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Remove Movepick::move (#2085)
The "move" class variable is Movepick is removed (removes some abstraction) which saves a few assignment operations, and the effects of "filter" is limited to the current move (movePtr). The resulting code is a bit more verbose, but it is also more clear what is going on. This version is NOT tested, but is substantially similar to: STC LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 29191 W: 6474 L: 6367 D: 16350 http://tests.stockfishchess.org/tests/view/5ca7aab50ebc5925cf006e50 This is a non-functional simplification.
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3b46df546d
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2 changed files with 18 additions and 19 deletions
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@ -139,12 +139,12 @@ Move MovePicker::select(Pred filter) {
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if (T == Best)
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std::swap(*cur, *std::max_element(cur, endMoves));
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move = *cur++;
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if (*cur != ttMove && filter())
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return *cur++;
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if (move != ttMove && filter())
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return move;
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cur++;
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}
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return move = MOVE_NONE;
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return MOVE_NONE;
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}
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/// MovePicker::next_move() is the most important method of the MovePicker class. It
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@ -174,10 +174,10 @@ top:
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case GOOD_CAPTURE:
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if (select<Best>([&](){
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return pos.see_ge(move, Value(-55 * (cur-1)->value / 1024)) ?
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return pos.see_ge(*cur, Value(-55 * cur->value / 1024)) ?
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// Move losing capture to endBadCaptures to be tried later
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true : (*endBadCaptures++ = move, false); }))
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return move;
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true : (*endBadCaptures++ = *cur, false); }))
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return *(cur - 1);
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// Prepare the pointers to loop over the refutations array
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cur = std::begin(refutations);
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@ -192,10 +192,10 @@ top:
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/* fallthrough */
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case REFUTATION:
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if (select<Next>([&](){ return move != MOVE_NONE
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&& !pos.capture(move)
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&& pos.pseudo_legal(move); }))
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return move;
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if (select<Next>([&](){ return *cur != MOVE_NONE
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&& !pos.capture(*cur)
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&& pos.pseudo_legal(*cur); }))
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return *(cur - 1);
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++stage;
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/* fallthrough */
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@ -210,10 +210,10 @@ top:
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case QUIET:
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if ( !skipQuiets
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&& select<Next>([&](){return move != refutations[0]
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&& move != refutations[1]
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&& move != refutations[2];}))
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return move;
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&& select<Next>([&](){return *cur != refutations[0].move
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&& *cur != refutations[1].move
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&& *cur != refutations[2].move;}))
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return *(cur - 1);
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// Prepare the pointers to loop over the bad captures
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cur = moves;
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@ -237,12 +237,12 @@ top:
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return select<Best>([](){ return true; });
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case PROBCUT:
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return select<Best>([&](){ return pos.see_ge(move, threshold); });
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return select<Best>([&](){ return pos.see_ge(*cur, threshold); });
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case QCAPTURE:
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if (select<Best>([&](){ return depth > DEPTH_QS_RECAPTURES
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|| to_sq(move) == recaptureSquare; }))
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return move;
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|| to_sq(*cur) == recaptureSquare; }))
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return *(cur - 1);
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// If we did not find any move and we do not try checks, we have finished
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if (depth != DEPTH_QS_CHECKS)
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@ -142,7 +142,6 @@ private:
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Move ttMove;
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ExtMove refutations[3], *cur, *endMoves, *endBadCaptures;
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int stage;
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Move move;
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Square recaptureSquare;
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Value threshold;
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Depth depth;
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