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Time management simplification
10+0.1: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 41963 W: 7967 L: 7883 D: 26113 60+0.6: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 132314 W: 17939 L: 17969 D: 96406 Resolves #580
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3 changed files with 4 additions and 10 deletions
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@ -544,10 +544,6 @@ void Thread::search() {
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{
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{
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if (!Signals.stop && !Signals.stopOnPonderhit)
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if (!Signals.stop && !Signals.stopOnPonderhit)
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{
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{
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// Take some extra time if the best move has changed
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if (rootDepth > 4 * ONE_PLY && multiPV == 1)
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Time.pv_instability(mainThread->bestMoveChanges);
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// Stop the search if only one legal move is available, or if all
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// Stop the search if only one legal move is available, or if all
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// of the available time has been used, or if we matched an easyMove
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// of the available time has been used, or if we matched an easyMove
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// from the previous search and just did a fast verification.
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// from the previous search and just did a fast verification.
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@ -555,13 +551,14 @@ void Thread::search() {
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bestValue >= mainThread->previousScore };
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bestValue >= mainThread->previousScore };
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int improvingFactor = 640 - 160*F[0] - 126*F[1] - 124*F[0]*F[1];
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int improvingFactor = 640 - 160*F[0] - 126*F[1] - 124*F[0]*F[1];
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double unstablePvFactor = 1 + mainThread->bestMoveChanges;
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bool doEasyMove = rootMoves[0].pv[0] == easyMove
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bool doEasyMove = rootMoves[0].pv[0] == easyMove
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&& mainThread->bestMoveChanges < 0.03
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&& mainThread->bestMoveChanges < 0.03
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&& Time.elapsed() > Time.available() * 25 / 206;
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&& Time.elapsed() > Time.optimum() * 25 / 204;
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if ( rootMoves.size() == 1
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if ( rootMoves.size() == 1
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|| Time.elapsed() > Time.available() * improvingFactor / 640
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|| Time.elapsed() > Time.optimum() * unstablePvFactor * improvingFactor / 634
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|| (mainThread->easyMovePlayed = doEasyMove))
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|| (mainThread->easyMovePlayed = doEasyMove))
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{
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{
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// If we are allowed to ponder do not stop the search now but
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// If we are allowed to ponder do not stop the search now but
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@ -104,7 +104,6 @@ void TimeManagement::init(Search::LimitsType& limits, Color us, int ply)
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}
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}
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startTime = limits.startTime;
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startTime = limits.startTime;
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unstablePvFactor = 1;
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optimumTime = maximumTime = std::max(limits.time[us], minThinkingTime);
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optimumTime = maximumTime = std::max(limits.time[us], minThinkingTime);
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const int MaxMTG = limits.movestogo ? std::min(limits.movestogo, MoveHorizon) : MoveHorizon;
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const int MaxMTG = limits.movestogo ? std::min(limits.movestogo, MoveHorizon) : MoveHorizon;
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@ -31,8 +31,7 @@
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class TimeManagement {
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class TimeManagement {
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public:
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public:
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void init(Search::LimitsType& limits, Color us, int ply);
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void init(Search::LimitsType& limits, Color us, int ply);
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void pv_instability(double bestMoveChanges) { unstablePvFactor = 1 + bestMoveChanges; }
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int optimum() const { return optimumTime; }
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int available() const { return int(optimumTime * unstablePvFactor * 1.01); }
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int maximum() const { return maximumTime; }
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int maximum() const { return maximumTime; }
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int elapsed() const { return int(Search::Limits.npmsec ? Threads.nodes_searched() : now() - startTime); }
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int elapsed() const { return int(Search::Limits.npmsec ? Threads.nodes_searched() : now() - startTime); }
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@ -42,7 +41,6 @@ private:
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TimePoint startTime;
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TimePoint startTime;
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int optimumTime;
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int optimumTime;
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int maximumTime;
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int maximumTime;
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double unstablePvFactor;
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};
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};
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extern TimeManagement Time;
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extern TimeManagement Time;
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