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Update copyright notes in rkiss.h
New info after a thread on talkchess: http://www.talkchess.com/forum/viewtopic.php?t=38313 and some emails exchange with Heinz. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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src/rkiss.h
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src/rkiss.h
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@ -21,7 +21,9 @@
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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** A small "keep it simple and stupid" RNG with some fancy merits:
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** George Marsaglia invented the RNG-Kiss-family in the early 90's.
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** This is a specific version that Heinz van Saanen derived and
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** tested from some public domain code by Bob Jenkins:
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**
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** Quite platform independent
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** Passes ALL dieharder tests! Here *nix sys-rand() e.g. fails miserably:-)
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@ -31,9 +33,6 @@
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** 64 bit seed
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** Return doubles with a full 53 bit mantissa
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** Thread safe
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**
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** (c) Heinz van Saanen
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*/
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#if !defined(RKISS_H_INCLUDED)
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@ -46,7 +45,7 @@ class RKISS {
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// Keep variables always together
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struct S { uint64_t a, b, c, d; } s;
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uint64_t rot(uint64_t x, uint64_t k) const {
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uint64_t rotate(uint64_t x, uint64_t k) const {
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return (x << k) | (x >> (64 - k));
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}
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@ -54,9 +53,9 @@ class RKISS {
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uint64_t rand64() {
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const uint64_t
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e = s.a - rot(s.b, 7);
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s.a = s.b ^ rot(s.c, 13);
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s.b = s.c + rot(s.d, 37);
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e = s.a - rotate(s.b, 7);
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s.a = s.b ^ rotate(s.c, 13);
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s.b = s.c + rotate(s.d, 37);
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s.c = s.d + e;
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return s.d = e + s.a;
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}
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