diff --git a/src/tt.cpp b/src/tt.cpp
index f598e3bf..d18b512c 100644
--- a/src/tt.cpp
+++ b/src/tt.cpp
@@ -17,29 +17,18 @@
along with this program. If not, see .
*/
-
-////
-//// Includes
-////
-
#include
#include
#include
#include "tt.h"
-// The main transposition table
-TranspositionTable TT;
-
-////
-//// Functions
-////
+TranspositionTable TT; // Our global transposition table
TranspositionTable::TranspositionTable() {
- size = 0;
- entries = 0;
- generation = 0;
+ size = generation = 0;
+ entries = NULL;
}
TranspositionTable::~TranspositionTable() {
@@ -48,7 +37,7 @@ TranspositionTable::~TranspositionTable() {
}
-/// TranspositionTable::set_size sets the size of the transposition table,
+/// TranspositionTable::set_size() sets the size of the transposition table,
/// measured in megabytes.
void TranspositionTable::set_size(size_t mbSize) {
@@ -78,10 +67,9 @@ void TranspositionTable::set_size(size_t mbSize) {
}
-/// TranspositionTable::clear overwrites the entire transposition table
+/// TranspositionTable::clear() overwrites the entire transposition table
/// with zeroes. It is called whenever the table is resized, or when the
/// user asks the program to clear the table (from the UCI interface).
-/// Perhaps we should also clear it when the "ucinewgame" command is received?
void TranspositionTable::clear() {
@@ -89,23 +77,22 @@ void TranspositionTable::clear() {
}
-/// TranspositionTable::store writes a new entry containing position key and
-/// valuable information of current position.
-/// The Lowest order bits of position key are used to decide on which cluster
-/// the position will be placed.
+/// TranspositionTable::store() writes a new entry containing position key and
+/// valuable information of current position. The lowest order bits of position
+/// key are used to decide on which cluster the position will be placed.
/// When a new entry is written and there are no empty entries available in cluster,
-/// it replaces the least valuable of entries.
-/// A TTEntry t1 is considered to be more valuable than a TTEntry t2 if t1 is from the
-/// current search and t2 is from a previous search, or if the depth of t1
-/// is bigger than the depth of t2.
+/// it replaces the least valuable of entries. A TTEntry t1 is considered to be
+/// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from
+/// a previous search, or if the depth of t1 is bigger than the depth of t2.
void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
int c1, c2, c3;
TTEntry *tte, *replace;
- uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
+ uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key inside the cluster
tte = replace = first_entry(posKey);
+
for (int i = 0; i < ClusterSize; i++, tte++)
{
if (!tte->key() || tte->key() == posKey32) // Empty or overwrite old
@@ -118,10 +105,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
return;
}
- // Replacing first entry is default and already set before entering for-loop
- if (i == 0)
- continue;
-
+ // Implement replace strategy
c1 = (replace->generation() == generation ? 2 : 0);
c2 = (tte->generation() == generation ? -2 : 0);
c3 = (tte->depth() < replace->depth() ? 1 : 0);
@@ -133,9 +117,9 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
}
-/// TranspositionTable::retrieve looks up the current position in the
-/// transposition table. Returns a pointer to the TTEntry or NULL
-/// if position is not found.
+/// TranspositionTable::retrieve() looks up the current position in the
+/// transposition table. Returns a pointer to the TTEntry or NULL if
+/// position is not found.
TTEntry* TranspositionTable::retrieve(const Key posKey) const {
diff --git a/src/tt.h b/src/tt.h
index fe4cee62..daa66c33 100644
--- a/src/tt.h
+++ b/src/tt.h
@@ -25,40 +25,8 @@
#include "move.h"
#include "types.h"
-/// A simple fixed size hash table used to store pawns and material
-/// configurations. It is basically just an array of Entry objects.
-/// Without cluster concept or overwrite policy.
-template
-class SimpleHash {
-
- SimpleHash(const SimpleHash&);
- SimpleHash& operator=(const SimpleHash&);
-
-public:
- SimpleHash() {
-
- entries = new (std::nothrow) Entry[HashSize];
- if (!entries)
- {
- std::cerr << "Failed to allocate " << HashSize * sizeof(Entry)
- << " bytes for material hash table." << std::endl;
- exit(EXIT_FAILURE);
- }
- memset(entries, 0, HashSize * sizeof(Entry));
- }
-
- virtual ~SimpleHash() { delete [] entries; }
-
- Entry* find(Key key) const { return entries + ((uint32_t)key & (HashSize - 1)); }
- void prefetch(Key key) const { ::prefetch((char*)find(key)); }
-
-protected:
- Entry* entries;
-};
-
-
-/// The TTEntry class is the class of transposition table entries
+/// The TTEntry is the class of transposition table entries
///
/// A TTEntry needs 128 bits to be stored
///
@@ -92,42 +60,38 @@ public:
}
void set_generation(int g) { generation8 = (uint8_t)g; }
- uint32_t key() const { return key32; }
- Depth depth() const { return Depth(depth16); }
- Move move() const { return Move(move16); }
- Value value() const { return Value(value16); }
- ValueType type() const { return ValueType(valueType); }
- int generation() const { return generation8; }
- Value static_value() const { return Value(staticValue); }
- Value static_value_margin() const { return Value(staticMargin); }
+ uint32_t key() const { return key32; }
+ Depth depth() const { return (Depth)depth16; }
+ Move move() const { return (Move)move16; }
+ Value value() const { return (Value)value16; }
+ ValueType type() const { return (ValueType)valueType; }
+ int generation() const { return (int)generation8; }
+ Value static_value() const { return (Value)staticValue; }
+ Value static_value_margin() const { return (Value)staticMargin; }
private:
uint32_t key32;
uint16_t move16;
- uint8_t valueType;
- uint8_t generation8;
- int16_t value16;
- int16_t depth16;
- int16_t staticValue;
- int16_t staticMargin;
+ uint8_t valueType, generation8;
+ int16_t value16, depth16, staticValue, staticMargin;
};
/// This is the number of TTEntry slots for each cluster
const int ClusterSize = 4;
-/// TTCluster consists of ClusterSize number of TTEntries.
-/// Size of TTCluster must not be bigger than a cache line size.
-/// In case it is less, it should be padded to guarantee always aligned accesses.
+
+/// TTCluster consists of ClusterSize number of TTEntries. Size of TTCluster
+/// must not be bigger than a cache line size. In case it is less, it should
+/// be padded to guarantee always aligned accesses.
struct TTCluster {
TTEntry data[ClusterSize];
};
-/// The transposition table class. This is basically just a huge array
-/// containing TTCluster objects, and a few methods for writing new entries
-/// and reading new ones.
+/// The transposition table class. This is basically just a huge array containing
+/// TTCluster objects, and a few methods for writing and reading entries.
class TranspositionTable {
@@ -148,15 +112,15 @@ public:
private:
size_t size;
TTCluster* entries;
- uint8_t generation; // To properly compare, size must be smaller then TT stored value
+ uint8_t generation; // Size must be not bigger then TTEntry::generation8
};
extern TranspositionTable TT;
-/// TranspositionTable::first_entry returns a pointer to the first
-/// entry of a cluster given a position. The lowest order bits of the key
-/// are used to get the index of the cluster.
+/// TranspositionTable::first_entry() returns a pointer to the first entry of
+/// a cluster given a position. The lowest order bits of the key are used to
+/// get the index of the cluster.
inline TTEntry* TranspositionTable::first_entry(const Key posKey) const {
@@ -164,12 +128,45 @@ inline TTEntry* TranspositionTable::first_entry(const Key posKey) const {
}
-/// TranspositionTable::refresh updates the 'generation' value of the TTEntry
-/// to avoid aging. Normally called after a TT hit, before to return.
+/// TranspositionTable::refresh() updates the 'generation' value of the TTEntry
+/// to avoid aging. Normally called after a TT hit.
inline void TranspositionTable::refresh(const TTEntry* tte) const {
const_cast(tte)->set_generation(generation);
}
+
+/// A simple fixed size hash table used to store pawns and material
+/// configurations. It is basically just an array of Entry objects.
+/// Without cluster concept or overwrite policy.
+
+template
+class SimpleHash {
+
+ SimpleHash(const SimpleHash&);
+ SimpleHash& operator=(const SimpleHash&);
+
+public:
+ SimpleHash() {
+
+ entries = new (std::nothrow) Entry[HashSize];
+ if (!entries)
+ {
+ std::cerr << "Failed to allocate " << HashSize * sizeof(Entry)
+ << " bytes for material hash table." << std::endl;
+ exit(EXIT_FAILURE);
+ }
+ memset(entries, 0, HashSize * sizeof(Entry));
+ }
+
+ virtual ~SimpleHash() { delete [] entries; }
+
+ Entry* find(Key key) const { return entries + ((uint32_t)key & (HashSize - 1)); }
+ void prefetch(Key key) const { ::prefetch((char*)find(key)); }
+
+protected:
+ Entry* entries;
+};
+
#endif // !defined(TT_H_INCLUDED)