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Another small material tweak
In this case we avoid to name the 'black' version of the endgame function but use a vector indexed by color instead. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1 changed files with 19 additions and 19 deletions
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@ -55,18 +55,18 @@ namespace {
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{ 41, 41, 41, 41, 41, 41 }, { 37, 41, 41, 41, 41, 41 }, { 10, 62, 41, 41, 41, 41 },
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{ 57, 64, 39, 41, 41, 41 }, { 50, 40, 23, -22, 41, 41 }, { 106, 101, 3, 151, 171, 41 } };
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// Named endgame evaluation and scaling functions, these
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// are accessed direcly and not through the function maps.
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EvaluationFunction<KmmKm> EvaluateKmmKm(WHITE);
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EvaluationFunction<KXK> EvaluateKXK(WHITE), EvaluateKKX(BLACK);
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ScalingFunction<KBPsK> ScaleKBPsK(WHITE), ScaleKKBPs(BLACK);
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ScalingFunction<KQKRPs> ScaleKQKRPs(WHITE), ScaleKRPsKQ(BLACK);
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ScalingFunction<KPsK> ScaleKPsK(WHITE), ScaleKKPs(BLACK);
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ScalingFunction<KPKP> ScaleKPKPw(WHITE), ScaleKPKPb(BLACK);
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typedef EndgameEvaluationFunctionBase EF;
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typedef EndgameScalingFunctionBase SF;
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// Endgame evaluation and scaling functions accessed direcly and not through
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// the function maps because correspond to more then one material hash key.
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EvaluationFunction<KmmKm> EvaluateKmmKm[] = { EvaluationFunction<KmmKm>(WHITE), EvaluationFunction<KmmKm>(BLACK) };
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EvaluationFunction<KXK> EvaluateKXK[] = { EvaluationFunction<KXK>(WHITE), EvaluationFunction<KXK>(BLACK) };
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ScalingFunction<KBPsK> ScaleKBPsK[] = { ScalingFunction<KBPsK>(WHITE), ScalingFunction<KBPsK>(BLACK) };
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ScalingFunction<KQKRPs> ScaleKQKRPs[] = { ScalingFunction<KQKRPs>(WHITE), ScalingFunction<KQKRPs>(BLACK) };
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ScalingFunction<KPsK> ScaleKPsK[] = { ScalingFunction<KPsK>(WHITE), ScalingFunction<KPsK>(BLACK) };
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ScalingFunction<KPKP> ScaleKPKP[] = { ScalingFunction<KPKP>(WHITE), ScalingFunction<KPKP>(BLACK) };
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// Helper templates used to detect a given material distribution
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template<Color Us> bool is_KXK(const Position& pos) {
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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@ -206,7 +206,7 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
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else if (is_KXK<WHITE>(pos) || is_KXK<BLACK>(pos))
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{
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mi->evaluationFunction = is_KXK<WHITE>(pos) ? &EvaluateKXK : &EvaluateKKX;
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mi->evaluationFunction = is_KXK<WHITE>(pos) ? &EvaluateKXK[WHITE] : &EvaluateKXK[BLACK];
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return mi;
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}
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else if ( pos.pieces(PAWN) == EmptyBoardBB
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@ -221,7 +221,7 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
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if ( pos.piece_count(WHITE, BISHOP) + pos.piece_count(WHITE, KNIGHT) <= 2
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&& pos.piece_count(BLACK, BISHOP) + pos.piece_count(BLACK, KNIGHT) <= 2)
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{
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mi->evaluationFunction = &EvaluateKmmKm;
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mi->evaluationFunction = &EvaluateKmmKm[WHITE];
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return mi;
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}
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}
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@ -245,35 +245,35 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
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// distribution. Should be probed after the specialized ones.
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// Note that these ones don't return after setting the function.
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if (is_KBPsK<WHITE>(pos))
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mi->scalingFunction[WHITE] = &ScaleKBPsK;
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mi->scalingFunction[WHITE] = &ScaleKBPsK[WHITE];
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if (is_KBPsK<BLACK>(pos))
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mi->scalingFunction[BLACK] = &ScaleKKBPs;
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mi->scalingFunction[BLACK] = &ScaleKBPsK[BLACK];
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if (is_KQKRPs<WHITE>(pos))
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mi->scalingFunction[WHITE] = &ScaleKQKRPs;
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mi->scalingFunction[WHITE] = &ScaleKQKRPs[WHITE];
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else if (is_KQKRPs<BLACK>(pos))
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mi->scalingFunction[BLACK] = &ScaleKRPsKQ;
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mi->scalingFunction[BLACK] = &ScaleKQKRPs[BLACK];
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if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) == Value(0))
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{
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if (pos.piece_count(BLACK, PAWN) == 0)
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{
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assert(pos.piece_count(WHITE, PAWN) >= 2);
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mi->scalingFunction[WHITE] = &ScaleKPsK;
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mi->scalingFunction[WHITE] = &ScaleKPsK[WHITE];
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}
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else if (pos.piece_count(WHITE, PAWN) == 0)
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{
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assert(pos.piece_count(BLACK, PAWN) >= 2);
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mi->scalingFunction[BLACK] = &ScaleKKPs;
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mi->scalingFunction[BLACK] = &ScaleKPsK[BLACK];
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}
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else if (pos.piece_count(WHITE, PAWN) == 1 && pos.piece_count(BLACK, PAWN) == 1)
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{
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// This is a special case because we set scaling functions
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// for both colors instead of only one.
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mi->scalingFunction[WHITE] = &ScaleKPKPw;
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mi->scalingFunction[BLACK] = &ScaleKPKPb;
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mi->scalingFunction[WHITE] = &ScaleKPKP[WHITE];
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mi->scalingFunction[BLACK] = &ScaleKPKP[BLACK];
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}
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}
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