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https://github.com/sockspls/badfish
synced 2025-04-29 16:23:09 +00:00
Use rml[0].pv[] instead of dedicated pv[] array
We have a small functionality change in case we have a fail-high so that both rml[].pv and pv[] are updated, but if, after researching, we have a fail-low then rml score is updated again but pv[] remains the same and coming back from search we used a PV line that has failed-low (after having failed-high). With this patch we always use the 'correct' PV line, i.e. the line with highest score at the end of the whole search. Retire also redundant RootMove's 'move' member and directly use pv[0] instead.
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1 changed files with 32 additions and 49 deletions
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@ -124,14 +124,12 @@ namespace {
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// way we are guaranteed that PV moves are always sorted as first.
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bool operator<(const RootMove& m) const {
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return pv_score != m.pv_score ? pv_score < m.pv_score
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: non_pv_score <= m.non_pv_score;
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: non_pv_score < m.non_pv_score;
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}
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void set_pv(const Move newPv[]);
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int64_t nodes;
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Value pv_score;
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Value non_pv_score;
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Move move;
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Move pv[PLY_MAX_PLUS_2];
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};
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@ -139,26 +137,23 @@ namespace {
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nodes = 0;
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pv_score = non_pv_score = -VALUE_INFINITE;
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move = pv[0] = MOVE_NONE;
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pv[0] = MOVE_NONE;
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}
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RootMove& RootMove::operator=(const RootMove& rm) {
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const Move* src = rm.pv;
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Move* dst = pv;
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// Avoid a costly full rm.pv[] copy
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do *dst++ = *src; while (*src++ != MOVE_NONE);
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nodes = rm.nodes;
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pv_score = rm.pv_score;
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non_pv_score = rm.non_pv_score;
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move = rm.move;
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set_pv(rm.pv); // Skip costly full pv[] copy
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return *this;
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}
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void RootMove::set_pv(const Move newPv[]) {
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Move* p = pv;
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do *p++ = *newPv; while (*newPv++ != MOVE_NONE);
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}
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// RootMoveList struct is essentially a std::vector<> of RootMove objects,
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// with an handful of methods above the standard ones.
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@ -298,7 +293,7 @@ namespace {
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/// Local functions
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Value id_loop(Position& pos, Move searchMoves[]);
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Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
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Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr);
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template <NodeType PvNode, bool SpNode>
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Value search(Position& pos, SearchStack* ss, Value alpha, Value beta, Depth depth, int ply);
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@ -538,7 +533,6 @@ namespace {
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Value id_loop(Position& pos, Move searchMoves[]) {
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SearchStack ss[PLY_MAX_PLUS_2];
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Move pv[PLY_MAX_PLUS_2];
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Move EasyMove = MOVE_NONE;
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Value value, alpha = -VALUE_INFINITE, beta = VALUE_INFINITE;
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@ -563,20 +557,19 @@ namespace {
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<< " time " << current_search_time()
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<< " nodes " << pos.nodes_searched()
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<< " nps " << nps(pos)
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<< " pv " << rml[0].move << "\n";
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<< " pv " << rml[0].pv[0] << "\n";
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// Initialize
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TT.new_search();
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H.clear();
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init_ss_array(ss, PLY_MAX_PLUS_2);
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pv[0] = pv[1] = MOVE_NONE;
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ValueByIteration[1] = rml[0].pv_score;
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Iteration = 1;
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// Is one move significantly better than others after initial scoring ?
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if ( rml.size() == 1
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|| rml[0].pv_score > rml[1].pv_score + EasyMoveMargin)
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EasyMove = rml[0].move;
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EasyMove = rml[0].pv[0];
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// Iterative deepening loop
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while (Iteration < PLY_MAX)
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@ -601,11 +594,7 @@ namespace {
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}
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// Search to the current depth, rml is updated and sorted, alpha and beta could change
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value = root_search(pos, ss, pv, rml, &alpha, &beta);
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// Write PV to transposition table, in case the relevant entries have
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// been overwritten during the search.
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insert_pv_in_tt(pos, pv);
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value = root_search(pos, ss, rml, &alpha, &beta);
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if (AbortSearch)
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break; // Value cannot be trusted. Break out immediately!
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@ -614,7 +603,7 @@ namespace {
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ValueByIteration[Iteration] = value;
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// Drop the easy move if differs from the new best move
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if (pv[0] != EasyMove)
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if (rml[0].pv[0] != EasyMove)
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EasyMove = MOVE_NONE;
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if (UseTimeManagement)
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@ -635,7 +624,7 @@ namespace {
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// Stop search early if one move seems to be much better than the others
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if ( Iteration >= 8
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&& EasyMove == pv[0]
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&& EasyMove == rml[0].pv[0]
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&& ( ( rml[0].nodes > (pos.nodes_searched() * 85) / 100
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&& current_search_time() > TimeMgr.available_time() / 16)
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||( rml[0].nodes > (pos.nodes_searched() * 98) / 100
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@ -677,18 +666,10 @@ namespace {
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<< " time " << current_search_time() << endl;
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// Print the best move and the ponder move to the standard output
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if (pv[0] == MOVE_NONE || MultiPV > 1)
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{
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pv[0] = rml[0].move;
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pv[1] = MOVE_NONE;
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}
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cout << "bestmove " << rml[0].pv[0];
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assert(pv[0] != MOVE_NONE);
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cout << "bestmove " << pv[0];
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if (pv[1] != MOVE_NONE)
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cout << " ponder " << pv[1];
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if (rml[0].pv[1] != MOVE_NONE)
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cout << " ponder " << rml[0].pv[1];
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cout << endl;
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@ -702,12 +683,12 @@ namespace {
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LogFile << "\nNodes: " << pos.nodes_searched()
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<< "\nNodes/second: " << nps(pos)
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<< "\nBest move: " << move_to_san(pos, pv[0]);
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<< "\nBest move: " << move_to_san(pos, rml[0].pv[0]);
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StateInfo st;
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pos.do_move(pv[0], st);
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pos.do_move(rml[0].pv[0], st);
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LogFile << "\nPonder move: "
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<< move_to_san(pos, pv[1]) // Works also with MOVE_NONE
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<< move_to_san(pos, rml[0].pv[1]) // Works also with MOVE_NONE
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<< endl;
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}
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return rml[0].pv_score;
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@ -719,7 +700,7 @@ namespace {
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// scheme, prints some information to the standard output and handles
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// the fail low/high loops.
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Value root_search(Position& pos, SearchStack* ss, Move* pv, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
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Value root_search(Position& pos, SearchStack* ss, RootMoveList& rml, Value* alphaPtr, Value* betaPtr) {
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StateInfo st;
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CheckInfo ci(pos);
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@ -773,7 +754,7 @@ namespace {
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// Pick the next root move, and print the move and the move number to
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// the standard output.
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move = ss->currentMove = rml[i].move;
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move = ss->currentMove = rml[i].pv[0];
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if (current_search_time() >= 1000)
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cout << "info currmove " << move
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@ -857,11 +838,10 @@ namespace {
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// the score before research in case we run out of time while researching.
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rml[i].pv_score = value;
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ss->bestMove = move;
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extract_pv_from_tt(pos, move, pv);
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rml[i].set_pv(pv);
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extract_pv_from_tt(pos, move, rml[i].pv);
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// Print information to the standard output
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print_pv_info(pos, pv, alpha, beta, value);
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print_pv_info(pos, rml[i].pv, alpha, beta, value);
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// Prepare for a research after a fail high, each time with a wider window
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*betaPtr = beta = Min(beta + AspirationDelta * (1 << researchCountFH), VALUE_INFINITE);
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@ -893,8 +873,7 @@ namespace {
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// Update PV
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rml[i].pv_score = value;
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ss->bestMove = move;
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extract_pv_from_tt(pos, move, pv);
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rml[i].set_pv(pv);
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extract_pv_from_tt(pos, move, rml[i].pv);
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if (MultiPV == 1)
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{
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@ -905,7 +884,7 @@ namespace {
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BestMoveChangesByIteration[Iteration]++;
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// Print information to the standard output
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print_pv_info(pos, pv, alpha, beta, value);
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print_pv_info(pos, rml[i].pv, alpha, beta, value);
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// Raise alpha to setup proper non-pv search upper bound
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if (value > alpha)
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@ -954,6 +933,10 @@ namespace {
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// Sort the moves before to return
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rml.sort();
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// Write PV to transposition table, in case the relevant entries have
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// been overwritten during the search.
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insert_pv_in_tt(pos, rml[0].pv);
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return alpha;
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}
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@ -2687,7 +2670,7 @@ split_point_start: // At split points actual search starts from here
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pos.do_move(cur->move, st);
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RootMove rm;
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rm.move = ss[0].currentMove = rm.pv[0] = cur->move;
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rm.pv[0] = ss[0].currentMove = cur->move;
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rm.pv[1] = MOVE_NONE;
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rm.pv_score = -qsearch<PV>(pos, ss+1, -VALUE_INFINITE, VALUE_INFINITE, DEPTH_ZERO, 1);
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push_back(rm);
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@ -2710,7 +2693,7 @@ split_point_start: // At split points actual search starts from here
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while ((move = mp.get_next_move()) != MOVE_NONE)
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for (Base::iterator it = begin(); it != end(); ++it)
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if (it->move == move)
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if (it->pv[0] == move)
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{
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it->non_pv_score = score--;
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break;
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