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY));
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}
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// Bonus for prior countermove that caused the fail low
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else if ( depth >= 3 * ONE_PLY
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else if ( (depth >= 3 * ONE_PLY || PvNode)
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&& !pos.captured_piece()
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&& is_ok((ss-1)->currentMove))
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update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth));
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