diff --git a/src/depth.h b/src/depth.h index 85422f2b..75657d8e 100644 --- a/src/depth.h +++ b/src/depth.h @@ -36,19 +36,14 @@ enum Depth { //// Inline functions //// -inline Depth operator+ (Depth d, int i) { return Depth(int(d) + i); } -inline Depth operator+ (Depth d1, Depth d2) { return Depth(int(d1) + int(d2)); } -inline void operator+= (Depth &d, int i) { d = Depth(int(d) + i); } -inline void operator+= (Depth &d1, Depth d2) { d1 += int(d2); } -inline Depth operator- (Depth d, int i) { return Depth(int(d) - i); } -inline Depth operator- (Depth d1, Depth d2) { return Depth(int(d1) - int(d2)); } -inline void operator-= (Depth &d, int i) { d = Depth(int(d) - i); } -inline void operator-= (Depth &d1, Depth d2) { d1 -= int(d2); } -inline Depth operator* (Depth d, int i) { return Depth(int(d) * i); } -inline Depth operator* (int i, Depth d) { return Depth(int(d) * i); } +inline void operator+= (Depth &d1, Depth d2) { d1 = Depth(int(d1) + int(d2)); } inline void operator*= (Depth &d, int i) { d = Depth(int(d) * i); } -inline Depth operator/ (Depth d, int i) { return Depth(int(d) / i); } inline void operator/= (Depth &d, int i) { d = Depth(int(d) / i); } +inline Depth operator+ (Depth d1, Depth d2) { return Depth(int(d1) + int(d2)); } +inline Depth operator- (Depth d1, Depth d2) { return Depth(int(d1) - int(d2)); } +inline Depth operator* (int i, Depth d) { return Depth(int(d) * i); } +inline Depth operator/ (Depth d, int i) { return Depth(int(d) / i); } + #endif // !defined(DEPTH_H_INCLUDED)