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https://github.com/sockspls/badfish
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Micro-optimize castling handling in do_move()
And better self-document the code. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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735cac5d53
commit
b21a5e2f06
4 changed files with 35 additions and 36 deletions
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@ -59,7 +59,7 @@ const string move_to_uci(Move m, bool chess960) {
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return from == SQ_E1 ? "e1c1" : "e8c8";
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if (move_is_promotion(m))
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promotion = char(tolower(piece_type_to_char(move_promotion_piece(m))));
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promotion = char(tolower(piece_type_to_char(promotion_piece_type(m))));
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return square_to_string(from) + square_to_string(to) + promotion;
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}
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@ -157,7 +157,7 @@ const string move_to_san(Position& pos, Move m) {
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if (move_is_promotion(m))
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{
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san += '=';
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san += piece_type_to_char(move_promotion_piece(m));
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san += piece_type_to_char(promotion_piece_type(m));
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}
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}
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@ -161,7 +161,7 @@ inline bool move_is_long_castle(Move m) {
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return move_is_castle(m) && (move_to(m) < move_from(m));
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}
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inline PieceType move_promotion_piece(Move m) {
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inline PieceType promotion_piece_type(Move m) {
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return PieceType(((m >> 12) & 3) + 2);
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}
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@ -270,7 +270,7 @@ bool Position::set_castling_rights(char token) {
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for (Square sq = sqH; sq >= sqA; sq--)
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if (piece_on(sq) == rook)
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{
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do_allow_oo(c);
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set_castle_kingside(c);
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initialKRFile = square_file(sq);
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break;
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}
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@ -280,7 +280,7 @@ bool Position::set_castling_rights(char token) {
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for (Square sq = sqA; sq <= sqH; sq++)
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if (piece_on(sq) == rook)
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{
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do_allow_ooo(c);
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set_castle_queenside(c);
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initialQRFile = square_file(sq);
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break;
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}
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@ -290,12 +290,12 @@ bool Position::set_castling_rights(char token) {
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File rookFile = File(token - 'A') + FILE_A;
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if (rookFile < initialKFile)
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{
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do_allow_ooo(c);
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set_castle_queenside(c);
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initialQRFile = rookFile;
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}
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else
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{
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do_allow_oo(c);
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set_castle_kingside(c);
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initialKRFile = rookFile;
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}
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}
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@ -637,7 +637,7 @@ bool Position::move_is_pl(const Move m) const {
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return move_is_pl_slow(m);
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// Is not a promotion, so promotion piece must be empty
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if (move_promotion_piece(m) - 2 != PIECE_TYPE_NONE)
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if (promotion_piece_type(m) - 2 != PIECE_TYPE_NONE)
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return false;
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// If the from square is not occupied by a piece belonging to the side to
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@ -788,7 +788,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const {
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{
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clear_bit(&b, from);
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switch (move_promotion_piece(m))
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switch (promotion_piece_type(m))
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{
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case KNIGHT:
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return bit_is_set(attacks_from<KNIGHT>(to), ci.ksq);
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@ -949,13 +949,12 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI
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st->epSquare = SQ_NONE;
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}
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// Update castle rights, try to shortcut a common case
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int cm = castleRightsMask[from] & castleRightsMask[to];
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if (cm != ALL_CASTLES && ((cm & st->castleRights) != st->castleRights))
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// Update castle rights if needed
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if ( st->castleRights != CASTLES_NONE
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&& (castleRightsMask[from] & castleRightsMask[to]) != ALL_CASTLES)
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{
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key ^= zobCastle[st->castleRights];
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st->castleRights &= castleRightsMask[from];
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st->castleRights &= castleRightsMask[to];
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st->castleRights &= castleRightsMask[from] & castleRightsMask[to];
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key ^= zobCastle[st->castleRights];
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}
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@ -998,7 +997,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI
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if (pm) // promotion ?
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{
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PieceType promotion = move_promotion_piece(m);
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PieceType promotion = promotion_piece_type(m);
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assert(promotion >= KNIGHT && promotion <= QUEEN);
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@ -1278,7 +1277,7 @@ void Position::undo_move(Move m) {
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if (pm) // promotion ?
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{
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PieceType promotion = move_promotion_piece(m);
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PieceType promotion = promotion_piece_type(m);
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pt = PAWN;
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assert(promotion >= KNIGHT && promotion <= QUEEN);
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@ -1851,10 +1850,10 @@ void Position::flip() {
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sideToMove = opposite_color(pos.side_to_move());
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// Castling rights
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if (pos.can_castle_kingside(WHITE)) do_allow_oo(BLACK);
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if (pos.can_castle_queenside(WHITE)) do_allow_ooo(BLACK);
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if (pos.can_castle_kingside(BLACK)) do_allow_oo(WHITE);
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if (pos.can_castle_queenside(BLACK)) do_allow_ooo(WHITE);
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if (pos.can_castle_kingside(WHITE)) set_castle_kingside(BLACK);
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if (pos.can_castle_queenside(WHITE)) set_castle_queenside(BLACK);
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if (pos.can_castle_kingside(BLACK)) set_castle_kingside(WHITE);
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if (pos.can_castle_queenside(BLACK)) set_castle_queenside(WHITE);
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initialKFile = pos.initialKFile;
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initialKRFile = pos.initialKRFile;
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@ -257,8 +257,8 @@ private:
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void clear();
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void detach();
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void put_piece(Piece p, Square s);
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void do_allow_oo(Color c);
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void do_allow_ooo(Color c);
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void set_castle_kingside(Color c);
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void set_castle_queenside(Color c);
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bool set_castling_rights(char token);
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bool move_is_pl_slow(const Move m) const;
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@ -406,16 +406,24 @@ inline Square Position::king_square(Color c) const {
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return pieceList[c][KING][0];
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}
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inline bool Position::can_castle_kingside(Color side) const {
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return st->castleRights & (1+int(side));
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inline bool Position::can_castle_kingside(Color c) const {
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return st->castleRights & (WHITE_OO << c);
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}
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inline bool Position::can_castle_queenside(Color side) const {
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return st->castleRights & (4+4*int(side));
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inline bool Position::can_castle_queenside(Color c) const {
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return st->castleRights & (WHITE_OOO << c);
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}
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inline bool Position::can_castle(Color side) const {
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return can_castle_kingside(side) || can_castle_queenside(side);
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inline bool Position::can_castle(Color c) const {
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return st->castleRights & ((WHITE_OO | WHITE_OOO) << c);
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}
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inline void Position::set_castle_kingside(Color c) {
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st->castleRights |= (WHITE_OO << c);
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}
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inline void Position::set_castle_queenside(Color c) {
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st->castleRights |= (WHITE_OOO << c);
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}
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inline Square Position::initial_kr_square(Color c) const {
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@ -542,12 +550,4 @@ inline int Position::thread() const {
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return threadID;
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}
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inline void Position::do_allow_oo(Color c) {
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st->castleRights |= (1 + int(c));
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}
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inline void Position::do_allow_ooo(Color c) {
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st->castleRights |= (4 + 4*int(c));
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}
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#endif // !defined(POSITION_H_INCLUDED)
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