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Remove an obsolete comment

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-04-27 05:00:45 +01:00
parent cb9399445f
commit bedf80a4c0

View file

@ -72,7 +72,7 @@ namespace {
const Color Them = (Us == WHITE ? BLACK : WHITE);
return pos.non_pawn_material(Them) == Value(0)
&& pos.piece_count(Them, PAWN) == 0
&& pos.non_pawn_material(Us) >= RookValueMidgame;
&& pos.non_pawn_material(Us) >= RookValueMidgame;
}
template<Color Us> bool is_KBPsK(const Position& pos) {
@ -229,10 +229,8 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
// OK, we didn't find any special evaluation function for the current
// material configuration. Is there a suitable scaling function?
//
// The code below is rather messy, and it could easily get worse later,
// if we decide to add more special cases. We face problems when there
// are several conflicting applicable scaling functions and we need to
// decide which one to use.
// We face problems when there are several conflicting applicable
// scaling functions and we need to decide which one to use.
SF* sf;
if ((sf = funcs->get<SF>(key)) != NULL)