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Ressurect move.cpp

Actually it is san.cpp renamed. Because now has the move
conversions functions and doesn't have any more the bulky
move_from_san(), it is better to call it move.cpp

Remove san.h while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-01-08 17:34:17 +01:00
parent ee0afea1e5
commit b4acf83704
7 changed files with 15 additions and 52 deletions

View file

@ -32,8 +32,8 @@ PGOBENCH = ./$(EXE) bench 32 1 10 default depth
### Object files
OBJS = bitboard.o pawns.o material.o endgame.o evaluate.o main.o \
misc.o movegen.o history.o movepick.o search.o position.o \
tt.o uci.o ucioption.o book.o bitbase.o san.o benchmark.o timeman.o
misc.o move.o movegen.o history.o movepick.o search.o position.o \
tt.o uci.o ucioption.o book.o bitbase.o benchmark.o timeman.o
### ==========================================================================

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@ -28,8 +28,8 @@
#include <string>
#include <sstream>
#include "move.h"
#include "movegen.h"
#include "san.h"
using std::string;

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@ -17,13 +17,15 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(MOVE_H_INCLUDED)
#define MOVE_H_INCLUDED
#include <string>
#include "misc.h"
#include "piece.h"
#include "square.h"
#include "value.h"
// Maximum number of allowed moves per position
const int MOVES_MAX = 256;
@ -185,4 +187,12 @@ inline bool move_is_ok(Move m) {
return move_from(m) != move_to(m); // Catches also MOVE_NONE
}
class Position;
extern const std::string move_to_uci(Move m, bool chess960);
extern Move move_from_uci(const Position& pos, const std::string& str);
extern const std::string move_to_san(Position& pos, Move m);
extern const std::string line_to_san(const Position& pos, Move line[], int startColumn, bool breakLines);
extern const std::string pretty_pv(const Position& pos, int time, int depth, Value score, ValueType type, Move pv[]);
#endif // !defined(MOVE_H_INCLUDED)

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@ -36,7 +36,6 @@
#include "position.h"
#include "psqtab.h"
#include "rkiss.h"
#include "san.h"
#include "tt.h"
#include "ucioption.h"

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@ -1,45 +0,0 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(SAN_H_INCLUDED)
#define SAN_H_INCLUDED
////
//// Includes
////
#include <string>
#include "move.h"
#include "position.h"
#include "value.h"
////
//// Prototypes
////
extern const std::string move_to_uci(Move m, bool chess960);
extern Move move_from_uci(const Position& pos, const std::string& str);
extern const std::string move_to_san(Position& pos, Move m);
extern const std::string line_to_san(const Position& pos, Move line[], int startColumn, bool breakLines);
extern const std::string pretty_pv(const Position& pos, int time, int depth, Value score, ValueType type, Move pv[]);
#endif // !defined(SAN_H_INCLUDED)

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@ -34,10 +34,10 @@
#include "evaluate.h"
#include "history.h"
#include "misc.h"
#include "move.h"
#include "movegen.h"
#include "movepick.h"
#include "lock.h"
#include "san.h"
#include "search.h"
#include "timeman.h"
#include "thread.h"

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@ -33,7 +33,6 @@
#include "move.h"
#include "movegen.h"
#include "position.h"
#include "san.h"
#include "search.h"
#include "ucioption.h"