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Use quiescence search for Probcut
Perform qsearch for the preliminary search in Probcut Passed STC with sprt[-3..1] bounds: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 31090 W: 6386 L: 6283 D: 18421 http://tests.stockfishchess.org/tests/view/5aa598ed0ebc59029780ff9f Passed LTC with sprt[0..4] bounds: LLR: 2.95 (-2.94,2.94) [0.00,4.00] Total: 104056 W: 15990 L: 15531 D: 72535 http://tests.stockfishchess.org/tests/view/5aa5b0f30ebc59029780ffa9 Closes https://github.com/official-stockfish/Stockfish/pull/1483 Bench: 5404567
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1 changed files with 4 additions and 8 deletions
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@ -778,15 +778,11 @@ namespace {
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pos.do_move(move, st);
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// Perform a preliminary search at depth 1 to verify that the move holds.
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// We will only do this search if the depth is not 5, thus avoiding two
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// searches at depth 1 in a row.
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if (depth != 5 * ONE_PLY)
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value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, ONE_PLY, !cutNode, true);
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// Perform a preliminary qsearch to verify that the move holds
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value = -qsearch<NonPV>(pos, ss+1, -rbeta, -rbeta+1);
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// If the first search was skipped or was performed and held, perform
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// the regular search.
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if (depth == 5 * ONE_PLY || value >= rbeta)
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// If the qsearch held perform the regular search
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if (value >= rbeta)
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value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, depth - 4 * ONE_PLY, !cutNode, false);
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pos.undo_move(move);
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