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Remove Gain Stats
Additionally in futility pruning the margin is raised for compensation. STC LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 48481 W: 9229 L: 9156 D: 30096 LTC LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 32058 W: 5134 L: 5031 D: 21893 Bench: 8098149 Resolves #350
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2 changed files with 9 additions and 28 deletions
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@ -30,14 +30,13 @@
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/// The Stats struct stores moves statistics. According to the template parameter
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/// the class can store History, Gains and Countermoves. History records how often
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/// the class can store History and Countermoves. History records how often
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/// different moves have been successful or unsuccessful during the current search
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/// and is used for reduction and move ordering decisions. Gains records the move's
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/// best evaluation gain from one ply to the next and is used for pruning decisions.
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/// and is used for reduction and move ordering decisions.
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/// Countermoves store the move that refute a previous one. Entries are stored
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/// using only the moving piece and destination square, hence two moves with
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/// different origin but same destination and piece will be considered identical.
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template<bool Gain, typename T>
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template<typename T>
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struct Stats {
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static const Value Max = Value(250);
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@ -54,10 +53,7 @@ struct Stats {
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void update(Piece pc, Square to, Value v) {
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if (Gain)
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table[pc][to] = std::max(v, table[pc][to] - 1);
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else if (abs(table[pc][to] + v) < Max)
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if (abs(table[pc][to] + v) < Max)
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table[pc][to] += v;
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}
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@ -65,10 +61,9 @@ private:
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T table[PIECE_NB][SQUARE_NB];
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};
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typedef Stats< true, Value> GainsStats;
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typedef Stats<false, Value> HistoryStats;
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typedef Stats<false, Move> MovesStats;
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typedef Stats<false, HistoryStats> CounterMovesHistoryStats;
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typedef Stats<Value> HistoryStats;
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typedef Stats<Move> MovesStats;
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typedef Stats<HistoryStats> CounterMovesHistoryStats;
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/// MovePicker class is used to pick one pseudo legal move at a time from the
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@ -134,7 +134,6 @@ namespace {
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Value DrawValue[COLOR_NB];
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HistoryStats History;
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CounterMovesHistoryStats CounterMovesHistory;
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GainsStats Gains;
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MovesStats Countermoves;
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template <NodeType NT, bool SpNode>
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@ -188,7 +187,6 @@ void Search::reset () {
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TT.clear();
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History.clear();
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CounterMovesHistory.clear();
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Gains.clear();
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Countermoves.clear();
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}
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@ -643,7 +641,7 @@ namespace {
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}
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}
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// Step 5. Evaluate the position statically and update parent's gain statistics
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// Step 5. Evaluate the position statically
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if (inCheck)
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{
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ss->staticEval = eval = VALUE_NONE;
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@ -672,17 +670,6 @@ namespace {
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if (ss->skipEarlyPruning)
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goto moves_loop;
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if ( !pos.captured_piece_type()
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&& ss->staticEval != VALUE_NONE
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&& (ss-1)->staticEval != VALUE_NONE
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&& (move = (ss-1)->currentMove) != MOVE_NULL
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&& move != MOVE_NONE
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&& type_of(move) == NORMAL)
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{
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Square to = to_sq(move);
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Gains.update(pos.piece_on(to), to, -(ss-1)->staticEval - ss->staticEval);
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}
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// Step 6. Razoring (skipped when in check)
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if ( !PvNode
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&& depth < 4 * ONE_PLY
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@ -915,8 +902,7 @@ moves_loop: // When in check and at SpNode search starts from here
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// Futility pruning: parent node
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if (predictedDepth < 7 * ONE_PLY)
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{
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futilityValue = ss->staticEval + futility_margin(predictedDepth)
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+ 128 + Gains[pos.moved_piece(move)][to_sq(move)];
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futilityValue = ss->staticEval + futility_margin(predictedDepth) + 256;
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if (futilityValue <= alpha)
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{
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