mirror of
https://github.com/sockspls/badfish
synced 2025-04-30 00:33:09 +00:00
Rewrite bit counting functions
Get rid of macros and use templates instead, this is safer and allows us fix the warning: ISO C++ forbids braced-groups within expressions That broke compilation with -pedantic flag under gcc and POPCNT enabled. No functional and no performance change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
parent
3249777cdb
commit
d4876dc963
8 changed files with 66 additions and 69 deletions
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@ -222,7 +222,7 @@ endif
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CXXFLAGS = -g -Wall -Wcast-qual -ansi -fno-exceptions -fno-rtti $(EXTRACXXFLAGS)
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CXXFLAGS = -g -Wall -Wcast-qual -ansi -fno-exceptions -fno-rtti $(EXTRACXXFLAGS)
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ifeq ($(comp),gcc)
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ifeq ($(comp),gcc)
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CXXFLAGS += -Wno-long-long -Wextra
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CXXFLAGS += -pedantic -Wno-long-long -Wextra
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endif
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endif
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ifeq ($(comp),icc)
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ifeq ($(comp),icc)
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@ -404,7 +404,7 @@ namespace {
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}
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}
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for (Bitboard b = 0ULL; b < 256ULL; b++)
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for (Bitboard b = 0ULL; b < 256ULL; b++)
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BitCount8Bit[b] = (uint8_t)count_1s(b);
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BitCount8Bit[b] = (uint8_t)count_1s<CNT32>(b);
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}
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}
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int remove_bit_8(int i) { return ((i & ~15) >> 1) | (i & 7); }
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int remove_bit_8(int i) { return ((i & ~15) >> 1) | (i & 7); }
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@ -494,7 +494,7 @@ namespace {
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Bitboard index_to_bitboard(int index, Bitboard mask) {
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Bitboard index_to_bitboard(int index, Bitboard mask) {
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Bitboard result = 0ULL;
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Bitboard result = 0ULL;
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int bits = count_1s(mask);
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int bits = count_1s<CNT32>(mask);
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for (int i = 0; i < bits; i++)
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for (int i = 0; i < bits; i++)
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{
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{
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@ -24,27 +24,23 @@
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#include "types.h"
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#include "types.h"
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// Select type of intrinsic bit count instruction to use, see
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enum BitCountType {
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// README.txt on how to pgo compile with POPCNT support.
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CNT64,
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#if !defined(USE_POPCNT)
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CNT64_MAX15,
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#define POPCNT_INTRINSIC(x) 0
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CNT32,
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#elif defined(_MSC_VER)
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CNT32_MAX15,
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#define POPCNT_INTRINSIC(x) (int)__popcnt64(x)
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CNT_POPCNT
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#elif defined(__GNUC__)
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};
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#define POPCNT_INTRINSIC(x) ({ \
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/// count_1s() counts the number of nonzero bits in a bitboard.
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unsigned long __ret; \
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/// We have different optimized versions according if platform
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__asm__("popcnt %1, %0" : "=r" (__ret) : "r" (x)); \
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/// is 32 or 64 bits, and to the maximum number of nonzero bits.
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__ret; })
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/// We also support hardware popcnt instruction. See Readme.txt
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/// on how to pgo compile with popcnt support.
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template<BitCountType> inline int count_1s(Bitboard);
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#endif
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template<>
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inline int count_1s<CNT64>(Bitboard b) {
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/// Software implementation of bit count functions
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#if defined(IS_64BIT)
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inline int count_1s(Bitboard b) {
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b -= ((b>>1) & 0x5555555555555555ULL);
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b -= ((b>>1) & 0x5555555555555555ULL);
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b = ((b>>4) + b) & 0x0F0F0F0F0F0F0F0FULL;
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b = ((b>>4) + b) & 0x0F0F0F0F0F0F0F0FULL;
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@ -52,16 +48,16 @@ inline int count_1s(Bitboard b) {
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return int(b >> 56);
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return int(b >> 56);
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}
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}
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inline int count_1s_max_15(Bitboard b) {
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template<>
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inline int count_1s<CNT64_MAX15>(Bitboard b) {
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b -= (b>>1) & 0x5555555555555555ULL;
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b -= (b>>1) & 0x5555555555555555ULL;
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL);
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b *= 0x1111111111111111ULL;
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b *= 0x1111111111111111ULL;
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return int(b >> 60);
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return int(b >> 60);
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}
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}
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#else // if !defined(IS_64BIT)
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template<>
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inline int count_1s<CNT32>(Bitboard b) {
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inline int count_1s(Bitboard b) {
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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w -= (w >> 1) & 0x55555555;
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w -= (w >> 1) & 0x55555555;
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@ -73,7 +69,8 @@ inline int count_1s(Bitboard b) {
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return int(v >> 24);
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return int(v >> 24);
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}
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}
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inline int count_1s_max_15(Bitboard b) {
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template<>
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inline int count_1s<CNT32_MAX15>(Bitboard b) {
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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unsigned w = unsigned(b >> 32), v = unsigned(b);
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits
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w -= (w >> 1) & 0x55555555;
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w -= (w >> 1) & 0x55555555;
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@ -84,27 +81,21 @@ inline int count_1s_max_15(Bitboard b) {
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return int(v >> 28);
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return int(v >> 28);
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}
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}
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#endif // BITCOUNT
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template<>
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inline int count_1s<CNT_POPCNT>(Bitboard b) {
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#if !defined(USE_POPCNT)
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/// count_1s() counts the number of nonzero bits in a bitboard.
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return int(b != 0); // Avoid 'b not used' warning
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/// If template parameter is true an intrinsic is called, otherwise
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#elif defined(_MSC_VER)
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/// we fallback on a software implementation.
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return __popcnt64(b);
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#elif defined(__GNUC__)
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template<bool UseIntrinsic>
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unsigned long ret;
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inline int count_1s(Bitboard b) {
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__asm__("popcnt %1, %0" : "=r" (ret) : "r" (b));
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return ret;
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return UseIntrinsic ? POPCNT_INTRINSIC(b) : count_1s(b);
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#endif
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}
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template<bool UseIntrinsic>
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inline int count_1s_max_15(Bitboard b) {
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return UseIntrinsic ? POPCNT_INTRINSIC(b) : count_1s_max_15(b);
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}
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}
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// Detect hardware POPCNT support
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/// cpu_has_popcnt() detects support for popcnt instruction at runtime
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inline bool cpu_has_popcnt() {
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inline bool cpu_has_popcnt() {
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int CPUInfo[4] = {-1};
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int CPUInfo[4] = {-1};
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@ -113,9 +104,9 @@ inline bool cpu_has_popcnt() {
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}
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}
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// Global constant initialized at startup that is set to true if
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/// CpuHasPOPCNT is a global constant initialized at startup that
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// CPU on which application runs supports POPCNT intrinsic. Unless
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/// is set to true if CPU on which application runs supports popcnt
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// USE_POPCNT is not defined.
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/// hardware instruction. Unless USE_POPCNT is not defined.
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#if defined(USE_POPCNT)
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#if defined(USE_POPCNT)
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const bool CpuHasPOPCNT = cpu_has_popcnt();
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const bool CpuHasPOPCNT = cpu_has_popcnt();
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#else
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#else
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@ -123,12 +114,12 @@ const bool CpuHasPOPCNT = false;
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#endif
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#endif
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// Global constant used to print info about the use of 64 optimized
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/// CpuIs64Bit is a global constant initialized at compile time that
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// functions to verify that a 64 bit compile has been correctly built.
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/// is set to true if CPU on which application runs is a 64 bits.
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#if defined(IS_64BIT)
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#if defined(IS_64BIT)
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const bool CpuHas64BitPath = true;
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const bool CpuIs64Bit = true;
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#else
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#else
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const bool CpuHas64BitPath = false;
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const bool CpuIs64Bit = false;
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#endif
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#endif
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#endif // !defined(BITCOUNT_H_INCLUDED)
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#endif // !defined(BITCOUNT_H_INCLUDED)
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@ -357,7 +357,7 @@ Value EvaluationFunction<KBBKN>::apply(const Position& pos) const {
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result += Value(square_distance(bksq, nsq) * 32);
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result += Value(square_distance(bksq, nsq) * 32);
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// Bonus for restricting the knight's mobility
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// Bonus for restricting the knight's mobility
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result += Value((8 - count_1s_max_15(pos.attacks_from<KNIGHT>(nsq))) * 8);
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result += Value((8 - count_1s<CNT32_MAX15>(pos.attacks_from<KNIGHT>(nsq))) * 8);
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return strongerSide == pos.side_to_move() ? result : -result;
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return strongerSide == pos.side_to_move() ? result : -result;
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}
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}
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@ -439,6 +439,7 @@ namespace {
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template<Color Us, bool HasPopCnt>
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template<Color Us, bool HasPopCnt>
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void init_eval_info(const Position& pos, EvalInfo& ei) {
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void init_eval_info(const Position& pos, EvalInfo& ei) {
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const BitCountType Max15 = HasPopCnt ? CNT_POPCNT : CpuIs64Bit ? CNT64_MAX15 : CNT32_MAX15;
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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Bitboard b = ei.attackedBy[Them][KING] = pos.attacks_from<KING>(pos.king_square(Them));
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Bitboard b = ei.attackedBy[Them][KING] = pos.attacks_from<KING>(pos.king_square(Them));
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if (ei.updateKingTables[Us])
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if (ei.updateKingTables[Us])
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{
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{
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b &= ei.attackedBy[Us][PAWN];
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b &= ei.attackedBy[Us][PAWN];
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ei.kingAttackersCount[Us] = b ? count_1s_max_15<HasPopCnt>(b) / 2 : EmptyBoardBB;
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ei.kingAttackersCount[Us] = b ? count_1s<Max15>(b) / 2 : EmptyBoardBB;
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ei.kingAdjacentZoneAttacksCount[Us] = ei.kingAttackersWeight[Us] = EmptyBoardBB;
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ei.kingAdjacentZoneAttacksCount[Us] = ei.kingAttackersWeight[Us] = EmptyBoardBB;
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}
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}
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}
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}
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File f;
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File f;
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Score bonus = SCORE_ZERO;
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Score bonus = SCORE_ZERO;
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const BitCountType Full = HasPopCnt ? CNT_POPCNT : CpuIs64Bit ? CNT64 : CNT32;
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const BitCountType Max15 = HasPopCnt ? CNT_POPCNT : CpuIs64Bit ? CNT64_MAX15 : CNT32_MAX15;
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Square* ptr = pos.piece_list_begin(Us, Piece);
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const Square* ptr = pos.piece_list_begin(Us, Piece);
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ei.kingAttackersWeight[Us] += KingAttackWeights[Piece];
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ei.kingAttackersWeight[Us] += KingAttackWeights[Piece];
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Bitboard bb = (b & ei.attackedBy[Them][KING]);
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Bitboard bb = (b & ei.attackedBy[Them][KING]);
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if (bb)
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if (bb)
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ei.kingAdjacentZoneAttacksCount[Us] += count_1s_max_15<HasPopCnt>(bb);
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ei.kingAdjacentZoneAttacksCount[Us] += count_1s<Max15>(bb);
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}
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}
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// Mobility
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// Mobility
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mob = (Piece != QUEEN ? count_1s_max_15<HasPopCnt>(b & mobilityArea)
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mob = (Piece != QUEEN ? count_1s<Max15>(b & mobilityArea)
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: count_1s<HasPopCnt>(b & mobilityArea));
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: count_1s<Full >(b & mobilityArea));
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mobility += MobilityBonus[Piece][mob];
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mobility += MobilityBonus[Piece][mob];
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template<Color Us, bool HasPopCnt>
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template<Color Us, bool HasPopCnt>
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Score evaluate_king(const Position& pos, EvalInfo& ei, Value& margin) {
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Score evaluate_king(const Position& pos, EvalInfo& ei, Value& margin) {
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const BitCountType Max15 = HasPopCnt ? CNT_POPCNT : CpuIs64Bit ? CNT64_MAX15 : CNT32_MAX15;
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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Bitboard undefended, b, b1, b2, safe;
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Bitboard undefended, b, b1, b2, safe;
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// attacked and undefended squares around our king, the square of the
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// attacked and undefended squares around our king, the square of the
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// king, and the quality of the pawn shelter.
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// king, and the quality of the pawn shelter.
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attackUnits = Min(25, (ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them]) / 2)
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attackUnits = Min(25, (ei.kingAttackersCount[Them] * ei.kingAttackersWeight[Them]) / 2)
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+ 3 * (ei.kingAdjacentZoneAttacksCount[Them] + count_1s_max_15<HasPopCnt>(undefended))
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+ 3 * (ei.kingAdjacentZoneAttacksCount[Them] + count_1s<Max15>(undefended))
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+ InitKingDanger[relative_square(Us, ksq)]
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+ InitKingDanger[relative_square(Us, ksq)]
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- mg_value(ei.pi->king_shelter<Us>(pos, ksq)) / 32;
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- mg_value(ei.pi->king_shelter<Us>(pos, ksq)) / 32;
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| ei.attackedBy[Them][BISHOP] | ei.attackedBy[Them][ROOK]);
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| ei.attackedBy[Them][BISHOP] | ei.attackedBy[Them][ROOK]);
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if (b)
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if (b)
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attackUnits += QueenContactCheckBonus
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attackUnits += QueenContactCheckBonus
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* count_1s_max_15<HasPopCnt>(b)
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* count_1s<Max15>(b)
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* (Them == pos.side_to_move() ? 2 : 1);
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* (Them == pos.side_to_move() ? 2 : 1);
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}
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}
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@ -712,7 +716,7 @@ namespace {
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| ei.attackedBy[Them][BISHOP] | ei.attackedBy[Them][QUEEN]);
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| ei.attackedBy[Them][BISHOP] | ei.attackedBy[Them][QUEEN]);
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if (b)
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if (b)
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attackUnits += RookContactCheckBonus
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attackUnits += RookContactCheckBonus
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* count_1s_max_15<HasPopCnt>(b)
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* count_1s<Max15>(b)
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* (Them == pos.side_to_move() ? 2 : 1);
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* (Them == pos.side_to_move() ? 2 : 1);
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}
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}
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// Enemy queen safe checks
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// Enemy queen safe checks
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b = (b1 | b2) & ei.attackedBy[Them][QUEEN];
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b = (b1 | b2) & ei.attackedBy[Them][QUEEN];
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if (b)
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if (b)
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attackUnits += QueenCheckBonus * count_1s_max_15<HasPopCnt>(b);
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attackUnits += QueenCheckBonus * count_1s<Max15>(b);
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// Enemy rooks safe checks
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// Enemy rooks safe checks
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b = b1 & ei.attackedBy[Them][ROOK];
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b = b1 & ei.attackedBy[Them][ROOK];
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if (b)
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if (b)
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attackUnits += RookCheckBonus * count_1s_max_15<HasPopCnt>(b);
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attackUnits += RookCheckBonus * count_1s<Max15>(b);
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// Enemy bishops safe checks
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// Enemy bishops safe checks
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b = b2 & ei.attackedBy[Them][BISHOP];
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b = b2 & ei.attackedBy[Them][BISHOP];
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if (b)
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if (b)
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attackUnits += BishopCheckBonus * count_1s_max_15<HasPopCnt>(b);
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attackUnits += BishopCheckBonus * count_1s<Max15>(b);
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// Enemy knights safe checks
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// Enemy knights safe checks
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b = pos.attacks_from<KNIGHT>(ksq) & ei.attackedBy[Them][KNIGHT] & safe;
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b = pos.attacks_from<KNIGHT>(ksq) & ei.attackedBy[Them][KNIGHT] & safe;
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if (b)
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if (b)
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attackUnits += KnightCheckBonus * count_1s_max_15<HasPopCnt>(b);
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attackUnits += KnightCheckBonus * count_1s<Max15>(b);
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// To index KingDangerTable[] attackUnits must be in [0, 99] range
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// To index KingDangerTable[] attackUnits must be in [0, 99] range
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attackUnits = Min(99, Max(0, attackUnits));
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attackUnits = Min(99, Max(0, attackUnits));
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@ -865,6 +869,7 @@ namespace {
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template<Color Us, bool HasPopCnt>
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template<Color Us, bool HasPopCnt>
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int evaluate_space(const Position& pos, EvalInfo& ei) {
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int evaluate_space(const Position& pos, EvalInfo& ei) {
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const BitCountType Max15 = HasPopCnt ? CNT_POPCNT : CpuIs64Bit ? CNT64_MAX15 : CNT32_MAX15;
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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const Color Them = (Us == WHITE ? BLACK : WHITE);
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// Find the safe squares for our pieces inside the area defined by
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// Find the safe squares for our pieces inside the area defined by
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@ -880,7 +885,7 @@ namespace {
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behind |= (Us == WHITE ? behind >> 8 : behind << 8);
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behind |= (Us == WHITE ? behind >> 8 : behind << 8);
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behind |= (Us == WHITE ? behind >> 16 : behind << 16);
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behind |= (Us == WHITE ? behind >> 16 : behind << 16);
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return count_1s_max_15<HasPopCnt>(safe) + count_1s_max_15<HasPopCnt>(behind & safe);
|
return count_1s<Max15>(safe) + count_1s<Max15>(behind & safe);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -146,7 +146,7 @@ void dbg_print_mean(ofstream& logFile) {
|
||||||
|
|
||||||
const string engine_name() {
|
const string engine_name() {
|
||||||
|
|
||||||
const string cpu64(CpuHas64BitPath ? " 64bit" : "");
|
const string cpu64(CpuIs64Bit ? " 64bit" : "");
|
||||||
|
|
||||||
if (!EngineVersion.empty())
|
if (!EngineVersion.empty())
|
||||||
return AppName + " " + EngineVersion + cpu64;
|
return AppName + " " + EngineVersion + cpu64;
|
||||||
|
|
|
@ -147,6 +147,7 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns,
|
||||||
Rank r;
|
Rank r;
|
||||||
bool passed, isolated, doubled, opposed, chain, backward, candidate;
|
bool passed, isolated, doubled, opposed, chain, backward, candidate;
|
||||||
Score value = SCORE_ZERO;
|
Score value = SCORE_ZERO;
|
||||||
|
const BitCountType Max15 = CpuIs64Bit ? CNT64_MAX15 : CNT32_MAX15;
|
||||||
const Square* ptr = pos.piece_list_begin(Us, PAWN);
|
const Square* ptr = pos.piece_list_begin(Us, PAWN);
|
||||||
|
|
||||||
// Initialize halfOpenFiles[]
|
// Initialize halfOpenFiles[]
|
||||||
|
@ -206,7 +207,7 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns,
|
||||||
// Test for candidate passed pawn
|
// Test for candidate passed pawn
|
||||||
candidate = !(opposed | passed)
|
candidate = !(opposed | passed)
|
||||||
&& (b = attack_span_mask(opposite_color(Us), s + pawn_push(Us)) & ourPawns) != EmptyBoardBB
|
&& (b = attack_span_mask(opposite_color(Us), s + pawn_push(Us)) & ourPawns) != EmptyBoardBB
|
||||||
&& count_1s_max_15(b) >= count_1s_max_15(attack_span_mask(Us, s) & theirPawns);
|
&& count_1s<Max15>(b) >= count_1s<Max15>(attack_span_mask(Us, s) & theirPawns);
|
||||||
|
|
||||||
// In order to prevent doubled passed pawns from receiving a too big
|
// In order to prevent doubled passed pawns from receiving a too big
|
||||||
// bonus, only the frontmost passed pawn on each file is considered as
|
// bonus, only the frontmost passed pawn on each file is considered as
|
||||||
|
|
|
@ -1917,7 +1917,7 @@ bool Position::is_ok(int* failedStep) const {
|
||||||
|
|
||||||
// Is there more than 2 checkers?
|
// Is there more than 2 checkers?
|
||||||
if (failedStep) (*failedStep)++;
|
if (failedStep) (*failedStep)++;
|
||||||
if (debugCheckerCount && count_1s(st->checkersBB) > 2)
|
if (debugCheckerCount && count_1s<CNT32>(st->checkersBB) > 2)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// Bitboards OK?
|
// Bitboards OK?
|
||||||
|
@ -1986,7 +1986,7 @@ bool Position::is_ok(int* failedStep) const {
|
||||||
if (debugPieceCounts)
|
if (debugPieceCounts)
|
||||||
for (Color c = WHITE; c <= BLACK; c++)
|
for (Color c = WHITE; c <= BLACK; c++)
|
||||||
for (PieceType pt = PAWN; pt <= KING; pt++)
|
for (PieceType pt = PAWN; pt <= KING; pt++)
|
||||||
if (pieceCount[c][pt] != count_1s(pieces(pt, c)))
|
if (pieceCount[c][pt] != count_1s<CNT32>(pieces(pt, c)))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (failedStep) (*failedStep)++;
|
if (failedStep) (*failedStep)++;
|
||||||
|
|
Loading…
Add table
Reference in a new issue