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https://github.com/sockspls/badfish
synced 2025-04-29 08:13:08 +00:00
Restore std::cout instead of printf()
I am not able to reproduce the speed regression anymore, and also we were using cout even before speed regression so probably the reason is not there. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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parent
e89a8e0913
commit
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2 changed files with 25 additions and 28 deletions
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@ -17,7 +17,6 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <cstdio>
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#include <iostream>
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#include <string>
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@ -36,9 +35,6 @@ extern void kpk_bitbase_init();
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int main(int argc, char* argv[]) {
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// Disable output buffering: printf() does not work correctly otherwise
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setvbuf(stdout, NULL, _IONBF, 0);
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bitboards_init();
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Position::init();
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kpk_bitbase_init();
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@ -20,9 +20,9 @@
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#include <algorithm>
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#include <cassert>
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#include <cmath>
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#include <cstdio>
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#include <cstring>
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#include <iomanip>
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#include <iostream>
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#include <sstream>
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#include <vector>
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@ -47,6 +47,8 @@ namespace Search {
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}
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using std::string;
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using std::cout;
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using std::endl;
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using namespace Search;
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namespace {
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@ -337,7 +339,7 @@ void Search::think() {
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<< " time: " << Limits.time
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<< " increment: " << Limits.increment
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<< " moves to go: " << Limits.movesToGo
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<< std::endl;
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<< endl;
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}
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for (int i = 0; i < Threads.size(); i++)
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@ -371,7 +373,7 @@ void Search::think() {
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StateInfo st;
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pos.do_move(RootMoves[0].pv[0], st);
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log << "\nPonder move: " << move_to_san(pos, RootMoves[0].pv[1]) << std::endl;
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log << "\nPonder move: " << move_to_san(pos, RootMoves[0].pv[1]) << endl;
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pos.undo_move(RootMoves[0].pv[0]);
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}
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@ -384,9 +386,8 @@ finish:
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Threads.wait_for_stop_or_ponderhit();
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// Best move could be MOVE_NONE when searching on a stalemate position
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printf("bestmove %s ponder %s\n",
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move_to_uci(RootMoves[0].pv[0], Chess960).c_str(),
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move_to_uci(RootMoves[0].pv[1], Chess960).c_str());
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cout << "bestmove " << move_to_uci(RootMoves[0].pv[0], Chess960)
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<< " ponder " << move_to_uci(RootMoves[0].pv[1], Chess960) << endl;
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}
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@ -412,8 +413,8 @@ namespace {
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// Handle the special case of a mate/stalemate position
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if (RootMoves.empty())
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{
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printf("info depth 0%s\n",
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score_to_uci(pos.in_check() ? -VALUE_MATE : VALUE_DRAW).c_str());
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cout << "info depth 0"
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<< score_to_uci(pos.in_check() ? -VALUE_MATE : VALUE_DRAW) << endl;
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RootMoves.push_back(MOVE_NONE);
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return;
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@ -475,7 +476,7 @@ namespace {
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// If search has been stopped exit the aspiration window loop.
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// Sorting and writing PV back to TT is safe becuase RootMoves
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// is still valid, although refers to previous iteration.
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// is still valid, although refers to previous iteration.
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if (Signals.stop)
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break;
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@ -898,8 +899,9 @@ split_point_start: // At split points actual search starts from here
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nodes = pos.nodes_searched();
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if (pos.thread() == 0 && elapsed_time() > 2000)
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printf("info depth %i currmove %s currmovenumber %i\n", depth / ONE_PLY,
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move_to_uci(move, Chess960).c_str(), moveCount + PVIdx);
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cout << "info depth " << depth / ONE_PLY
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<< " currmove " << move_to_uci(move, Chess960)
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<< " currmovenumber " << moveCount + PVIdx << endl;
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}
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isPvMove = (PvNode && moveCount <= 1);
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@ -1489,8 +1491,8 @@ split_point_start: // At split points actual search starts from here
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// value_to_tt() adjusts a mate score from "plies to mate from the root" to
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// "plies to mate from the current ply". Non-mate scores are unchanged.
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// The function is called before storing a value to the transposition table.
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// "plies to mate from the current ply". Non-mate scores are unchanged. The
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// function is called before storing a value to the transposition table.
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Value value_to_tt(Value v, int ply) {
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@ -1636,7 +1638,6 @@ split_point_start: // At split points actual search starts from here
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int t = elapsed_time();
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int selDepth = 0;
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std::stringstream s;
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for (int i = 0; i < Threads.size(); i++)
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if (Threads[i].maxPly > selDepth)
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@ -1651,19 +1652,19 @@ split_point_start: // At split points actual search starts from here
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int d = (updated ? depth : depth - 1);
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Value v = (updated ? RootMoves[i].score : RootMoves[i].prevScore);
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s << "info depth " << d
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<< " seldepth " << selDepth
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<< (i == PVIdx ? score_to_uci(v, alpha, beta) : score_to_uci(v))
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<< " nodes " << pos.nodes_searched()
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<< " nps " << (t > 0 ? pos.nodes_searched() * 1000 / t : 0)
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<< " time " << t
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<< " multipv " << i + 1 << " pv";
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std::stringstream s;
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for (int j = 0; RootMoves[i].pv[j] != MOVE_NONE; j++)
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s << " " << move_to_uci(RootMoves[i].pv[j], Chess960);
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printf("%s\n", s.str().c_str()); // Much faster than std::cout
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cout << "info depth " << d
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<< " seldepth " << selDepth
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<< (i == PVIdx ? score_to_uci(v, alpha, beta) : score_to_uci(v))
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<< " nodes " << pos.nodes_searched()
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<< " nps " << (t > 0 ? pos.nodes_searched() * 1000 / t : 0)
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<< " time " << t
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<< " multipv " << i + 1
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<< " pv" << s.str() << endl;
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}
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}
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@ -1753,7 +1754,7 @@ split_point_start: // At split points actual search starts from here
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pos.undo_move(*--m);
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Log l(Options["Search Log Filename"].value<string>());
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l << s.str() << std::endl;
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l << s.str() << endl;
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}
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