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Movegen: further simplify generate_move_if_legal
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 8 additions and 40 deletions
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@ -712,9 +712,8 @@ Move generate_move_if_legal(const Position &pos, Move m, Bitboard pinned) {
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return MOVE_NONE;
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// Proceed according to the type of the moving piece.
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switch (type_of_piece(pc))
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{
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case PAWN:
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if (type_of_piece(pc) == PAWN)
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{
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// If the destination square is on the 8/1th rank, the move must
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// be a promotion.
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if ( ( (square_rank(to) == RANK_8 && us == WHITE)
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@ -768,43 +767,12 @@ Move generate_move_if_legal(const Position &pos, Move m, Bitboard pinned) {
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}
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// The move is pseudo-legal. Return it if it is legal.
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return (pos.move_is_legal(m) ? m : MOVE_NONE);
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break;
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}
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case KNIGHT:
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return ( pos.knight_attacks_square(from, to)
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&& pos.move_is_legal(m)
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&& !move_promotion(m) ? m : MOVE_NONE);
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break;
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case BISHOP:
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return ( pos.bishop_attacks_square(from, to)
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&& pos.move_is_legal(m)
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&& !move_promotion(m) ? m : MOVE_NONE);
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break;
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case ROOK:
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return ( pos.rook_attacks_square(from, to)
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&& pos.move_is_legal(m)
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&& !move_promotion(m) ? m : MOVE_NONE);
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break;
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case QUEEN:
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return ( pos.queen_attacks_square(from, to)
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&& pos.move_is_legal(m)
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&& !move_promotion(m) ? m : MOVE_NONE);
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break;
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case KING:
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return ( pos.king_attacks_square(from, to)
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&& pos.move_is_legal(m)
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&& !move_promotion(m) ? m : MOVE_NONE);
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break;
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default:
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assert(false);
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}
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assert(false);
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return MOVE_NONE;
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// Luckly we can handle all the other pieces in one go
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return ( pos.piece_attacks_square(from, to)
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&& pos.move_is_legal(m)
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&& !move_promotion(m) ? m : MOVE_NONE);
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}
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@ -1039,7 +1007,7 @@ namespace {
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return n;
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}
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int generate_knight_moves(const Position &pos, MoveStack *mlist,
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Color side, Bitboard target) {
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Square from, to;
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