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Switch to hardware PEXT
Retire software pext and introduce hardware call when USE_PEXT is defined during compilation. This is a full complete implementation of sliding attacks using PEXT. No functional change.
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3 changed files with 8 additions and 21 deletions
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@ -79,23 +79,6 @@ namespace {
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}
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}
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/// Intel PEXT (parallel extraction) software implementation
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Bitboard pext(Bitboard b, Bitboard mask) {
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Bitboard res = 0;
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for (Bitboard bb = 1; mask; bb += bb)
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{
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if (b & mask & -mask)
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res |= bb;
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mask &= mask - 1;
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}
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return res;
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}
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/// lsb()/msb() finds the least/most significant bit in a non-zero bitboard.
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/// pop_lsb() finds and clears the least significant bit in a non-zero bitboard.
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@ -299,7 +282,7 @@ namespace {
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reference[size] = sliding_attack(deltas, s, b);
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if (HasPext)
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attacks[s][pext(occupancy[size], masks[s])] = reference[size];
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attacks[s][_pext_u64(b, masks[s])] = reference[size];
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size++;
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b = (b - masks[s]) & masks[s];
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@ -23,8 +23,6 @@
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#include "types.h"
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extern Bitboard pext(Bitboard b, Bitboard mask);
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namespace Bitboards {
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void init();
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@ -244,7 +242,7 @@ FORCE_INLINE unsigned magic_index(Square s, Bitboard occ) {
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unsigned* const Shifts = Pt == ROOK ? RShifts : BShifts;
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if (HasPext)
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return unsigned(pext(occ, Masks[s]));
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return unsigned(_pext_u64(occ, Masks[s]));
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if (Is64Bit)
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return unsigned(((occ & Masks[s]) * Magics[s]) >> Shifts[s]);
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@ -54,6 +54,12 @@
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# include <nmmintrin.h> // Intel header for _mm_popcnt_u64() intrinsic
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#endif
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#if defined(USE_PEXT)
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# include <x86intrin.h> // Gcc header for _pext_u64() intrinsic
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#else
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# define _pext_u64(b, m) (0)
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#endif
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# if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER))
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# include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch()
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# endif
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