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Fix bounds of FutilityMoveCounts
This is a left-over from ONE_PLY == 2. No functional change. Resolves #107
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1 changed files with 2 additions and 2 deletions
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@ -57,7 +57,7 @@ namespace {
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inline Value razor_margin(Depth d) { return Value(512 + 32 * d); }
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// Futility lookup tables (initialized at startup) and their access functions
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int FutilityMoveCounts[2][32]; // [improving][depth]
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int FutilityMoveCounts[2][16]; // [improving][depth]
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inline Value futility_margin(Depth d) {
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return Value(200 * d);
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@ -135,7 +135,7 @@ void Search::init() {
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}
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// Init futility move count array
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for (int d = 0; d < 32; ++d)
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for (int d = 0; d < 16; ++d)
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{
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FutilityMoveCounts[0][d] = int(2.4 + 0.773 * pow(d + 0.00, 1.8));
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FutilityMoveCounts[1][d] = int(2.9 + 1.045 * pow(d + 0.49, 1.8));
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