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Remove killer move conditions from LMR
STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 8459 W: 1619 L: 1477 D: 5363 LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 32239 W: 4404 L: 4299 D: 23536 Bench: 7597031 Resolves #534
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1 changed files with 1 additions and 3 deletions
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@ -982,9 +982,7 @@ moves_loop: // When in check search starts from here
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// re-searched at full depth.
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// re-searched at full depth.
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if ( depth >= 3 * ONE_PLY
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if ( depth >= 3 * ONE_PLY
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&& moveCount > 1
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&& moveCount > 1
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&& !captureOrPromotion
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&& !captureOrPromotion)
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&& move != ss->killers[0]
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&& move != ss->killers[1])
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{
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{
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ss->reduction = reduction<PvNode>(improving, depth, moveCount);
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ss->reduction = reduction<PvNode>(improving, depth, moveCount);
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