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Make root search to use standard MovePicker.

This patch temporarily breaks MultiPV and searchmove
features, but they will be re-implemented in future
patches.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Joona Kiiski 2011-07-31 00:00:54 +03:00 committed by Marco Costalba
parent ce619b3b6c
commit ce24a229df

View file

@ -84,6 +84,7 @@ namespace {
// RootMoveList struct is mainly a std::vector of RootMove objects // RootMoveList struct is mainly a std::vector of RootMove objects
struct RootMoveList : public std::vector<RootMove> { struct RootMoveList : public std::vector<RootMove> {
void init(Position& pos, Move searchMoves[]); void init(Position& pos, Move searchMoves[]);
RootMove* find(const Move &m);
int bestMoveChanges; int bestMoveChanges;
}; };
@ -227,8 +228,6 @@ namespace {
MovePickerExt(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss, Value b) MovePickerExt(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss, Value b)
: MovePicker(p, ttm, d, h, ss, b) {} : MovePicker(p, ttm, d, h, ss, b) {}
RootMove& current() { assert(false); return Rml[0]; } // Dummy, needed to compile
}; };
// In case of a SpNode we use split point's shared MovePicker object as moves source // In case of a SpNode we use split point's shared MovePicker object as moves source
@ -247,16 +246,6 @@ namespace {
: MovePickerExt<SplitPointNonPV>(p, ttm, d, h, ss, b) {} : MovePickerExt<SplitPointNonPV>(p, ttm, d, h, ss, b) {}
}; };
// In case of a Root node we use RootMoveList as moves source
template<> struct MovePickerExt<Root> : public MovePicker {
MovePickerExt(const Position&, Move, Depth, const History&, SearchStack*, Value);
RootMove& current() { return Rml[cur]; }
Move get_next_move() { return ++cur < (int)Rml.size() ? Rml[cur].pv[0] : MOVE_NONE; }
int cur;
};
// Overload operator<<() to make it easier to print moves in a coordinate // Overload operator<<() to make it easier to print moves in a coordinate
// notation compatible with UCI protocol. // notation compatible with UCI protocol.
std::ostream& operator<<(std::ostream& os, Move m) { std::ostream& operator<<(std::ostream& os, Move m) {
@ -575,6 +564,12 @@ namespace {
// Search starting from ss+1 to allow calling update_gains() // Search starting from ss+1 to allow calling update_gains()
value = search<Root>(pos, ss+1, alpha, beta, depth * ONE_PLY); value = search<Root>(pos, ss+1, alpha, beta, depth * ONE_PLY);
// It is critical that sorting is done with a stable algorithm
// because all the values but the first are usually set to
// -VALUE_INFINITE and we want to keep the same order for all
// the moves but the new PV that goes to head.
sort<RootMove>(Rml.begin(), Rml.end());
// Write PV back to transposition table in case the relevant entries // Write PV back to transposition table in case the relevant entries
// have been overwritten during the search. // have been overwritten during the search.
for (int i = 0; i < Min(MultiPV, (int)Rml.size()); i++) for (int i = 0; i < Min(MultiPV, (int)Rml.size()); i++)
@ -937,7 +932,7 @@ namespace {
split_point_start: // At split points actual search starts from here split_point_start: // At split points actual search starts from here
// Initialize a MovePicker object for the current position // Initialize a MovePicker object for the current position
MovePickerExt<NT> mp(pos, ttMove, depth, H, ss, PvNode ? -VALUE_INFINITE : beta); MovePickerExt<NT> mp(pos, RootNode ? Rml[0].pv[0] : ttMove, depth, H, ss, PvNode ? -VALUE_INFINITE : beta);
CheckInfo ci(pos); CheckInfo ci(pos);
ss->bestMove = MOVE_NONE; ss->bestMove = MOVE_NONE;
futilityBase = ss->eval + ss->evalMargin; futilityBase = ss->eval + ss->evalMargin;
@ -1191,14 +1186,14 @@ split_point_start: // At split points actual search starts from here
break; break;
// Remember searched nodes counts for this move // Remember searched nodes counts for this move
mp.current().nodes += pos.nodes_searched() - nodes; Rml.find(move)->nodes += pos.nodes_searched() - nodes;
// PV move or new best move ? // PV move or new best move ?
if (isPvMove || value > alpha) if (isPvMove || value > alpha)
{ {
// Update PV // Update PV
mp.current().pv_score = value; Rml.find(move)->pv_score = value;
mp.current().extract_pv_from_tt(pos); Rml.find(move)->extract_pv_from_tt(pos);
// We record how often the best move has been changed in each // We record how often the best move has been changed in each
// iteration. This information is used for time management: When // iteration. This information is used for time management: When
@ -1206,24 +1201,15 @@ split_point_start: // At split points actual search starts from here
if (!isPvMove && MultiPV == 1) if (!isPvMove && MultiPV == 1)
Rml.bestMoveChanges++; Rml.bestMoveChanges++;
// It is critical that sorting is done with a stable algorithm // Update alpha.
// because all the values but the first are usually set to if (value > alpha)
// -VALUE_INFINITE and we want to keep the same order for all
// the moves but the new PV that goes to head.
sort<RootMove>(Rml.begin(), Rml.begin() + moveCount);
// Update alpha. In multi-pv we don't use aspiration window, so set
// alpha equal to minimum score among the PV lines searched so far.
if (MultiPV > 1)
alpha = Rml[Min(moveCount, MultiPV) - 1].pv_score;
else if (value > alpha)
alpha = value; alpha = value;
} }
else else
// All other moves but the PV are set to the lowest value, this // All other moves but the PV are set to the lowest value, this
// is not a problem when sorting becuase sort is stable and move // is not a problem when sorting becuase sort is stable and move
// position in the list is preserved, just the PV is pushed up. // position in the list is preserved, just the PV is pushed up.
mp.current().pv_score = -VALUE_INFINITE; Rml.find(move)->pv_score = -VALUE_INFINITE;
} // RootNode } // RootNode
@ -2086,6 +2072,17 @@ split_point_start: // At split points actual search starts from here
} }
} }
RootMove* RootMoveList::find(const Move &m) {
for (int i = 0; i < int(size()); i++)
{
if ((*this)[i].pv[0] == m)
return &(*this)[i];
}
return NULL;
}
// extract_pv_from_tt() builds a PV by adding moves from the transposition table. // extract_pv_from_tt() builds a PV by adding moves from the transposition table.
// We consider also failing high nodes and not only VALUE_TYPE_EXACT nodes. This // We consider also failing high nodes and not only VALUE_TYPE_EXACT nodes. This
// allow to always have a ponder move even when we fail high at root and also a // allow to always have a ponder move even when we fail high at root and also a
@ -2146,29 +2143,6 @@ split_point_start: // At split points actual search starts from here
do pos.undo_move(pv[--ply]); while (ply); do pos.undo_move(pv[--ply]); while (ply);
} }
// Specializations for MovePickerExt in case of Root node
MovePickerExt<Root>::MovePickerExt(const Position& p, Move ttm, Depth d,
const History& h, SearchStack* ss, Value b)
: MovePicker(p, ttm, d, h, ss, b), cur(-1) {
Move move;
Value score = VALUE_ZERO;
// Score root moves using standard ordering used in main search, the moves
// are scored according to the order in which they are returned by MovePicker.
// This is the second order score that is used to compare the moves when
// the first orders pv_score of both moves are equal.
while ((move = MovePicker::get_next_move()) != MOVE_NONE)
for (RootMoveList::iterator rm = Rml.begin(); rm != Rml.end(); ++rm)
if (rm->pv[0] == move)
{
rm->non_pv_score = score--;
break;
}
sort<RootMove>(Rml.begin(), Rml.end());
}
} // namespace } // namespace