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Use type aliases instead of enums for Value types

The primary rationale behind this lies in the fact that enums were not
originally designed to be employed in the manner we currently utilize them.

The Value enum was used like a type alias throughout the code and was often
misused. Furthermore, changing the underlying size of the enum to int16_t broke
everything, mostly because of the operator overloads for the Value enum, were
causing data to be truncated. Since Value is now a type alias, the operator
overloads are no longer required.

Passed Non-Regression STC:
https://tests.stockfishchess.org/tests/view/6593b8bb79aa8af82b95b401
LLR: 2.95 (-2.94,2.94) <-1.75,0.25>
Total: 235296 W: 59919 L: 59917 D: 115460
Ptnml(0-2): 743, 27085, 62054, 26959, 807

closes https://github.com/official-stockfish/Stockfish/pull/4960

No functional change
This commit is contained in:
Disservin 2024-01-01 20:45:14 +01:00
parent 4930892985
commit b987d4f033
12 changed files with 57 additions and 70 deletions

View file

@ -148,7 +148,7 @@ void NNUE::verify() {
// Returns a static, purely materialistic evaluation of the position from
// the point of view of the given color. It can be divided by PawnValue to get
// an approximation of the material advantage on the board in terms of pawns.
Value Eval::simple_eval(const Position& pos, Color c) {
int Eval::simple_eval(const Position& pos, Color c) {
return PawnValue * (pos.count<PAWN>(c) - pos.count<PAWN>(~c))
+ (pos.non_pawn_material(c) - pos.non_pawn_material(~c));
}
@ -160,7 +160,7 @@ Value Eval::evaluate(const Position& pos) {
assert(!pos.checkers());
Value v;
int v;
Color stm = pos.side_to_move();
int shuffling = pos.rule50_count();
int simpleEval = simple_eval(pos, stm) + (int(pos.key() & 7) - 3);
@ -170,13 +170,13 @@ Value Eval::evaluate(const Position& pos) {
+ std::abs(pos.this_thread()->rootSimpleEval);
if (lazy)
v = Value(simpleEval);
v = simpleEval;
else
{
int nnueComplexity;
Value nnue = NNUE::evaluate(pos, true, &nnueComplexity);
Value optimism = pos.this_thread()->optimism[stm];
int optimism = pos.this_thread()->optimism[stm];
// Blend optimism and eval with nnue complexity and material imbalance
optimism += optimism * (nnueComplexity + std::abs(simpleEval - nnue)) / 512;
@ -190,7 +190,7 @@ Value Eval::evaluate(const Position& pos) {
v = v * (200 - shuffling) / 214;
// Guarantee evaluation does not hit the tablebase range
v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
v = std::clamp(int(v), VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
return v;
}

View file

@ -31,7 +31,7 @@ namespace Eval {
std::string trace(Position& pos);
Value simple_eval(const Position& pos, Color c);
int simple_eval(const Position& pos, Color c);
Value evaluate(const Position& pos);
extern std::string currentEvalFileName;

View file

@ -127,7 +127,7 @@ MovePicker::MovePicker(const Position& p,
// Constructor for ProbCut: we generate captures with SEE greater
// than or equal to the given threshold.
MovePicker::MovePicker(const Position& p, Move ttm, Value th, const CapturePieceToHistory* cph) :
MovePicker::MovePicker(const Position& p, Move ttm, int th, const CapturePieceToHistory* cph) :
pos(p),
captureHistory(cph),
ttMove(ttm),
@ -211,8 +211,8 @@ void MovePicker::score() {
else // Type == EVASIONS
{
if (pos.capture_stage(m))
m.value = PieceValue[pos.piece_on(m.to_sq())] - Value(type_of(pos.moved_piece(m)))
+ (1 << 28);
m.value =
PieceValue[pos.piece_on(m.to_sq())] - type_of(pos.moved_piece(m)) + (1 << 28);
else
m.value = (*mainHistory)[pos.side_to_move()][m.from_to()]
+ (*continuationHistory[0])[pos.moved_piece(m)][m.to_sq()]
@ -268,8 +268,7 @@ top:
case GOOD_CAPTURE :
if (select<Next>([&]() {
// Move losing capture to endBadCaptures to be tried later
return pos.see_ge(*cur, Value(-cur->value)) ? true
: (*endBadCaptures++ = *cur, false);
return pos.see_ge(*cur, -cur->value) ? true : (*endBadCaptures++ = *cur, false);
}))
return *(cur - 1);

View file

@ -171,7 +171,7 @@ class MovePicker {
const CapturePieceToHistory*,
const PieceToHistory**,
const PawnHistory*);
MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
MovePicker(const Position&, Move, int, const CapturePieceToHistory*);
Move next_move(bool skipQuiets = false);
private:
@ -190,7 +190,7 @@ class MovePicker {
Move ttMove;
ExtMove refutations[3], *cur, *endMoves, *endBadCaptures;
int stage;
Value threshold;
int threshold;
Depth depth;
ExtMove moves[MAX_MOVES];
};

View file

@ -30,10 +30,10 @@
#include "../misc.h"
#include "nnue_architecture.h"
#include "nnue_feature_transformer.h"
#include "../types.h"
namespace Stockfish {
class Position;
enum Value : int;
}
namespace Stockfish::Eval::NNUE {

View file

@ -1029,7 +1029,7 @@ Key Position::key_after(Move m) const {
// Tests if the SEE (Static Exchange Evaluation)
// value of move is greater or equal to the given threshold. We'll use an
// algorithm similar to alpha-beta pruning with a null window.
bool Position::see_ge(Move m, Value threshold) const {
bool Position::see_ge(Move m, int threshold) const {
assert(m.is_ok());

View file

@ -141,7 +141,7 @@ class Position {
void undo_null_move();
// Static Exchange Evaluation
bool see_ge(Move m, Value threshold = VALUE_ZERO) const;
bool see_ge(Move m, int threshold = 0) const;
// Accessing hash keys
Key key() const;

View file

@ -77,13 +77,13 @@ enum NodeType {
// Futility margin
Value futility_margin(Depth d, bool noTtCutNode, bool improving) {
return Value((116 - 44 * noTtCutNode) * (d - improving));
return ((116 - 44 * noTtCutNode) * (d - improving));
}
// Reductions lookup table initialized at startup
int Reductions[MAX_MOVES]; // [depth or moveNumber]
Depth reduction(bool i, Depth d, int mn, Value delta, Value rootDelta) {
Depth reduction(bool i, Depth d, int mn, int delta, int rootDelta) {
int reductionScale = Reductions[d] * Reductions[mn];
return (reductionScale + 1346 - int(delta) * 896 / int(rootDelta)) / 1024
+ (!i && reductionScale > 880);
@ -95,7 +95,7 @@ constexpr int futility_move_count(bool improving, Depth depth) {
// Guarantee evaluation does not hit the tablebase range
constexpr Value to_static_eval(const Value v) {
return std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
return std::clamp(int(v), VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
}
// History and stats update bonus, based on depth
@ -292,13 +292,13 @@ void Thread::search() {
// (ss + 2) is needed for initialization of cutOffCnt and killers.
Stack stack[MAX_PLY + 10], *ss = stack + 7;
Move pv[MAX_PLY + 1];
Value alpha, beta, delta;
Value alpha, beta;
Move lastBestMove = Move::none();
Depth lastBestMoveDepth = 0;
MainThread* mainThread = (this == Threads.main() ? Threads.main() : nullptr);
double timeReduction = 1, totBestMoveChanges = 0;
Color us = rootPos.side_to_move();
int iterIdx = 0;
Color us = rootPos.side_to_move();
int delta, iterIdx = 0;
std::memset(ss - 7, 0, 10 * sizeof(Stack));
for (int i = 7; i > 0; --i)
@ -374,7 +374,7 @@ void Thread::search() {
Value avg = rootMoves[pvIdx].averageScore;
delta = Value(9) + int(avg) * avg / 14847;
alpha = std::max(avg - delta, -VALUE_INFINITE);
beta = std::min(avg + delta, VALUE_INFINITE);
beta = std::min(avg + delta, int(VALUE_INFINITE));
// Adjust optimism based on root move's averageScore (~4 Elo)
optimism[us] = 121 * avg / (std::abs(avg) + 109);
@ -425,7 +425,7 @@ void Thread::search() {
}
else if (bestValue >= beta)
{
beta = std::min(bestValue + delta, VALUE_INFINITE);
beta = std::min(bestValue + delta, int(VALUE_INFINITE));
++failedHighCnt;
}
else
@ -989,7 +989,7 @@ moves_loop: // When in check, search starts here
// Calculate new depth for this move
newDepth = depth - 1;
Value delta = beta - alpha;
int delta = beta - alpha;
Depth r = reduction(improving, depth, moveCount, delta, thisThread->rootDelta);
@ -1018,7 +1018,7 @@ moves_loop: // When in check, search starts here
}
// SEE based pruning for captures and checks (~11 Elo)
if (!pos.see_ge(move, Value(-187) * depth))
if (!pos.see_ge(move, -187 * depth))
continue;
}
else
@ -1048,7 +1048,7 @@ moves_loop: // When in check, search starts here
lmrDepth = std::max(lmrDepth, 0);
// Prune moves with negative SEE (~4 Elo)
if (!pos.see_ge(move, Value(-26 * lmrDepth * lmrDepth)))
if (!pos.see_ge(move, -26 * lmrDepth * lmrDepth))
continue;
}
}
@ -1617,7 +1617,7 @@ Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) {
continue;
// Do not search moves with bad enough SEE values (~5 Elo)
if (!pos.see_ge(move, Value(-77)))
if (!pos.see_ge(move, -77))
continue;
}
@ -1863,7 +1863,7 @@ Move Skill::pick_best(size_t multiPV) {
// RootMoves are already sorted by score in descending order
Value topScore = rootMoves[0].score;
int delta = std::min(topScore - rootMoves[multiPV - 1].score, PawnValue);
int delta = std::min(topScore - rootMoves[multiPV - 1].score, int(PawnValue));
int maxScore = -VALUE_INFINITE;
double weakness = 120 - 2 * level;

View file

@ -56,13 +56,15 @@ class Thread {
size_t pvIdx, pvLast;
std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
int selDepth, nmpMinPly;
Value bestValue, optimism[COLOR_NB];
Value bestValue;
int optimism[COLOR_NB];
Position rootPos;
StateInfo rootState;
Search::RootMoves rootMoves;
Depth rootDepth, completedDepth;
Value rootDelta;
int rootDelta;
Value rootSimpleEval;
CounterMoveHistory counterMoves;
ButterflyHistory mainHistory;

View file

@ -26,10 +26,6 @@
#include "uci.h"
namespace Stockfish {
enum Value : int;
}
using std::string;
namespace Stockfish {
@ -92,17 +88,6 @@ void Tune::Entry<int>::read_option() {
value = int(Options[name]);
}
template<>
void Tune::Entry<Value>::init_option() {
make_option(name, value, range);
}
template<>
void Tune::Entry<Value>::read_option() {
if (Options.count(name))
value = Value(int(Options[name]));
}
// Instead of a variable here we have a PostUpdate function: just call it
template<>
void Tune::Entry<Tune::PostUpdate>::init_option() {}

View file

@ -27,7 +27,6 @@
#include <vector>
namespace Stockfish {
enum Value : int;
using Range = std::pair<int, int>; // Option's min-max values
using RangeFun = Range(int);
@ -101,8 +100,7 @@ class Tune {
static_assert(!std::is_const_v<T>, "Parameter cannot be const!");
static_assert(std::is_same_v<T, int> || std::is_same_v<T, Value>
|| std::is_same_v<T, PostUpdate>,
static_assert(std::is_same_v<T, int> || std::is_same_v<T, PostUpdate>,
"Parameter type not supported!");
Entry(const std::string& n, T& v, const SetRange& r) :

View file

@ -137,29 +137,33 @@ enum Bound {
BOUND_EXACT = BOUND_UPPER | BOUND_LOWER
};
enum Value : int {
VALUE_ZERO = 0,
VALUE_DRAW = 0,
VALUE_NONE = 32002,
VALUE_INFINITE = 32001,
// Value is used as an alias for int16_t, this is done to differentiate between
// a search value and any other integer value. The values used in search are always
// supposed to be in the range (-VALUE_NONE, VALUE_NONE] and should not exceed this range.
using Value = int;
VALUE_MATE = 32000,
VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY,
VALUE_MATED_IN_MAX_PLY = -VALUE_MATE_IN_MAX_PLY,
constexpr Value VALUE_ZERO = 0;
constexpr Value VALUE_DRAW = 0;
constexpr Value VALUE_NONE = 32002;
constexpr Value VALUE_INFINITE = 32001;
VALUE_TB = VALUE_MATE_IN_MAX_PLY - 1,
VALUE_TB_WIN_IN_MAX_PLY = VALUE_TB - MAX_PLY,
VALUE_TB_LOSS_IN_MAX_PLY = -VALUE_TB_WIN_IN_MAX_PLY,
constexpr Value VALUE_MATE = 32000;
constexpr Value VALUE_MATE_IN_MAX_PLY = VALUE_MATE - MAX_PLY;
constexpr Value VALUE_MATED_IN_MAX_PLY = -VALUE_MATE_IN_MAX_PLY;
constexpr Value VALUE_TB = VALUE_MATE_IN_MAX_PLY - 1;
constexpr Value VALUE_TB_WIN_IN_MAX_PLY = VALUE_TB - MAX_PLY;
constexpr Value VALUE_TB_LOSS_IN_MAX_PLY = -VALUE_TB_WIN_IN_MAX_PLY;
// In the code, we make the assumption that these values
// are such that non_pawn_material() can be used to uniquely
// identify the material on the board.
constexpr Value PawnValue = 208;
constexpr Value KnightValue = 781;
constexpr Value BishopValue = 825;
constexpr Value RookValue = 1276;
constexpr Value QueenValue = 2538;
// In the code, we make the assumption that these values
// are such that non_pawn_material() can be used to uniquely
// identify the material on the board.
PawnValue = 208,
KnightValue = 781,
BishopValue = 825,
RookValue = 1276,
QueenValue = 2538,
};
// clang-format off
enum PieceType {
@ -280,7 +284,6 @@ struct DirtyPiece {
inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } \
inline T& operator/=(T& d, int i) { return d = T(int(d) / i); }
ENABLE_FULL_OPERATORS_ON(Value)
ENABLE_FULL_OPERATORS_ON(Direction)
ENABLE_INCR_OPERATORS_ON(PieceType)