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Make sure we make a move at the end of the search when reaching
maximum depth during a "go movetime ..." search. This prevents Stockfish from hanging forever after finding a mate in two or three while running a test suite at a level of a few seconds per move. No functional change when playing games at normal time controls.
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@ -830,7 +830,7 @@ namespace {
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// If we are pondering or in infinite search, we shouldn't print the
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// best move before we are told to do so.
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if (!AbortSearch && (PonderSearch || InfiniteSearch))
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if (!AbortSearch && !ExactMaxTime && (PonderSearch || InfiniteSearch))
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wait_for_stop_or_ponderhit();
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else
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// Print final search statistics
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