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Avoid a double copy when saving a TTEntry
In statement: *tte = TTEntry(posKey32, v, t, d, m, generation, statV, kingD); We first create a TTEntry, then we copy the temporary entry to its final destination in *tte then we discard the TTEntry. Instead of this assign the fields directly to the destination TTEntry. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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parent
287b46aa63
commit
ed2754227a
2 changed files with 23 additions and 20 deletions
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@ -125,7 +125,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
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if (m == MOVE_NONE)
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if (m == MOVE_NONE)
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m = tte->move();
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m = tte->move();
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*tte = TTEntry(posKey32, v, t, d, m, generation, statV, kingD);
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tte->save(posKey32, v, t, d, m, generation, statV, kingD);
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return;
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return;
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}
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}
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else if (i == 0) // replace would be a no-op in this common case
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else if (i == 0) // replace would be a no-op in this common case
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@ -138,7 +138,7 @@ void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d,
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if (c1 + c2 + c3 > 0)
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if (c1 + c2 + c3 > 0)
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replace = tte;
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replace = tte;
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}
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}
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*replace = TTEntry(posKey32, v, t, d, m, generation, statV, kingD);
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replace->save(posKey32, v, t, d, m, generation, statV, kingD);
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writes++;
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writes++;
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}
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}
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39
src/tt.h
39
src/tt.h
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@ -53,29 +53,32 @@
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class TTEntry {
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class TTEntry {
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public:
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public:
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TTEntry() {}
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void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) {
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TTEntry(uint32_t k, Value v, ValueType t, Depth d, Move m, int generation,
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Value statV, Value kingD)
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: key_ (k), data((m & 0x1FFFF) | (t << 20) | (generation << 23)),
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value_(int16_t(v)), depth_(int16_t(d)),
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staticValue_(int16_t(statV)), kingDanger_(int16_t(kingD)) {}
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uint32_t key() const { return key_; }
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key32 = k;
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Depth depth() const { return Depth(depth_); }
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data = (m & 0x1FFFF) | (t << 20) | (g << 23);
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value16 = int16_t(v);
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depth16 = int16_t(d);
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staticValue = int16_t(statV);
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kingDanger = int16_t(kd);
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}
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uint32_t key() const { return key32; }
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Depth depth() const { return Depth(depth16); }
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Move move() const { return Move(data & 0x1FFFF); }
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Move move() const { return Move(data & 0x1FFFF); }
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Value value() const { return Value(value_); }
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Value value() const { return Value(value16); }
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ValueType type() const { return ValueType((data >> 20) & 7); }
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ValueType type() const { return ValueType((data >> 20) & 7); }
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int generation() const { return (data >> 23); }
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int generation() const { return data >> 23; }
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Value static_value() const { return Value(staticValue_); }
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Value static_value() const { return Value(staticValue); }
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Value king_danger() const { return Value(kingDanger_); }
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Value king_danger() const { return Value(kingDanger); }
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private:
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private:
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uint32_t key_;
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uint32_t key32;
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uint32_t data;
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uint32_t data;
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int16_t value_;
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int16_t value16;
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int16_t depth_;
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int16_t depth16;
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int16_t staticValue_;
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int16_t staticValue;
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int16_t kingDanger_;
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int16_t kingDanger;
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};
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};
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@ -84,7 +87,7 @@ const int ClusterSize = 4;
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/// Each group of ClusterSize number of TTEntry form a TTCluster
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/// Each group of ClusterSize number of TTEntry form a TTCluster
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/// that is indexed by a single position key. TTCluster size must
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/// that is indexed by a single position key. TTCluster size must
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// be not bigger then a cache line size, in case it is less then
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/// be not bigger then a cache line size, in case it is less then
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/// it should be padded to guarantee always aligned accesses.
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/// it should be padded to guarantee always aligned accesses.
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struct TTCluster {
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struct TTCluster {
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