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https://github.com/sockspls/badfish
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Simplify generate_pawn_captures()
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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a1c02815cc
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1 changed files with 24 additions and 30 deletions
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@ -444,34 +444,26 @@ namespace {
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return mlist;
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return mlist;
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}
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}
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template<Color Us, SquareDelta Direction>
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template<SquareDelta Delta>
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inline Bitboard move_pawns(Bitboard p) {
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inline Bitboard move_pawns(Bitboard p) {
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if (Direction == DELTA_N)
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return Delta == DELTA_N ? p << 8 : Delta == DELTA_S ? p >> 8 :
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return Us == WHITE ? p << 8 : p >> 8;
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Delta == DELTA_NE ? p << 9 : Delta == DELTA_SE ? p >> 7 :
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else if (Direction == DELTA_NE)
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Delta == DELTA_NW ? p << 7 : Delta == DELTA_SW ? p >> 9 : p;
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return Us == WHITE ? p << 9 : p >> 7;
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else if (Direction == DELTA_NW)
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return Us == WHITE ? p << 7 : p >> 9;
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else
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return p;
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}
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}
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template<Color Us, MoveType Type, SquareDelta Diagonal>
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template<Color Us, MoveType Type, SquareDelta Delta>
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inline MoveStack* generate_pawn_captures(MoveStack* mlist, Bitboard pawns, Bitboard enemyPieces) {
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inline MoveStack* generate_pawn_captures(MoveStack* mlist, Bitboard pawns, Bitboard target) {
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// Calculate our parametrized parameters at compile time
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// Calculate our parametrized parameters at compile time
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const Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB);
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const Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB);
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const Bitboard TFileABB = (Diagonal == DELTA_NE ? FileABB : FileHBB);
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const Bitboard TFileABB = (Delta == DELTA_NE || Delta == DELTA_SE ? FileABB : FileHBB);
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const SquareDelta TDELTA_NE = (Us == WHITE ? DELTA_NE : DELTA_SE);
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const SquareDelta TDELTA_NW = (Us == WHITE ? DELTA_NW : DELTA_SW);
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const SquareDelta TTDELTA_NE = (Diagonal == DELTA_NE ? TDELTA_NE : TDELTA_NW);
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Bitboard b1, b2;
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Bitboard b1, b2;
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Square to;
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Square to;
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// Captures in the a1-h8 (a8-h1 for black) diagonal or in the h1-a8 (h8-a1 for black)
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// Captures in the a1-h8 (a8-h1 for black) diagonal or in the h1-a8 (h8-a1 for black)
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b1 = move_pawns<Us, Diagonal>(pawns) & ~TFileABB & enemyPieces;
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b1 = move_pawns<Delta>(pawns) & ~TFileABB & target;
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// Capturing promotions and under-promotions
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// Capturing promotions and under-promotions
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if (b1 & TRank8BB)
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if (b1 & TRank8BB)
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@ -483,26 +475,26 @@ namespace {
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to = pop_1st_bit(&b2);
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to = pop_1st_bit(&b2);
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if (Type == CAPTURE || Type == EVASION)
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if (Type == CAPTURE || Type == EVASION)
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(*mlist++).move = make_promotion_move(to - TTDELTA_NE, to, QUEEN);
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(*mlist++).move = make_promotion_move(to - Delta, to, QUEEN);
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if (Type == NON_CAPTURE || Type == EVASION)
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if (Type == NON_CAPTURE || Type == EVASION)
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{
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{
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(*mlist++).move = make_promotion_move(to - TTDELTA_NE, to, ROOK);
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(*mlist++).move = make_promotion_move(to - Delta, to, ROOK);
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(*mlist++).move = make_promotion_move(to - TTDELTA_NE, to, BISHOP);
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(*mlist++).move = make_promotion_move(to - Delta, to, BISHOP);
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(*mlist++).move = make_promotion_move(to - TTDELTA_NE, to, KNIGHT);
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(*mlist++).move = make_promotion_move(to - Delta, to, KNIGHT);
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}
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}
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// This is the only possible under promotion that can give a check
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// This is the only possible under promotion that can give a check
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// not already included in the queen-promotion. It is not sure that
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// not already included in the queen-promotion. It is not sure that
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// the promoted knight will give check, but it doesn't worth to verify.
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// the promoted knight will give check, but it doesn't worth to verify.
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if (Type == CHECK)
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if (Type == CHECK)
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(*mlist++).move = make_promotion_move(to - TTDELTA_NE, to, KNIGHT);
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(*mlist++).move = make_promotion_move(to - Delta, to, KNIGHT);
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}
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}
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}
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}
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// Serialize standard captures
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// Serialize standard captures
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if (Type == CAPTURE || Type == EVASION)
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if (Type == CAPTURE || Type == EVASION)
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SERIALIZE_MOVES_D(b1, -TTDELTA_NE);
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SERIALIZE_MOVES_D(b1, -Delta);
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return mlist;
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return mlist;
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}
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}
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@ -516,6 +508,8 @@ namespace {
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const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB);
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const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB);
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const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB);
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const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB);
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const SquareDelta TDELTA_N = (Us == WHITE ? DELTA_N : DELTA_S);
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const SquareDelta TDELTA_N = (Us == WHITE ? DELTA_N : DELTA_S);
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const SquareDelta TDELTA_NE = (Us == WHITE ? DELTA_NE : DELTA_SE);
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const SquareDelta TDELTA_NW = (Us == WHITE ? DELTA_NW : DELTA_SW);
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Square to;
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Square to;
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Bitboard b1, b2, enemyPieces, emptySquares;
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Bitboard b1, b2, enemyPieces, emptySquares;
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@ -529,14 +523,14 @@ namespace {
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if (Type == EVASION)
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if (Type == EVASION)
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enemyPieces &= target; // Capture only the checker piece
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enemyPieces &= target; // Capture only the checker piece
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mlist = generate_pawn_captures<Us, Type, DELTA_NE>(mlist, pawns, enemyPieces);
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mlist = generate_pawn_captures<Us, Type, TDELTA_NE>(mlist, pawns, enemyPieces);
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mlist = generate_pawn_captures<Us, Type, DELTA_NW>(mlist, pawns, enemyPieces);
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mlist = generate_pawn_captures<Us, Type, TDELTA_NW>(mlist, pawns, enemyPieces);
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}
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}
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// Non-capturing promotions and underpromotions
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// Non-capturing promotions and underpromotions
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if (pawns & TRank7BB)
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if (pawns & TRank7BB)
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{
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{
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b1 = move_pawns<Us, DELTA_N>(pawns) & TRank8BB & pos.empty_squares();
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b1 = move_pawns<TDELTA_N>(pawns) & TRank8BB & pos.empty_squares();
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if (Type == EVASION)
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if (Type == EVASION)
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b1 &= target; // Only blocking promotion pushes
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b1 &= target; // Only blocking promotion pushes
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@ -568,8 +562,8 @@ namespace {
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emptySquares = (Type == NON_CAPTURE ? target : pos.empty_squares());
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emptySquares = (Type == NON_CAPTURE ? target : pos.empty_squares());
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// Single and double pawn pushes
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// Single and double pawn pushes
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b1 = move_pawns<Us, DELTA_N>(pawns) & emptySquares & ~TRank8BB;
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b1 = move_pawns<TDELTA_N>(pawns) & emptySquares & ~TRank8BB;
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b2 = move_pawns<Us, DELTA_N>(b1 & TRank3BB) & emptySquares;
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b2 = move_pawns<TDELTA_N>(b1 & TRank3BB) & emptySquares;
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// Filter out unwanted pushes according to the move type
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// Filter out unwanted pushes according to the move type
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if (Type == EVASION)
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if (Type == EVASION)
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@ -588,8 +582,8 @@ namespace {
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// don't generate captures.
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// don't generate captures.
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if (pawns & target) // For CHECK type target is dc bitboard
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if (pawns & target) // For CHECK type target is dc bitboard
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{
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{
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Bitboard dc1 = move_pawns<Us, DELTA_N>(pawns & target & ~file_bb(ksq)) & emptySquares & ~TRank8BB;
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Bitboard dc1 = move_pawns<TDELTA_N>(pawns & target & ~file_bb(ksq)) & emptySquares & ~TRank8BB;
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Bitboard dc2 = move_pawns<Us, DELTA_N>(dc1 & TRank3BB) & emptySquares;
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Bitboard dc2 = move_pawns<TDELTA_N>(dc1 & TRank3BB) & emptySquares;
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b1 |= dc1;
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b1 |= dc1;
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b2 |= dc2;
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b2 |= dc2;
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