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Do not update killers in qsearch
It seems totally unuseful because killers are not used to order the moves in qsearch. Although there is some functionality change, probably just a small side effect. After 5656 games on rc Mod vs Orig: 1007 - 980 - 3669 ELO +1 (+- 3.7) Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@ -1544,11 +1544,6 @@ namespace {
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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ValueType vt = (bestValue <= oldAlpha ? VALUE_TYPE_UPPER : bestValue >= beta ? VALUE_TYPE_LOWER : VALUE_TYPE_EXACT);
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, evalMargin);
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TT.store(pos.get_key(), value_to_tt(bestValue, ply), vt, d, ss->bestMove, ss->eval, evalMargin);
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// Update killers only for checking moves that fails high
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if ( bestValue >= beta
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&& !pos.move_is_capture_or_promotion(ss->bestMove))
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update_killers(ss->bestMove, ss);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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return bestValue;
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return bestValue;
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