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Pawn Center Bind Bonus
Bonus for two pawns controlling the same central square STC: LLR: 3.14 (-2.94,2.94) [-1.50,4.50] Total: 15974 W: 3291 L: 3133 D: 9550 LTC: LLR: 3.24 (-2.94,2.94) [0.00,6.00] Total: 10449 W: 1837 L: 1674 D: 6938 Idea from Lyudmil Tsvetkov. Bench: 7699138 Resolves #248
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@ -61,6 +61,14 @@ namespace {
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// Unsupported pawn penalty
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// Unsupported pawn penalty
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const Score UnsupportedPawnPenalty = S(20, 10);
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const Score UnsupportedPawnPenalty = S(20, 10);
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// Center bind bonus: Two pawns controlling the same central square
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const Bitboard CenterBindMask[COLOR_NB] = {
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(FileDBB | FileEBB) & (Rank5BB | Rank6BB | Rank7BB),
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(FileDBB | FileEBB) & (Rank4BB | Rank3BB | Rank2BB)
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};
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const Score CenterBind = S(16, 0);
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// Weakness of our pawn shelter in front of the king by [distance from edge][rank]
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// Weakness of our pawn shelter in front of the king by [distance from edge][rank]
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const Value ShelterWeakness[][RANK_NB] = {
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const Value ShelterWeakness[][RANK_NB] = {
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{ V( 99), V(20), V(26), V(54), V(85), V( 92), V(108) },
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{ V( 99), V(20), V(26), V(54), V(85), V( 92), V(108) },
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@ -195,6 +203,10 @@ namespace {
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b = e->semiopenFiles[Us] ^ 0xFF;
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b = e->semiopenFiles[Us] ^ 0xFF;
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e->pawnSpan[Us] = b ? int(msb(b) - lsb(b)) : 0;
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e->pawnSpan[Us] = b ? int(msb(b) - lsb(b)) : 0;
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// Center binds: Two pawns controlling the same central square
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b = shift_bb<Right>(ourPawns) & shift_bb<Left>(ourPawns) & CenterBindMask[Us];
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score += popcount<Max15>(b) * CenterBind;
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return score;
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return score;
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}
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}
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