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Enable PH_TT_MOVES during evasion generation
This allow us to avoid the generation of the evasion moves if we already have a TT move, and in case we have a cut-off we skip evasion generation altoghter. Node count is changed because now we try TT move _before_ to generate evasions. The search on the TT move alters the piece lists so that when we come back to generate evasions we build the move list with a diferent order and this alters the node count. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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1c73c1c150
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1 changed files with 11 additions and 22 deletions
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@ -52,7 +52,7 @@ namespace {
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CACHE_LINE_ALIGNMENT
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CACHE_LINE_ALIGNMENT
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const uint8_t MainSearchPhaseTable[] = { PH_TT_MOVES, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP};
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const uint8_t MainSearchPhaseTable[] = { PH_TT_MOVES, PH_GOOD_CAPTURES, PH_KILLERS, PH_NONCAPTURES, PH_BAD_CAPTURES, PH_STOP};
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const uint8_t EvasionsPhaseTable[] = { PH_EVASIONS, PH_STOP};
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const uint8_t EvasionsPhaseTable[] = { PH_TT_MOVES, PH_EVASIONS, PH_STOP};
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const uint8_t QsearchWithChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_QCHECKS, PH_STOP};
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const uint8_t QsearchWithChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_QCHECKS, PH_STOP};
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const uint8_t QsearchWithoutChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_STOP};
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const uint8_t QsearchWithoutChecksPhaseTable[] = { PH_TT_MOVES, PH_QCAPTURES, PH_STOP};
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}
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}
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@ -77,7 +77,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d,
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finished = false;
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finished = false;
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lastBadCapture = badCaptures;
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lastBadCapture = badCaptures;
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if (ss)
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if (ss && !p.is_check())
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{
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{
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ttMoves[1].move = (ss->mateKiller == ttm)? MOVE_NONE : ss->mateKiller;
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ttMoves[1].move = (ss->mateKiller == ttm)? MOVE_NONE : ss->mateKiller;
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searchTT |= ttMoves[1].move;
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searchTT |= ttMoves[1].move;
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@ -91,13 +91,13 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d,
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if (p.is_check())
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if (p.is_check())
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phasePtr = EvasionsPhaseTable;
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phasePtr = EvasionsPhaseTable;
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else if (d > Depth(0))
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else if (d > Depth(0))
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phasePtr = MainSearchPhaseTable + !searchTT;
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phasePtr = MainSearchPhaseTable;
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else if (d == Depth(0))
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else if (d == Depth(0))
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phasePtr = QsearchWithChecksPhaseTable + !searchTT;
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phasePtr = QsearchWithChecksPhaseTable;
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else
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else
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phasePtr = QsearchWithoutChecksPhaseTable + !searchTT;
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phasePtr = QsearchWithoutChecksPhaseTable;
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phasePtr--;
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phasePtr += !searchTT - 1;
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go_next_phase();
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go_next_phase();
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}
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}
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@ -226,20 +226,17 @@ void MovePicker::score_noncaptures() {
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}
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}
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void MovePicker::score_evasions() {
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void MovePicker::score_evasions() {
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// Always try ttMove as first. Then try good captures ordered
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// Try good captures ordered by MVV/LVA, then non-captures if
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// by MVV/LVA, then non-captures if destination square is not
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// destination square is not under attack, ordered by history
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// under attack, ordered by history value, and at the end
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// value, and at the end bad-captures and non-captures with a
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// bad-captures and non-captures with a negative SEE. This
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// negative SEE. This last group is ordered by the SEE score.
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// last group is ordered by the SEE score.
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Move m;
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Move m;
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int seeScore;
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int seeScore;
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for (MoveStack* cur = moves; cur != lastMove; cur++)
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for (MoveStack* cur = moves; cur != lastMove; cur++)
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{
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{
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m = cur->move;
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m = cur->move;
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if (m == ttMoves[0].move)
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if ((seeScore = pos.see_sign(m)) < 0)
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cur->score = 2 * HistoryMax;
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else if ((seeScore = pos.see_sign(m)) < 0)
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cur->score = seeScore;
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cur->score = seeScore;
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else if (pos.move_is_capture(m))
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else if (pos.move_is_capture(m))
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cur->score = pos.midgame_value_of_piece_on(move_to(m))
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cur->score = pos.midgame_value_of_piece_on(move_to(m))
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@ -257,9 +254,6 @@ void MovePicker::score_evasions() {
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Move MovePicker::get_next_move() {
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Move MovePicker::get_next_move() {
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assert(!pos.is_check() || *phasePtr == PH_EVASIONS || *phasePtr == PH_STOP);
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assert( pos.is_check() || *phasePtr != PH_EVASIONS);
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Move move;
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Move move;
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while (true)
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while (true)
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@ -320,11 +314,6 @@ Move MovePicker::get_next_move() {
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return move;
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return move;
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case PH_EVASIONS:
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case PH_EVASIONS:
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move = pick_best(curMove++, lastMove).move;
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if (pos.pl_move_is_legal(move, pinned))
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return move;
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break;
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case PH_QCAPTURES:
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case PH_QCAPTURES:
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move = pick_best(curMove++, lastMove).move;
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move = pick_best(curMove++, lastMove).move;
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if ( move != ttMoves[0].move
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if ( move != ttMoves[0].move
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