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Another cleanup in evaluate_pawns()

Suggested by Marek Kwiatkowski.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-10-10 07:55:42 +02:00
parent 9c9914d72a
commit d440ddb487

View file

@ -172,7 +172,7 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns,
// Passed, isolated, doubled or member of a pawn
// chain (but not the backward one) ?
passed = !(theirPawns & passed_pawn_mask(Us, s));
doubled = ourPawns & squares_behind(Us, s);
doubled = ourPawns & squares_in_front_of(Us, s);
opposed = theirPawns & squares_in_front_of(Us, s);
isolated = !(ourPawns & neighboring_files_bb(f));
chain = ourPawns & neighboring_files_bb(f) & b;
@ -212,15 +212,10 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns,
&& (b = attack_span_mask(opposite_color(Us), s + pawn_push(Us)) & ourPawns) != EmptyBoardBB
&& count_1s<Max15>(b) >= count_1s<Max15>(attack_span_mask(Us, s) & theirPawns);
// In order to prevent doubled passed pawns from receiving a too big
// bonus, only the frontmost passed pawn on each file is considered as
// a true passed pawn.
if (passed && (ourPawns & squares_in_front_of(Us, s)))
passed = false;
// Mark the pawn as passed. Pawn will be properly scored in evaluation
// because we need full attack info to evaluate passed pawns.
if (passed)
// because we need full attack info to evaluate passed pawns. Only the
// frontmost passed pawn on each file is considered a true passed pawn.
if (passed && !doubled)
set_bit(&(pi->passedPawns[Us]), s);
// Score this pawn
@ -239,6 +234,5 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns,
if (candidate)
value += CandidateBonus[relative_rank(Us, s)];
}
return value;
}