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Merge pawn count terms using their average
This simplification patch merges the pawn count terms in the eval formula with the material term, updating the offset constant for the nnue part of the formula from 34000 to 34300 because the average pawn count in middlegame positions evaluated during search is around 8. STC: LLR: 2.94 (-2.94,2.94) <-1.75,0.25> Total: 138240 W: 35834 L: 35723 D: 66683 Ptnml(0-2): 527, 16587, 34817, 16626, 563 https://tests.stockfishchess.org/tests/view/6653f474a86388d5e27daaac LTC: LLR: 2.94 (-2.94,2.94) <-1.75,0.25> Total: 454272 W: 114787 L: 115012 D: 224473 Ptnml(0-2): 246, 51168, 124553, 50903, 266 https://tests.stockfishchess.org/tests/view/6654f256a86388d5e27db131 closes https://github.com/official-stockfish/Stockfish/pull/5303 Bench: 1279635
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1 changed files with 2 additions and 4 deletions
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@ -77,12 +77,10 @@ Value Eval::evaluate(const Eval::NNUE::Networks& networks,
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optimism += optimism * nnueComplexity / 470;
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nnue -= nnue * (nnueComplexity * 5 / 3) / 32621;
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int material = 200 * pos.count<PAWN>() + 350 * pos.count<KNIGHT>() + 400 * pos.count<BISHOP>()
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int material = 300 * pos.count<PAWN>() + 350 * pos.count<KNIGHT>() + 400 * pos.count<BISHOP>()
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+ 640 * pos.count<ROOK>() + 1200 * pos.count<QUEEN>();
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v = (nnue * (34000 + material + 135 * pos.count<PAWN>())
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+ optimism * (4400 + material + 99 * pos.count<PAWN>()))
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/ 35967;
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v = (nnue * (34300 + material) + optimism * (4400 + material)) / 35967;
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// Damp down the evaluation linearly when shuffling
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v = v * (204 - pos.rule50_count()) / 208;
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