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Simplify saving a TT entry.
Avoid passing TT.generation() to TTEntry::save() at every call, moving the implementation of TTEntry::save from tt.h to tt.cpp. tested for no regression: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 53787 W: 11948 L: 11890 D: 29949 http://tests.stockfishchess.org/tests/view/5b2ff37f0ebc5902b2e582fe Closes https://github.com/official-stockfish/Stockfish/pull/1662 No functional change.
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3 changed files with 31 additions and 29 deletions
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@ -670,7 +670,7 @@ namespace {
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{
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{
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tte->save(posKey, value_to_tt(value, ss->ply), b,
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tte->save(posKey, value_to_tt(value, ss->ply), b,
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std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY),
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std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY),
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MOVE_NONE, VALUE_NONE, TT.generation());
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MOVE_NONE, VALUE_NONE);
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return value;
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return value;
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}
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}
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@ -711,7 +711,7 @@ namespace {
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: -(ss-1)->staticEval + 2 * Eval::Tempo;
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: -(ss-1)->staticEval + 2 * Eval::Tempo;
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tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE,
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tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE,
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ss->staticEval, TT.generation());
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ss->staticEval);
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}
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}
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// Step 7. Razoring (~2 Elo)
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// Step 7. Razoring (~2 Elo)
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@ -1175,7 +1175,7 @@ moves_loop: // When in check, search starts from here
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tte->save(posKey, value_to_tt(bestValue, ss->ply),
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tte->save(posKey, value_to_tt(bestValue, ss->ply),
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bestValue >= beta ? BOUND_LOWER :
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bestValue >= beta ? BOUND_LOWER :
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PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
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PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER,
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depth, bestMove, ss->staticEval, TT.generation());
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depth, bestMove, ss->staticEval);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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@ -1272,7 +1272,7 @@ moves_loop: // When in check, search starts from here
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{
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{
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if (!ttHit)
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if (!ttHit)
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tte->save(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER,
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tte->save(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER,
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DEPTH_NONE, MOVE_NONE, ss->staticEval, TT.generation());
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DEPTH_NONE, MOVE_NONE, ss->staticEval);
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return bestValue;
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return bestValue;
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}
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}
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@ -1371,7 +1371,7 @@ moves_loop: // When in check, search starts from here
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else // Fail high
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else // Fail high
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{
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{
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tte->save(posKey, value_to_tt(value, ss->ply), BOUND_LOWER,
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tte->save(posKey, value_to_tt(value, ss->ply), BOUND_LOWER,
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ttDepth, move, ss->staticEval, TT.generation());
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ttDepth, move, ss->staticEval);
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return value;
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return value;
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}
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}
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@ -1386,7 +1386,7 @@ moves_loop: // When in check, search starts from here
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tte->save(posKey, value_to_tt(bestValue, ss->ply),
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tte->save(posKey, value_to_tt(bestValue, ss->ply),
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PvNode && bestValue > oldAlpha ? BOUND_EXACT : BOUND_UPPER,
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PvNode && bestValue > oldAlpha ? BOUND_EXACT : BOUND_UPPER,
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ttDepth, bestMove, ss->staticEval, TT.generation());
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ttDepth, bestMove, ss->staticEval);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE);
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22
src/tt.cpp
22
src/tt.cpp
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@ -29,6 +29,28 @@
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TranspositionTable TT; // Our global transposition table
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TranspositionTable TT; // Our global transposition table
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/// TTEntry::save saves a TTEntry
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void TTEntry::save(Key k, Value v, Bound b, Depth d, Move m, Value ev) {
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assert(d / ONE_PLY * ONE_PLY == d);
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// Preserve any existing move for the same position
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if (m || (k >> 48) != key16)
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move16 = (uint16_t)m;
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// Overwrite less valuable entries
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if ( (k >> 48) != key16
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|| d / ONE_PLY > depth8 - 4
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|| b == BOUND_EXACT)
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{
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key16 = (uint16_t)(k >> 48);
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value16 = (int16_t)v;
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eval16 = (int16_t)ev;
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genBound8 = (uint8_t)(TT.generation8 | b);
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depth8 = (int8_t)(d / ONE_PLY);
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}
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}
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/// TranspositionTable::resize() sets the size of the transposition table,
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/// TranspositionTable::resize() sets the size of the transposition table,
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/// measured in megabytes. Transposition table consists of a power of 2 number
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/// measured in megabytes. Transposition table consists of a power of 2 number
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26
src/tt.h
26
src/tt.h
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@ -41,28 +41,7 @@ struct TTEntry {
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Value eval() const { return (Value)eval16; }
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Value eval() const { return (Value)eval16; }
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Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)); }
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Depth depth() const { return (Depth)(depth8 * int(ONE_PLY)); }
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Bound bound() const { return (Bound)(genBound8 & 0x3); }
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Bound bound() const { return (Bound)(genBound8 & 0x3); }
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void save(Key k, Value v, Bound b, Depth d, Move m, Value ev);
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void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) {
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assert(d / ONE_PLY * ONE_PLY == d);
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// Preserve any existing move for the same position
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if (m || (k >> 48) != key16)
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move16 = (uint16_t)m;
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// Don't overwrite more valuable entries
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if ( (k >> 48) != key16
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|| d / ONE_PLY > depth8 - 4
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/* || g != (genBound8 & 0xFC) // Matching non-zero keys are already refreshed by probe() */
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|| b == BOUND_EXACT)
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{
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key16 = (uint16_t)(k >> 48);
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value16 = (int16_t)v;
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eval16 = (int16_t)ev;
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genBound8 = (uint8_t)(g | b);
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depth8 = (int8_t)(d / ONE_PLY);
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}
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}
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private:
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private:
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friend class TranspositionTable;
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friend class TranspositionTable;
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@ -98,7 +77,6 @@ class TranspositionTable {
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public:
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public:
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~TranspositionTable() { free(mem); }
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~TranspositionTable() { free(mem); }
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void new_search() { generation8 += 4; } // Lower 2 bits are used by Bound
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void new_search() { generation8 += 4; } // Lower 2 bits are used by Bound
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uint8_t generation() const { return generation8; }
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TTEntry* probe(const Key key, bool& found) const;
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TTEntry* probe(const Key key, bool& found) const;
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int hashfull() const;
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int hashfull() const;
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void resize(size_t mbSize);
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void resize(size_t mbSize);
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@ -110,6 +88,8 @@ public:
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}
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}
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private:
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private:
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friend struct TTEntry;
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size_t clusterCount;
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size_t clusterCount;
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Cluster* table;
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Cluster* table;
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void* mem;
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void* mem;
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