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Introduce captured_piece()

It will be used by future patches and also rearranges some
half cooked code that mistakenly ended up in master in the
past.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba 2010-03-08 14:57:01 +01:00
parent 49dfc50b12
commit eaed535c5f
2 changed files with 7 additions and 8 deletions

View file

@ -1301,11 +1301,6 @@ void Position::undo_null_move() {
} }
///
PieceType Position::captured_piece() const {
return st->capture;
}
/// Position::see() is a static exchange evaluator: It tries to estimate the /// Position::see() is a static exchange evaluator: It tries to estimate the
/// material gain or loss resulting from a move. There are three versions of /// material gain or loss resulting from a move. There are three versions of
/// this function: One which takes a destination square as input, one takes a /// this function: One which takes a destination square as input, one takes a

View file

@ -224,6 +224,9 @@ public:
bool move_is_passed_pawn_push(Move m) const; bool move_is_passed_pawn_push(Move m) const;
bool move_attacks_square(Move m, Square s) const; bool move_attacks_square(Move m, Square s) const;
// Piece captured with previous moves
PieceType captured_piece() const;
// Information about pawns // Information about pawns
bool pawn_is_passed(Color c, Square s) const; bool pawn_is_passed(Color c, Square s) const;
static bool pawn_is_passed(Bitboard theirPawns, Color c, Square s); static bool pawn_is_passed(Bitboard theirPawns, Color c, Square s);
@ -241,9 +244,6 @@ public:
void do_null_move(StateInfo& st); void do_null_move(StateInfo& st);
void undo_null_move(); void undo_null_move();
// Past
PieceType captured_piece() const;
// Static exchange evaluation // Static exchange evaluation
int see(Square from, Square to) const; int see(Square from, Square to) const;
int see(Move m) const; int see(Move m) const;
@ -570,4 +570,8 @@ inline bool Position::move_is_capture_or_promotion(Move m) const {
return (m & (0x1F << 12)) ? !move_is_castle(m) : !square_is_empty(move_to(m)); return (m & (0x1F << 12)) ? !move_is_castle(m) : !square_is_empty(move_to(m));
} }
inline PieceType Position::captured_piece() const {
return st->capture;
}
#endif // !defined(POSITION_H_INCLUDED) #endif // !defined(POSITION_H_INCLUDED)