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Tuned pawn values
Passed STC: https://tests.stockfishchess.org/tests/view/5f2aa49fa5abc164f05e4d1b LLR: 2.95 (-2.94,2.94) {-0.50,1.50} Total: 40888 W: 7977 L: 7726 D: 25185 Ptnml(0-2): 665, 4806, 9333, 4893, 747 Passed LTC: https://tests.stockfishchess.org/tests/view/5f2b1059b3ebe5cbfee85ae7 LLR: 2.98 (-2.94,2.94) {0.25,1.75} Total: 51264 W: 6445 L: 6134 D: 38685 Ptnml(0-2): 328, 4564, 15580, 4789, 371 closes https://github.com/official-stockfish/Stockfish/pull/2920 bench: 4314943
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2 changed files with 8 additions and 8 deletions
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@ -30,21 +30,21 @@ namespace {
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#define S(mg, eg) make_score(mg, eg)
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#define S(mg, eg) make_score(mg, eg)
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// Pawn penalties
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// Pawn penalties
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constexpr Score Backward = S( 9, 24);
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constexpr Score Backward = S( 8, 27);
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constexpr Score Doubled = S(11, 56);
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constexpr Score Doubled = S(11, 55);
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constexpr Score Isolated = S( 5, 15);
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constexpr Score Isolated = S( 5, 17);
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constexpr Score WeakLever = S( 0, 56);
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constexpr Score WeakLever = S( 2, 54);
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constexpr Score WeakUnopposed = S(13, 27);
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constexpr Score WeakUnopposed = S(15, 25);
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// Bonus for blocked pawns at 5th or 6th rank
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// Bonus for blocked pawns at 5th or 6th rank
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constexpr Score BlockedPawn[2] = { S(-11, -4), S(-3, 4) };
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constexpr Score BlockedPawn[2] = { S(-13, -4), S(-4, 3) };
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constexpr Score BlockedStorm[RANK_NB] = {
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constexpr Score BlockedStorm[RANK_NB] = {
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S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)
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S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)
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};
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};
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// Connected pawn bonus
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// Connected pawn bonus
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constexpr int Connected[RANK_NB] = { 0, 7, 8, 12, 29, 48, 86 };
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constexpr int Connected[RANK_NB] = { 0, 7, 8, 11, 24, 45, 85 };
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// Strength of pawn shelter for our king by [distance from edge][rank].
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// Strength of pawn shelter for our king by [distance from edge][rank].
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// RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king.
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// RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king.
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@ -178,7 +178,7 @@ enum Value : int {
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VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY,
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VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY,
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VALUE_MATED_IN_MAX_PLY = -VALUE_MATE_IN_MAX_PLY,
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VALUE_MATED_IN_MAX_PLY = -VALUE_MATE_IN_MAX_PLY,
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PawnValueMg = 124, PawnValueEg = 206,
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PawnValueMg = 126, PawnValueEg = 208,
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KnightValueMg = 781, KnightValueEg = 854,
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KnightValueMg = 781, KnightValueEg = 854,
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BishopValueMg = 825, BishopValueEg = 915,
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BishopValueMg = 825, BishopValueEg = 915,
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RookValueMg = 1276, RookValueEg = 1380,
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RookValueMg = 1276, RookValueEg = 1380,
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