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Hide global visibility when not needed

Also move PieceValue definition in psqt.cpp,
where it is initialized.

Fix a warning in popcount16() with Intel compiler

No functional change.
This commit is contained in:
Marco Costalba 2016-04-07 08:55:38 +02:00
parent bd04f9a0f1
commit d30994ecd5
5 changed files with 25 additions and 21 deletions

View file

@ -78,7 +78,7 @@ namespace {
// popcount16() counts the non-zero bits using SWAR-Popcount algorithm
uint8_t popcount16(uint16_t u) {
unsigned popcount16(unsigned u) {
u -= (u >> 1) & 0x5555U;
u = ((u >> 2) & 0x3333U) + (u & 0x3333U);
u = ((u >> 4) + u) & 0x0F0FU;
@ -152,7 +152,7 @@ const std::string Bitboards::pretty(Bitboard b) {
void Bitboards::init() {
for (unsigned i = 0; i < (1 << 16); ++i)
PopCnt16[i] = popcount16(i);
PopCnt16[i] = (uint8_t) popcount16(i);
for (Square s = SQ_A1; s <= SQ_H8; ++s)
{

View file

@ -61,16 +61,6 @@ const Bitboard Rank8BB = Rank1BB << (8 * 7);
extern int SquareDistance[SQUARE_NB][SQUARE_NB];
extern Bitboard RookMasks [SQUARE_NB];
extern Bitboard RookMagics [SQUARE_NB];
extern Bitboard* RookAttacks[SQUARE_NB];
extern unsigned RookShifts [SQUARE_NB];
extern Bitboard BishopMasks [SQUARE_NB];
extern Bitboard BishopMagics [SQUARE_NB];
extern Bitboard* BishopAttacks[SQUARE_NB];
extern unsigned BishopShifts [SQUARE_NB];
extern Bitboard SquareBB[SQUARE_NB];
extern Bitboard FileBB[FILE_NB];
extern Bitboard RankBB[RANK_NB];
@ -225,6 +215,13 @@ template<> inline int distance<Rank>(Square x, Square y) { return distance(rank_
template<PieceType Pt>
inline unsigned magic_index(Square s, Bitboard occupied) {
extern Bitboard RookMasks[SQUARE_NB];
extern Bitboard RookMagics[SQUARE_NB];
extern unsigned RookShifts[SQUARE_NB];
extern Bitboard BishopMasks[SQUARE_NB];
extern Bitboard BishopMagics[SQUARE_NB];
extern unsigned BishopShifts[SQUARE_NB];
Bitboard* const Masks = Pt == ROOK ? RookMasks : BishopMasks;
Bitboard* const Magics = Pt == ROOK ? RookMagics : BishopMagics;
unsigned* const Shifts = Pt == ROOK ? RookShifts : BishopShifts;
@ -242,6 +239,10 @@ inline unsigned magic_index(Square s, Bitboard occupied) {
template<PieceType Pt>
inline Bitboard attacks_bb(Square s, Bitboard occupied) {
extern Bitboard* RookAttacks[SQUARE_NB];
extern Bitboard* BishopAttacks[SQUARE_NB];
return (Pt == ROOK ? RookAttacks : BishopAttacks)[s][magic_index<Pt>(s, occupied)];
}

View file

@ -34,10 +34,6 @@
using std::string;
Value PieceValue[PHASE_NB][PIECE_NB] = {
{ VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg },
{ VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg } };
namespace Zobrist {
Key psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB];

View file

@ -18,8 +18,14 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <algorithm>
#include "types.h"
Value PieceValue[PHASE_NB][PIECE_NB] = {
{ VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg },
{ VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg } };
namespace PSQT {
#define S(mg, eg) make_score(mg, eg)
@ -96,7 +102,7 @@ const Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {
Score psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB];
// init() initializes piece square tables: the white halves of the tables are
// init() initializes piece-square tables: the white halves of the tables are
// copied from Bonus[] adding the piece value, then the black halves of the
// tables are initialized by flipping and changing the sign of the white scores.
void init() {
@ -110,8 +116,9 @@ void init() {
for (Square s = SQ_A1; s <= SQ_H8; ++s)
{
int edgeDistance = file_of(s) < FILE_E ? file_of(s) : FILE_H - file_of(s);
psq[BLACK][pt][~s] = -(psq[WHITE][pt][s] = v + Bonus[pt][rank_of(s)][edgeDistance]);
File f = std::min(file_of(s), FILE_H - file_of(s));
psq[WHITE][pt][ s] = v + Bonus[pt][rank_of(s)][f];
psq[BLACK][pt][~s] = -psq[WHITE][pt][s];
}
}
}