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Restore std::cout instead of printf()

I am not able to reproduce the speed regression anymore,
and also we were using cout even before speed regression
so probably the reason is not there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2011-12-25 09:04:28 +01:00
parent e89a8e0913
commit b5f6c2241b
2 changed files with 25 additions and 28 deletions

View file

@ -17,7 +17,6 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <cstdio>
#include <iostream>
#include <string>
@ -36,9 +35,6 @@ extern void kpk_bitbase_init();
int main(int argc, char* argv[]) {
// Disable output buffering: printf() does not work correctly otherwise
setvbuf(stdout, NULL, _IONBF, 0);
bitboards_init();
Position::init();
kpk_bitbase_init();

View file

@ -20,9 +20,9 @@
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstdio>
#include <cstring>
#include <iomanip>
#include <iostream>
#include <sstream>
#include <vector>
@ -47,6 +47,8 @@ namespace Search {
}
using std::string;
using std::cout;
using std::endl;
using namespace Search;
namespace {
@ -337,7 +339,7 @@ void Search::think() {
<< " time: " << Limits.time
<< " increment: " << Limits.increment
<< " moves to go: " << Limits.movesToGo
<< std::endl;
<< endl;
}
for (int i = 0; i < Threads.size(); i++)
@ -371,7 +373,7 @@ void Search::think() {
StateInfo st;
pos.do_move(RootMoves[0].pv[0], st);
log << "\nPonder move: " << move_to_san(pos, RootMoves[0].pv[1]) << std::endl;
log << "\nPonder move: " << move_to_san(pos, RootMoves[0].pv[1]) << endl;
pos.undo_move(RootMoves[0].pv[0]);
}
@ -384,9 +386,8 @@ finish:
Threads.wait_for_stop_or_ponderhit();
// Best move could be MOVE_NONE when searching on a stalemate position
printf("bestmove %s ponder %s\n",
move_to_uci(RootMoves[0].pv[0], Chess960).c_str(),
move_to_uci(RootMoves[0].pv[1], Chess960).c_str());
cout << "bestmove " << move_to_uci(RootMoves[0].pv[0], Chess960)
<< " ponder " << move_to_uci(RootMoves[0].pv[1], Chess960) << endl;
}
@ -412,8 +413,8 @@ namespace {
// Handle the special case of a mate/stalemate position
if (RootMoves.empty())
{
printf("info depth 0%s\n",
score_to_uci(pos.in_check() ? -VALUE_MATE : VALUE_DRAW).c_str());
cout << "info depth 0"
<< score_to_uci(pos.in_check() ? -VALUE_MATE : VALUE_DRAW) << endl;
RootMoves.push_back(MOVE_NONE);
return;
@ -475,7 +476,7 @@ namespace {
// If search has been stopped exit the aspiration window loop.
// Sorting and writing PV back to TT is safe becuase RootMoves
// is still valid, although refers to previous iteration.
// is still valid, although refers to previous iteration.
if (Signals.stop)
break;
@ -898,8 +899,9 @@ split_point_start: // At split points actual search starts from here
nodes = pos.nodes_searched();
if (pos.thread() == 0 && elapsed_time() > 2000)
printf("info depth %i currmove %s currmovenumber %i\n", depth / ONE_PLY,
move_to_uci(move, Chess960).c_str(), moveCount + PVIdx);
cout << "info depth " << depth / ONE_PLY
<< " currmove " << move_to_uci(move, Chess960)
<< " currmovenumber " << moveCount + PVIdx << endl;
}
isPvMove = (PvNode && moveCount <= 1);
@ -1489,8 +1491,8 @@ split_point_start: // At split points actual search starts from here
// value_to_tt() adjusts a mate score from "plies to mate from the root" to
// "plies to mate from the current ply". Non-mate scores are unchanged.
// The function is called before storing a value to the transposition table.
// "plies to mate from the current ply". Non-mate scores are unchanged. The
// function is called before storing a value to the transposition table.
Value value_to_tt(Value v, int ply) {
@ -1636,7 +1638,6 @@ split_point_start: // At split points actual search starts from here
int t = elapsed_time();
int selDepth = 0;
std::stringstream s;
for (int i = 0; i < Threads.size(); i++)
if (Threads[i].maxPly > selDepth)
@ -1651,19 +1652,19 @@ split_point_start: // At split points actual search starts from here
int d = (updated ? depth : depth - 1);
Value v = (updated ? RootMoves[i].score : RootMoves[i].prevScore);
s << "info depth " << d
<< " seldepth " << selDepth
<< (i == PVIdx ? score_to_uci(v, alpha, beta) : score_to_uci(v))
<< " nodes " << pos.nodes_searched()
<< " nps " << (t > 0 ? pos.nodes_searched() * 1000 / t : 0)
<< " time " << t
<< " multipv " << i + 1 << " pv";
std::stringstream s;
for (int j = 0; RootMoves[i].pv[j] != MOVE_NONE; j++)
s << " " << move_to_uci(RootMoves[i].pv[j], Chess960);
printf("%s\n", s.str().c_str()); // Much faster than std::cout
cout << "info depth " << d
<< " seldepth " << selDepth
<< (i == PVIdx ? score_to_uci(v, alpha, beta) : score_to_uci(v))
<< " nodes " << pos.nodes_searched()
<< " nps " << (t > 0 ? pos.nodes_searched() * 1000 / t : 0)
<< " time " << t
<< " multipv " << i + 1
<< " pv" << s.str() << endl;
}
}
@ -1753,7 +1754,7 @@ split_point_start: // At split points actual search starts from here
pos.undo_move(*--m);
Log l(Options["Search Log Filename"].value<string>());
l << s.str() << std::endl;
l << s.str() << endl;
}