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Move 50 moves counter to initiative.
simplify the usage of the 50 moves counter, moving it frome the scale factor to initiative. This patch was inspired by recent games where a blocked or semi-blocked position was 'blundered', by moving a pawn, into a lost endgame. This patch improves this situation, finding a more robust move more often. for example (1s searches with many threads): ``` FEN 8/p3kp2/Pp2p3/1n2PpP1/5P2/1Kp5/8/R7 b - - 68 143 master: 6 bestmove b5c7 6 bestmove e7e8 12 bestmove e7d8 176 bestmove e7d7 patch: 3 bestmove b5c7 5 bestmove e7d8 192 bestmove e7d7 ``` fixes https://github.com/official-stockfish/Stockfish/issues/2620 the patch also tests well passed STC LLR: 2.94 (-2.94,2.94) {-1.50,0.50} Total: 50168 W: 9508 L: 9392 D: 31268 Ptnml(0-2): 818, 5873, 11616, 5929, 848 https://tests.stockfishchess.org/tests/view/5ebb07287dd5693aad4e680b passed LTC LLR: 2.93 (-2.94,2.94) {-1.50,0.50} Total: 7520 W: 981 L: 870 D: 5669 Ptnml(0-2): 49, 647, 2256, 760, 48 https://tests.stockfishchess.org/tests/view/5ebbff747dd5693aad4e6858 closes https://github.com/official-stockfish/Stockfish/pull/2666 Bench: 4395562
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1 changed files with 3 additions and 3 deletions
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@ -739,6 +739,7 @@ namespace {
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+ 24 * infiltration
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+ 51 * !pos.non_pawn_material()
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- 43 * almostUnwinnable
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- 2 * pos.rule50_count()
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-110 ;
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Value mg = mg_value(score);
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@ -778,8 +779,6 @@ namespace {
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}
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else
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sf = std::min(sf, 36 + 7 * pos.count<PAWN>(strongSide));
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sf = std::max(0, sf - (pos.rule50_count() - 12) / 4);
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}
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return ScaleFactor(sf);
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@ -856,7 +855,8 @@ namespace {
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Trace::add(TOTAL, score);
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}
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return (pos.side_to_move() == WHITE ? v : -v) + Tempo; // Side to move point of view
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// Side to move point of view
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return (pos.side_to_move() == WHITE ? v : -v) + Tempo;
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}
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} // namespace
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