mirror of
https://github.com/sockspls/badfish
synced 2025-04-30 16:53:09 +00:00
Introduce king infiltration bonus
Add king infiltration bonus to initiative calculation. Idea is somewhat similar to outflanking - endgames are hard to win if each king is on it side of the board. So this adds extra bonus for one of kings crossing the middle line. STC LLR: 2.94 (-2.94,2.94) {-1.00,3.00} Total: 10533 W: 2372 L: 2242 D: 5919 Ptnml(0-2): 196, 1198, 2352, 1316, 202 http://tests.stockfishchess.org/tests/view/5e0e6fd1e97ea42ea89da9b3 LTC LLR: 2.96 (-2.94,2.94) {0.00,2.00} Total: 15074 W: 2563 L: 2381 D: 10130 Ptnml(0-2): 118, 1500, 4111, 1663, 129 http://tests.stockfishchess.org/tests/view/5e0e857ae97ea42ea89da9cc Closes https://github.com/official-stockfish/Stockfish/pull/2471 Bench: 5146339
This commit is contained in:
parent
56d5504f65
commit
de4e1cb88d
1 changed files with 5 additions and 1 deletions
|
@ -705,6 +705,9 @@ namespace {
|
|||
int outflanking = distance<File>(pos.square<KING>(WHITE), pos.square<KING>(BLACK))
|
||||
- distance<Rank>(pos.square<KING>(WHITE), pos.square<KING>(BLACK));
|
||||
|
||||
bool infiltration = rank_of(pos.square<KING>(WHITE)) > RANK_4
|
||||
|| rank_of(pos.square<KING>(BLACK)) < RANK_5;
|
||||
|
||||
bool pawnsOnBothFlanks = (pos.pieces(PAWN) & QueenSide)
|
||||
&& (pos.pieces(PAWN) & KingSide);
|
||||
|
||||
|
@ -716,10 +719,11 @@ namespace {
|
|||
int complexity = 9 * pe->passed_count()
|
||||
+ 11 * pos.count<PAWN>()
|
||||
+ 9 * outflanking
|
||||
+ 12 * infiltration
|
||||
+ 21 * pawnsOnBothFlanks
|
||||
+ 51 * !pos.non_pawn_material()
|
||||
- 43 * almostUnwinnable
|
||||
- 95 ;
|
||||
- 100 ;
|
||||
|
||||
// Now apply the bonus: note that we find the attacking side by extracting the
|
||||
// sign of the midgame or endgame values, and that we carefully cap the bonus
|
||||
|
|
Loading…
Add table
Reference in a new issue