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Rename stages

Hopefully more clear.

No functional change.
This commit is contained in:
Marco Costalba 2015-06-04 12:25:49 +02:00
parent 5ebdf2f8c8
commit c1d3bd2dba

View file

@ -26,12 +26,12 @@
namespace { namespace {
enum Stages { enum Stages {
MAIN_SEARCH, CAPTURES_S1, KILLERS_S1, QUIETS_1_S1, QUIETS_2_S1, BAD_CAPTURES_S1, MAIN_SEARCH, GOOD_CAPTURES, KILLERS, GOOD_QUIETS, BAD_QUIETS, BAD_CAPTURES,
EVASION, EVASIONS_S2, EVASION, ALL_EVASIONS,
QSEARCH_0, CAPTURES_S3, QUIET_CHECKS_S3, QSEARCH_WITH_CHECKS, QCAPTURES_1, CHECKS,
QSEARCH_1, CAPTURES_S4, QSEARCH_WITHOUT_CHECKS, QCAPTURES_2,
PROBCUT, CAPTURES_S5, PROBCUT, PROBCUT_CAPTURES,
RECAPTURE, CAPTURES_S6, RECAPTURE, RECAPTURES,
STOP STOP
}; };
@ -95,10 +95,10 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
stage = EVASION; stage = EVASION;
else if (d > DEPTH_QS_NO_CHECKS) else if (d > DEPTH_QS_NO_CHECKS)
stage = QSEARCH_0; stage = QSEARCH_WITH_CHECKS;
else if (d > DEPTH_QS_RECAPTURES) else if (d > DEPTH_QS_RECAPTURES)
stage = QSEARCH_1; stage = QSEARCH_WITHOUT_CHECKS;
else else
{ {
@ -191,12 +191,13 @@ void MovePicker::generate_next_stage() {
switch (++stage) { switch (++stage) {
case CAPTURES_S1: case CAPTURES_S3: case CAPTURES_S4: case CAPTURES_S5: case CAPTURES_S6: case GOOD_CAPTURES: case QCAPTURES_1: case QCAPTURES_2:
case PROBCUT_CAPTURES: case RECAPTURES:
endMoves = generate<CAPTURES>(pos, moves); endMoves = generate<CAPTURES>(pos, moves);
score<CAPTURES>(); score<CAPTURES>();
break; break;
case KILLERS_S1: case KILLERS:
cur = killers; cur = killers;
endMoves = cur + 2; endMoves = cur + 2;
@ -210,37 +211,38 @@ void MovePicker::generate_next_stage() {
*endMoves++ = countermove; *endMoves++ = countermove;
break; break;
case QUIETS_1_S1: case GOOD_QUIETS:
endQuiets = endMoves = generate<QUIETS>(pos, moves); endQuiets = endMoves = generate<QUIETS>(pos, moves);
score<QUIETS>(); score<QUIETS>();
endMoves = std::partition(cur, endMoves, [](const ExtMove& m) { return m.value > VALUE_ZERO; }); endMoves = std::partition(cur, endMoves, [](const ExtMove& m) { return m.value > VALUE_ZERO; });
insertion_sort(cur, endMoves); insertion_sort(cur, endMoves);
break; break;
case QUIETS_2_S1: case BAD_QUIETS:
cur = endMoves; cur = endMoves;
endMoves = endQuiets; endMoves = endQuiets;
if (depth >= 3 * ONE_PLY) if (depth >= 3 * ONE_PLY)
insertion_sort(cur, endMoves); insertion_sort(cur, endMoves);
break; break;
case BAD_CAPTURES_S1: case BAD_CAPTURES:
// Just pick them in reverse order to get MVV/LVA ordering // Just pick them in reverse order to get MVV/LVA ordering
cur = moves + MAX_MOVES - 1; cur = moves + MAX_MOVES - 1;
endMoves = endBadCaptures; endMoves = endBadCaptures;
break; break;
case EVASIONS_S2: case ALL_EVASIONS:
endMoves = generate<EVASIONS>(pos, moves); endMoves = generate<EVASIONS>(pos, moves);
if (endMoves - moves > 1) if (endMoves - moves > 1)
score<EVASIONS>(); score<EVASIONS>();
break; break;
case QUIET_CHECKS_S3: case CHECKS:
endMoves = generate<QUIET_CHECKS>(pos, moves); endMoves = generate<QUIET_CHECKS>(pos, moves);
break; break;
case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case RECAPTURE: case EVASION: case QSEARCH_WITH_CHECKS: case QSEARCH_WITHOUT_CHECKS:
case PROBCUT: case RECAPTURE:
stage = STOP; stage = STOP;
/* Fall through */ /* Fall through */
@ -270,11 +272,12 @@ Move MovePicker::next_move<false>() {
switch (stage) { switch (stage) {
case MAIN_SEARCH: case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case MAIN_SEARCH: case EVASION: case QSEARCH_WITH_CHECKS:
case QSEARCH_WITHOUT_CHECKS: case PROBCUT:
++cur; ++cur;
return ttMove; return ttMove;
case CAPTURES_S1: case GOOD_CAPTURES:
move = pick_best(cur++, endMoves); move = pick_best(cur++, endMoves);
if (move != ttMove) if (move != ttMove)
{ {
@ -286,7 +289,7 @@ Move MovePicker::next_move<false>() {
} }
break; break;
case KILLERS_S1: case KILLERS:
move = *cur++; move = *cur++;
if ( move != MOVE_NONE if ( move != MOVE_NONE
&& move != ttMove && move != ttMove
@ -295,7 +298,7 @@ Move MovePicker::next_move<false>() {
return move; return move;
break; break;
case QUIETS_1_S1: case QUIETS_2_S1: case GOOD_QUIETS: case BAD_QUIETS:
move = *cur++; move = *cur++;
if ( move != ttMove if ( move != ttMove
&& move != killers[0] && move != killers[0]
@ -304,28 +307,28 @@ Move MovePicker::next_move<false>() {
return move; return move;
break; break;
case BAD_CAPTURES_S1: case BAD_CAPTURES:
return *cur--; return *cur--;
case EVASIONS_S2: case CAPTURES_S3: case CAPTURES_S4: case ALL_EVASIONS: case QCAPTURES_1: case QCAPTURES_2:
move = pick_best(cur++, endMoves); move = pick_best(cur++, endMoves);
if (move != ttMove) if (move != ttMove)
return move; return move;
break; break;
case CAPTURES_S5: case PROBCUT_CAPTURES:
move = pick_best(cur++, endMoves); move = pick_best(cur++, endMoves);
if (move != ttMove && pos.see(move) > captureThreshold) if (move != ttMove && pos.see(move) > captureThreshold)
return move; return move;
break; break;
case CAPTURES_S6: case RECAPTURES:
move = pick_best(cur++, endMoves); move = pick_best(cur++, endMoves);
if (to_sq(move) == recaptureSquare) if (to_sq(move) == recaptureSquare)
return move; return move;
break; break;
case QUIET_CHECKS_S3: case CHECKS:
move = *cur++; move = *cur++;
if (move != ttMove) if (move != ttMove)
return move; return move;