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Add / remove leaves from search tree ttPv
add if previous leaf is in search tree and we didn't find a counter move else remove the position if the leaf is the last one in search tree. STC : https://tests.stockfishchess.org/tests/view/5f49203c3def640786115314 LLR: 2.95 (-2.94,2.94) {-0.25,1.25} Total: 29968 W: 3381 L: 3195 D: 23392 Ptnml(0-2): 146, 2432, 9671, 2560, 175 LTC : https://tests.stockfishchess.org/tests/view/5f494bea3def640786115336 LLR: 2.96 (-2.94,2.94) {0.25,1.25} Total: 84952 W: 4619 L: 4333 D: 76000 Ptnml(0-2): 86, 3765, 34481, 4065, 79 closes https://github.com/official-stockfish/Stockfish/pull/3075 Bench 3527337
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2 changed files with 25 additions and 10 deletions
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@ -597,7 +597,7 @@ namespace {
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Move ttMove, move, excludedMove, bestMove;
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Depth extension, newDepth;
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Value bestValue, value, ttValue, eval, maxValue, probCutBeta;
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bool ttHit, ttPv, formerPv, givesCheck, improving, didLMR, priorCapture;
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bool ttHit, formerPv, givesCheck, improving, didLMR, priorCapture;
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bool captureOrPromotion, doFullDepthSearch, moveCountPruning,
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ttCapture, singularQuietLMR;
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Piece movedPiece;
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@ -644,6 +644,7 @@ namespace {
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assert(0 <= ss->ply && ss->ply < MAX_PLY);
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(ss+1)->ply = ss->ply + 1;
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(ss+1)->ttPv = false;
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(ss+1)->excludedMove = bestMove = MOVE_NONE;
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(ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE;
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Square prevSq = to_sq((ss-1)->currentMove);
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@ -667,10 +668,11 @@ namespace {
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ttValue = ttHit ? value_from_tt(tte->value(), ss->ply, pos.rule50_count()) : VALUE_NONE;
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ttMove = rootNode ? thisThread->rootMoves[thisThread->pvIdx].pv[0]
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: ttHit ? tte->move() : MOVE_NONE;
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ttPv = PvNode || (ttHit && tte->is_pv());
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formerPv = ttPv && !PvNode;
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if (!excludedMove)
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ss->ttPv = PvNode || (ttHit && tte->is_pv());
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formerPv = ss->ttPv && !PvNode;
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if ( ttPv
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if ( ss->ttPv
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&& depth > 12
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&& ss->ply - 1 < MAX_LPH
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&& !priorCapture
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@ -748,7 +750,7 @@ namespace {
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if ( b == BOUND_EXACT
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|| (b == BOUND_LOWER ? value >= beta : value <= alpha))
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{
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tte->save(posKey, value_to_tt(value, ss->ply), ttPv, b,
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tte->save(posKey, value_to_tt(value, ss->ply), ss->ttPv, b,
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std::min(MAX_PLY - 1, depth + 6),
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MOVE_NONE, VALUE_NONE);
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@ -798,7 +800,7 @@ namespace {
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else
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ss->staticEval = eval = -(ss-1)->staticEval + 2 * Tempo;
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tte->save(posKey, VALUE_NONE, ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval);
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tte->save(posKey, VALUE_NONE, ss->ttPv, BOUND_NONE, DEPTH_NONE, MOVE_NONE, eval);
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}
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// Step 7. Razoring (~1 Elo)
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@ -824,7 +826,7 @@ namespace {
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&& (ss-1)->statScore < 22977
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&& eval >= beta
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&& eval >= ss->staticEval
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&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ttPv + 182
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&& ss->staticEval >= beta - 30 * depth - 28 * improving + 84 * ss->ttPv + 182
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&& !excludedMove
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&& pos.non_pawn_material(us)
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&& (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor))
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@ -898,6 +900,8 @@ namespace {
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assert(probCutBeta < VALUE_INFINITE);
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MovePicker mp(pos, ttMove, probCutBeta - ss->staticEval, &captureHistory);
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int probCutCount = 0;
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bool ttPv = ss->ttPv;
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ss->ttPv = false;
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while ( (move = mp.next_move()) != MOVE_NONE
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&& probCutCount < 2 + 2 * cutNode)
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@ -938,6 +942,7 @@ namespace {
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return value;
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}
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}
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ss->ttPv = ttPv;
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}
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// Step 11. If the position is not in TT, decrease depth by 2
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@ -1180,7 +1185,7 @@ moves_loop: // When in check, search starts from here
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r++;
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// Decrease reduction if position is or has been on the PV (~10 Elo)
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if (ttPv)
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if (ss->ttPv)
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r -= 2;
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if (moveCountPruning && !formerPv)
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@ -1209,7 +1214,7 @@ moves_loop: // When in check, search starts from here
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// hence break make_move(). (~2 Elo)
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else if ( type_of(move) == NORMAL
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&& !pos.see_ge(reverse_move(move)))
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r -= 2 + ttPv - (type_of(movedPiece) == PAWN);
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r -= 2 + ss->ttPv - (type_of(movedPiece) == PAWN);
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ss->statScore = thisThread->mainHistory[us][from_to(move)]
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+ (*contHist[0])[movedPiece][to_sq(move)]
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@ -1387,8 +1392,17 @@ moves_loop: // When in check, search starts from here
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if (PvNode)
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bestValue = std::min(bestValue, maxValue);
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// If no good move is found and the previous position was ttPv, then the previous
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// opponent move is probably good and the new position is added to the search tree.
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if (bestValue <= alpha)
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ss->ttPv = ss->ttPv || ((ss-1)->ttPv && depth > 3);
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// Otherwise, a counter move has been found and if the position is the last leaf
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// in the search tree, remove the position from the search tree.
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else if (depth > 3)
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ss->ttPv = ss->ttPv && (ss+1)->ttPv;
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if (!excludedMove && !(rootNode && thisThread->pvIdx))
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tte->save(posKey, value_to_tt(bestValue, ss->ply), ttPv,
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tte->save(posKey, value_to_tt(bestValue, ss->ply), ss->ttPv,
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bestValue >= beta ? BOUND_LOWER :
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PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
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depth, bestMove, ss->staticEval);
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@ -48,6 +48,7 @@ struct Stack {
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int statScore;
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int moveCount;
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bool inCheck;
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bool ttPv;
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};
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