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A bit more cleanup

This commit is contained in:
Gary Linscott 2014-06-26 15:20:30 -04:00
parent 747e035c7d
commit ec627911f0

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@ -750,9 +750,10 @@ namespace {
// Endgame with opposite-colored bishops, but also other pieces. Still // Endgame with opposite-colored bishops, but also other pieces. Still
// a bit drawish, but not as drawish as with only the two bishops. // a bit drawish, but not as drawish as with only the two bishops.
sf = ScaleFactor(50 * sf / SCALE_FACTOR_NORMAL); sf = ScaleFactor(50 * sf / SCALE_FACTOR_NORMAL);
} else if ( abs(eg_value(score)) <= BishopValueEg && } else if ( abs(eg_value(score)) <= BishopValueEg
ei.pi->pawn_span(strongSide) <= 1 && && ei.pi->pawn_span(strongSide) <= 1
!pos.pawn_passed(~strongSide, pos.king_square(~strongSide))) { && !pos.pawn_passed(~strongSide, pos.king_square(~strongSide))) {
// Endings where weaker side can be place his king in front of the opponent's pawns are drawish.
sf = ScaleFactor(ScalePawnSpan[ei.pi->pawn_span(strongSide)]); sf = ScaleFactor(ScalePawnSpan[ei.pi->pawn_span(strongSide)]);
} }
} }