diff --git a/src/search.cpp b/src/search.cpp
index ab778ec1..fa544a17 100644
--- a/src/search.cpp
+++ b/src/search.cpp
@@ -291,6 +291,8 @@ namespace {
bool connected_moves(const Position& pos, Move m1, Move m2);
bool value_is_mate(Value value);
+ Value value_to_tt(Value v, int ply);
+ Value value_from_tt(Value v, int ply);
bool move_is_killer(Move m, SearchStack* ss);
bool ok_to_use_TT(const TTEntry* tte, Depth depth, Value beta, int ply);
bool connected_threat(const Position& pos, Move m, Move threat);
@@ -300,6 +302,7 @@ namespace {
void update_gains(const Position& pos, Move move, Value before, Value after);
int current_search_time();
+ std::string value_to_uci(Value v);
int nps();
void poll();
void ponderhit();
@@ -584,7 +587,7 @@ namespace {
// so to output information also for iteration 1.
cout << "info depth " << 1
<< "\ninfo depth " << 1
- << " score " << value_to_string(rml.get_move_score(0))
+ << " score " << value_to_uci(rml.get_move_score(0))
<< " time " << current_search_time()
<< " nodes " << TM.nodes_searched()
<< " nps " << nps()
@@ -960,7 +963,7 @@ namespace {
for (int j = 0; j < Min(MultiPV, rml.move_count()); j++)
{
cout << "info multipv " << j + 1
- << " score " << value_to_string(rml.get_move_score(j))
+ << " score " << value_to_uci(rml.get_move_score(j))
<< " depth " << (j <= i ? Iteration : Iteration - 1)
<< " time " << current_search_time()
<< " nodes " << TM.nodes_searched()
@@ -1824,8 +1827,8 @@ namespace {
}
- // value_is_mate() checks if the given value is a mate one
- // eventually compensated for the ply.
+ // value_is_mate() checks if the given value is a mate one eventually
+ // compensated for the ply.
bool value_is_mate(Value value) {
@@ -1836,8 +1839,38 @@ namespace {
}
- // move_is_killer() checks if the given move is among the
- // killer moves of that ply.
+ // value_to_tt() adjusts a mate score from "plies to mate from the root" to
+ // "plies to mate from the current ply". Non-mate scores are unchanged.
+ // The function is called before storing a value to the transposition table.
+
+ Value value_to_tt(Value v, int ply) {
+
+ if (v >= value_mate_in(PLY_MAX))
+ return v + ply;
+
+ if (v <= value_mated_in(PLY_MAX))
+ return v - ply;
+
+ return v;
+ }
+
+
+ // value_from_tt() is the inverse of value_to_tt(): It adjusts a mate score from
+ // the transposition table to a mate score corrected for the current ply.
+
+ Value value_from_tt(Value v, int ply) {
+
+ if (v >= value_mate_in(PLY_MAX))
+ return v - ply;
+
+ if (v <= value_mated_in(PLY_MAX))
+ return v + ply;
+
+ return v;
+ }
+
+
+ // move_is_killer() checks if the given move is among the killer moves
bool move_is_killer(Move m, SearchStack* ss) {
@@ -2052,6 +2085,20 @@ namespace {
}
+ // value_to_uci() converts a value to a string suitable for use with the UCI protocol
+
+ std::string value_to_uci(Value v) {
+
+ std::stringstream s;
+
+ if (abs(v) < VALUE_MATE - PLY_MAX * OnePly)
+ s << "cp " << int(v) * 100 / int(PawnValueMidgame); // Scale to pawn = 100
+ else
+ s << "mate " << (v > 0 ? (VALUE_MATE - v + 1) / 2 : -(VALUE_MATE + v) / 2 );
+
+ return s.str();
+ }
+
// nps() computes the current nodes/second count.
int nps() {
@@ -2209,7 +2256,7 @@ namespace {
void print_pv_info(const Position& pos, Move pv[], Value alpha, Value beta, Value value) {
cout << "info depth " << Iteration
- << " score " << value_to_string(value)
+ << " score " << value_to_uci(value)
<< (value >= beta ? " lowerbound" : value <= alpha ? " upperbound" : "")
<< " time " << current_search_time()
<< " nodes " << TM.nodes_searched()
diff --git a/src/value.cpp b/src/value.cpp
deleted file mode 100644
index d5def51b..00000000
--- a/src/value.cpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
-
- Stockfish is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
-
- Stockfish is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see .
-*/
-
-
-////
-//// Includes
-////
-
-#include
-#include
-
-#include "value.h"
-
-
-////
-//// Functions
-////
-
-/// value_to_tt() adjusts a mate score from "plies to mate from the root" to
-/// "plies to mate from the current ply". Non-mate scores are unchanged.
-/// The function is called before storing a value to the transposition table.
-
-Value value_to_tt(Value v, int ply) {
- if(v >= value_mate_in(100))
- return v + ply;
- else if(v <= value_mated_in(100))
- return v - ply;
- else
- return v;
-}
-
-
-/// value_from_tt() is the inverse of value_to_tt(): It adjusts a mate score
-/// from the transposition table to a mate score corrected for the current
-/// ply depth.
-
-Value value_from_tt(Value v, int ply) {
- if(v >= value_mate_in(100))
- return v - ply;
- else if(v <= value_mated_in(100))
- return v + ply;
- else
- return v;
-}
-
-
-/// value_to_centipawns() converts a value from Stockfish's somewhat unusual
-/// scale of pawn = 256 to the more conventional pawn = 100.
-
-int value_to_centipawns(Value v) {
- return (int(v) * 100) / int(PawnValueMidgame);
-}
-
-
-/// value_from_centipawns() converts a centipawn value to Stockfish's internal
-/// evaluation scale. It's used when reading the values of UCI options
-/// containing material values (e.g. futility pruning margins).
-
-Value value_from_centipawns(int cp) {
- return Value((cp * 256) / 100);
-}
-
-
-/// value_to_string() converts a value to a string suitable for use with the
-/// UCI protocol.
-
-const std::string value_to_string(Value v) {
- std::stringstream s;
-
- if(abs(v) < VALUE_MATE - 200)
- s << "cp " << value_to_centipawns(v);
- else {
- s << "mate ";
- if(v > 0)
- s << (VALUE_MATE - v + 1) / 2;
- else
- s << -(VALUE_MATE + v) / 2;
- }
- return s.str();
-}
diff --git a/src/value.h b/src/value.h
index 4c082260..788fb3a8 100644
--- a/src/value.h
+++ b/src/value.h
@@ -190,16 +190,4 @@ inline Value piece_value_endgame(Piece p) {
return PieceValueEndgame[p];
}
-
-////
-//// Prototypes
-////
-
-extern Value value_to_tt(Value v, int ply);
-extern Value value_from_tt(Value v, int ply);
-extern int value_to_centipawns(Value v);
-extern Value value_from_centipawns(int cp);
-extern const std::string value_to_string(Value v);
-
-
#endif // !defined(VALUE_H_INCLUDED)