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Ressurect move.cpp
Actually it is san.cpp renamed. Because now has the move conversions functions and doesn't have any more the bulky move_from_san(), it is better to call it move.cpp Remove san.h while there. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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7 changed files with 15 additions and 52 deletions
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@ -32,8 +32,8 @@ PGOBENCH = ./$(EXE) bench 32 1 10 default depth
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### Object files
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OBJS = bitboard.o pawns.o material.o endgame.o evaluate.o main.o \
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misc.o movegen.o history.o movepick.o search.o position.o \
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tt.o uci.o ucioption.o book.o bitbase.o san.o benchmark.o timeman.o
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misc.o move.o movegen.o history.o movepick.o search.o position.o \
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tt.o uci.o ucioption.o book.o bitbase.o benchmark.o timeman.o
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### ==========================================================================
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@ -28,8 +28,8 @@
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#include <string>
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#include <sstream>
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#include "move.h"
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#include "movegen.h"
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#include "san.h"
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using std::string;
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12
src/move.h
12
src/move.h
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@ -17,13 +17,15 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(MOVE_H_INCLUDED)
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#define MOVE_H_INCLUDED
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#include <string>
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#include "misc.h"
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#include "piece.h"
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#include "square.h"
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#include "value.h"
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// Maximum number of allowed moves per position
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const int MOVES_MAX = 256;
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@ -185,4 +187,12 @@ inline bool move_is_ok(Move m) {
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return move_from(m) != move_to(m); // Catches also MOVE_NONE
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}
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class Position;
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extern const std::string move_to_uci(Move m, bool chess960);
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extern Move move_from_uci(const Position& pos, const std::string& str);
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extern const std::string move_to_san(Position& pos, Move m);
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extern const std::string line_to_san(const Position& pos, Move line[], int startColumn, bool breakLines);
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extern const std::string pretty_pv(const Position& pos, int time, int depth, Value score, ValueType type, Move pv[]);
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#endif // !defined(MOVE_H_INCLUDED)
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@ -36,7 +36,6 @@
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#include "position.h"
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#include "psqtab.h"
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#include "rkiss.h"
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#include "san.h"
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#include "tt.h"
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#include "ucioption.h"
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45
src/san.h
45
src/san.h
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@ -1,45 +0,0 @@
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(SAN_H_INCLUDED)
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#define SAN_H_INCLUDED
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////
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//// Includes
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////
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#include <string>
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#include "move.h"
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#include "position.h"
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#include "value.h"
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////
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//// Prototypes
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////
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extern const std::string move_to_uci(Move m, bool chess960);
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extern Move move_from_uci(const Position& pos, const std::string& str);
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extern const std::string move_to_san(Position& pos, Move m);
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extern const std::string line_to_san(const Position& pos, Move line[], int startColumn, bool breakLines);
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extern const std::string pretty_pv(const Position& pos, int time, int depth, Value score, ValueType type, Move pv[]);
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#endif // !defined(SAN_H_INCLUDED)
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@ -34,10 +34,10 @@
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#include "evaluate.h"
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#include "history.h"
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#include "misc.h"
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#include "move.h"
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#include "movegen.h"
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#include "movepick.h"
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#include "lock.h"
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#include "san.h"
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#include "search.h"
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#include "timeman.h"
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#include "thread.h"
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@ -33,7 +33,6 @@
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#include "move.h"
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#include "movegen.h"
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#include "position.h"
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#include "san.h"
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#include "search.h"
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#include "ucioption.h"
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