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Simplify locking in sp_search and sp_search_pv

Avoid to take the lock two times in a tight sequence, the first
in get_next_move() and the second to update sp->moves.

Do all with one lock and so retire the now useless locked version
of get_next_move().

Also fix some theorical race due to comparison sp->bestValue < sp->beta
is done out of lock protection. Finally fix another (harmless but time
waster) race that coudl occur because thread_should_stop() is also
called outside of lock protection.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-01-27 17:29:34 +01:00
parent 307909bed8
commit bb968fd42a
4 changed files with 25 additions and 33 deletions

View file

@ -99,5 +99,9 @@ typedef CRITICAL_SECTION Lock;
#endif
static inline bool lock_grab_bool(Lock* x) {
lock_grab(x);
return true;
}
#endif // !defined(LOCK_H_INCLUDED)

View file

@ -254,6 +254,8 @@ void MovePicker::score_evasions_or_checks() {
/// are no more moves left.
/// It picks the move with the biggest score from a list of generated moves taking
/// care not to return the tt move if has already been searched previously.
/// Note that this function is not thread safe so should be lock protected by
/// caller when accessed through a shared MovePicker object.
Move MovePicker::get_next_move() {
@ -343,17 +345,3 @@ Move MovePicker::get_next_move() {
}
}
/// A variant of get_next_move() which takes a lock as a parameter, used to
/// prevent multiple threads from picking the same move at a split point.
Move MovePicker::get_next_move(Lock &lock) {
lock_grab(&lock);
// Note that it is safe to call many times
// get_next_move() when phase == PH_STOP
Move m = get_next_move();
lock_release(&lock);
return m;
}

View file

@ -27,7 +27,6 @@
#include "depth.h"
#include "history.h"
#include "lock.h"
#include "position.h"
@ -52,7 +51,6 @@ class MovePicker {
public:
MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL);
Move get_next_move();
Move get_next_move(Lock& lock);
int number_of_evasions() const;
private:

View file

@ -1874,28 +1874,29 @@ namespace {
SearchStack* ss = sp->sstack[threadID];
Value value = -VALUE_INFINITE;
Move move;
int moveCount;
bool isCheck = pos.is_check();
bool useFutilityPruning = sp->depth < SelectiveDepth
&& !isCheck;
const int FutilityMoveCountMargin = 3 + (1 << (3 * int(sp->depth) / 8));
while ( sp->bestValue < sp->beta
while ( lock_grab_bool(&(sp->lock))
&& sp->bestValue < sp->beta
&& !thread_should_stop(threadID)
&& (move = sp->mp->get_next_move(sp->lock)) != MOVE_NONE)
&& (move = sp->mp->get_next_move()) != MOVE_NONE)
{
moveCount = ++sp->moves;
lock_release(&(sp->lock));
assert(move_is_ok(move));
bool moveIsCheck = pos.move_is_check(move, ci);
bool captureOrPromotion = pos.move_is_capture_or_promotion(move);
lock_grab(&(sp->lock));
int moveCount = ++sp->moves;
lock_release(&(sp->lock));
ss[sp->ply].currentMove = move;
// Decide the new search depth.
// Decide the new search depth
bool dangerous;
Depth ext = extension(pos, move, false, captureOrPromotion, moveIsCheck, false, false, &dangerous);
Depth newDepth = sp->depth - OnePly + ext;
@ -1982,7 +1983,7 @@ namespace {
}
}
lock_grab(&(sp->lock));
/* Here we have the lock still grabbed */
// If this is the master thread and we have been asked to stop because of
// a beta cutoff higher up in the tree, stop all slave threads.
@ -2015,24 +2016,25 @@ namespace {
CheckInfo ci(pos);
SearchStack* ss = sp->sstack[threadID];
Value value = -VALUE_INFINITE;
int moveCount;
Move move;
while ( sp->alpha < sp->beta
while ( lock_grab_bool(&(sp->lock))
&& sp->alpha < sp->beta
&& !thread_should_stop(threadID)
&& (move = sp->mp->get_next_move(sp->lock)) != MOVE_NONE)
&& (move = sp->mp->get_next_move()) != MOVE_NONE)
{
bool moveIsCheck = pos.move_is_check(move, ci);
bool captureOrPromotion = pos.move_is_capture_or_promotion(move);
moveCount = ++sp->moves;
lock_release(&(sp->lock));
assert(move_is_ok(move));
lock_grab(&(sp->lock));
int moveCount = ++sp->moves;
lock_release(&(sp->lock));
bool moveIsCheck = pos.move_is_check(move, ci);
bool captureOrPromotion = pos.move_is_capture_or_promotion(move);
ss[sp->ply].currentMove = move;
// Decide the new search depth.
// Decide the new search depth
bool dangerous;
Depth ext = extension(pos, move, true, captureOrPromotion, moveIsCheck, false, false, &dangerous);
Depth newDepth = sp->depth - OnePly + ext;
@ -2131,7 +2133,7 @@ namespace {
}
}
lock_grab(&(sp->lock));
/* Here we have the lock still grabbed */
// If this is the master thread and we have been asked to stop because of
// a beta cutoff higher up in the tree, stop all slave threads.