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Unify History and Gains under a single Stats class

Handling of History and Gains is almost the same, with
the exception of the update logic, so unify both
classes under a single Stats struct.

No functional change.
This commit is contained in:
Marco Costalba 2013-02-02 17:13:33 +01:00
parent 53051eefc7
commit ddbe6082c4
4 changed files with 46 additions and 51 deletions

View file

@ -18,7 +18,6 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <algorithm>
#include <cassert>
#include "movegen.h"
@ -52,23 +51,6 @@ namespace {
}
/// History class method definitions
void History::clear() {
memset(history, 0, sizeof(history));
memset(gains, 0, sizeof(gains));
}
void History::update(Piece p, Square to, Value bonus) {
if (abs(history[p][to] + bonus) < History::Max)
history[p][to] += bonus;
}
void History::update_gain(Piece p, Square to, Value gain) {
gains[p][to] = std::max(gain, gains[p][to] - 1);
}
/// Constructors of the MovePicker class. As arguments we pass information
/// to help it to return the presumably good moves first, to decide which
/// moves to return (in the quiescence search, for instance, we only want to
@ -76,7 +58,7 @@ void History::update_gain(Piece p, Square to, Value gain) {
/// move ordering is at the current node.
MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
Search::Stack* s, Value beta) : pos(p), H(h), depth(d) {
Search::Stack* s, Value beta) : pos(p), Hist(h), depth(d) {
assert(d > DEPTH_ZERO);
@ -109,7 +91,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
}
MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
Square sq) : pos(p), H(h), cur(moves), end(moves) {
Square sq) : pos(p), Hist(h), cur(moves), end(moves) {
assert(d <= DEPTH_ZERO);
@ -141,7 +123,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
}
MovePicker::MovePicker(const Position& p, Move ttm, const History& h, PieceType pt)
: pos(p), H(h), cur(moves), end(moves) {
: pos(p), Hist(h), cur(moves), end(moves) {
assert(!pos.checkers());
@ -197,7 +179,7 @@ void MovePicker::score_noncaptures() {
for (MoveStack* it = moves; it != end; ++it)
{
m = it->move;
it->score = H[pos.piece_moved(m)][to_sq(m)];
it->score = Hist[pos.piece_moved(m)][to_sq(m)];
}
}
@ -220,7 +202,7 @@ void MovePicker::score_evasions() {
it->score = PieceValue[MG][pos.piece_on(to_sq(m))]
- type_of(pos.piece_moved(m)) + History::Max;
else
it->score = H[pos.piece_moved(m)][to_sq(m)];
it->score = Hist[pos.piece_moved(m)][to_sq(m)];
}
}

View file

@ -20,35 +20,46 @@
#if !defined MOVEPICK_H_INCLUDED
#define MOVEPICK_H_INCLUDED
#include <algorithm> // For std::max
#include <cstring> // For memset
#include "position.h"
#include "search.h"
#include "types.h"
/// The History class stores statistics about how often different moves
/// have been successful or unsuccessful during the current search. These
/// statistics are used for reduction and move ordering decisions. History
/// entries are stored according only to moving piece and destination square,
/// in particular two moves with different origin but same destination and
/// same piece will be considered identical.
class History {
public:
/// The Stats struct stores moves statistics. According to the template parameter
/// the class can store both History and Gains type statistics. History records
/// how often different moves have been successful or unsuccessful during the
/// current search and is used for reduction and move ordering decisions. Gains
/// records the move's best evaluation gain from one ply to the next and is used
/// for pruning decisions. Entries are stored according only to moving piece and
/// destination square, in particular two moves with different origin but same
/// destination and same piece will be considered identical.
template<bool Gain>
struct Stats {
static const Value Max = Value(2000);
const Value* operator[](Piece p) const { return &history[p][0]; }
Value gain(Piece p, Square to) const { return gains[p][to]; }
const Value* operator[](Piece p) const { return &table[p][0]; }
void clear() { memset(table, 0, sizeof(table)); }
void clear();
void update(Piece p, Square to, Value bonus);
void update_gain(Piece p, Square to, Value gain);
void update(Piece p, Square to, Value v) {
if (Gain)
table[p][to] = std::max(v, table[p][to] - 1);
else if (abs(table[p][to] + v) < Max)
table[p][to] += v;
}
private:
Value history[PIECE_NB][SQUARE_NB];
Value gains[PIECE_NB][SQUARE_NB];
Value table[PIECE_NB][SQUARE_NB];
};
typedef Stats<false> History;
typedef Stats<true> Gains;
/// MovePicker class is used to pick one pseudo legal move at a time from the
/// current position. The most important method is next_move(), which returns a
@ -74,7 +85,7 @@ private:
void generate_next();
const Position& pos;
const History& H;
const History& Hist;
Search::Stack* ss;
Depth depth;
Move ttMove;

View file

@ -86,7 +86,8 @@ namespace {
TimeManager TimeMgr;
int BestMoveChanges;
Value DrawValue[COLOR_NB];
History H;
History Hist;
Gains Gain;
template <NodeType NT>
Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth);
@ -299,7 +300,8 @@ namespace {
bestValue = delta = -VALUE_INFINITE;
ss->currentMove = MOVE_NULL; // Hack to skip update gains
TT.new_search();
H.clear();
Hist.clear();
Gain.clear();
PVSize = Options["MultiPV"];
Skill skill(Options["Skill Level"]);
@ -617,7 +619,7 @@ namespace {
&& type_of(move) == NORMAL)
{
Square to = to_sq(move);
H.update_gain(pos.piece_on(to), to, -(ss-1)->staticEval - ss->staticEval);
Gain.update(pos.piece_on(to), to, -(ss-1)->staticEval - ss->staticEval);
}
// Step 6. Razoring (is omitted in PV nodes)
@ -727,7 +729,7 @@ namespace {
assert((ss-1)->currentMove != MOVE_NONE);
assert((ss-1)->currentMove != MOVE_NULL);
MovePicker mp(pos, ttMove, H, pos.captured_piece_type());
MovePicker mp(pos, ttMove, Hist, pos.captured_piece_type());
CheckInfo ci(pos);
while ((move = mp.next_move<false>()) != MOVE_NONE)
@ -759,7 +761,7 @@ namespace {
split_point_start: // At split points actual search starts from here
MovePicker mp(pos, ttMove, depth, H, ss, PvNode ? -VALUE_INFINITE : beta);
MovePicker mp(pos, ttMove, depth, Hist, ss, PvNode ? -VALUE_INFINITE : beta);
CheckInfo ci(pos);
value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
singularExtensionNode = !RootNode
@ -878,7 +880,7 @@ split_point_start: // At split points actual search starts from here
// but fixing this made program slightly weaker.
Depth predictedDepth = newDepth - reduction<PvNode>(depth, moveCount);
futilityValue = ss->staticEval + ss->evalMargin + futility_margin(predictedDepth, moveCount)
+ H.gain(pos.piece_moved(move), to_sq(move));
+ Gain[pos.piece_moved(move)][to_sq(move)];
if (futilityValue < beta)
{
@ -1070,13 +1072,13 @@ split_point_start: // At split points actual search starts from here
// Increase history value of the cut-off move
Value bonus = Value(int(depth) * int(depth));
H.update(pos.piece_moved(bestMove), to_sq(bestMove), bonus);
Hist.update(pos.piece_moved(bestMove), to_sq(bestMove), bonus);
// Decrease history of all the other played non-capture moves
for (int i = 0; i < playedMoveCount - 1; i++)
{
Move m = movesSearched[i];
H.update(pos.piece_moved(m), to_sq(m), -bonus);
Hist.update(pos.piece_moved(m), to_sq(m), -bonus);
}
}
}
@ -1188,7 +1190,7 @@ split_point_start: // At split points actual search starts from here
// to search the moves. Because the depth is <= 0 here, only captures,
// queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will
// be generated.
MovePicker mp(pos, ttMove, depth, H, to_sq((ss-1)->currentMove));
MovePicker mp(pos, ttMove, depth, Hist, to_sq((ss-1)->currentMove));
CheckInfo ci(pos);
// Loop through the moves until no moves remain or a beta cutoff occurs

View file

@ -371,8 +371,8 @@ void ThreadPool::start_thinking(const Position& pos, const LimitsType& limits,
RootMoves.clear();
for (MoveList<LEGAL> ml(pos); !ml.end(); ++ml)
if ( searchMoves.empty()
|| std::count(searchMoves.begin(), searchMoves.end(), ml.move()))
if ( searchMoves.empty()
|| std::count(searchMoves.begin(), searchMoves.end(), ml.move()))
RootMoves.push_back(RootMove(ml.move()));
main_thread()->thinking = true;