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Update search.h
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@ -99,8 +99,8 @@ struct LimitsType {
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TimePoint time[COLOR_NB], inc[COLOR_NB], npmsec, movetime, startTime;
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int movestogo, depth, mate, perft, infinite;
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int64_t nodes;
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// 画面に出力しないサイレントモード(プロセス内での連続自己対戦のとき用)
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// このときPVを出力しない。
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// Silent mode that does not output to the screen (for continuous self-play in process)
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// Do not output PV at this time.
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bool silent;
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};
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