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Minor whitespace formatting changes
No functional change.
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1 changed files with 10 additions and 10 deletions
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@ -33,7 +33,7 @@ namespace {
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// Pawn penalties
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constexpr Score Isolated = S( 5, 15);
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constexpr Score Backward = S(9, 24);
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constexpr Score Backward = S( 9, 24);
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constexpr Score Doubled = S(11, 56);
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// Connected pawn bonus by opposed, phalanx, #support and rank
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@ -42,9 +42,9 @@ namespace {
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// Strength of pawn shelter for our king by [distance from edge][rank].
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// RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king.
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constexpr Value ShelterStrength[int(FILE_NB) / 2][RANK_NB] = {
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{ V( -3), V(81), V( 93), V( 58), V( 39), V( 18), V( 25) },
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{ V(-40), V(61), V( 35), V(-49), V(-29), V(-11), V(-63) },
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{ V(-7), V(75), V( 23), V(-2), V( 32), V( 3), V(-45) },
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{ V( -3), V( 81), V( 93), V( 58), V( 39), V( 18), V( 25) },
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{ V(-40), V( 61), V( 35), V(-49), V(-29), V(-11), V( -63) },
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{ V( -7), V( 75), V( 23), V( -2), V( 32), V( 3), V( -45) },
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{ V(-36), V(-13), V(-29), V(-52), V(-48), V(-67), V(-166) }
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};
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@ -52,15 +52,15 @@ namespace {
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// RANK_1 = 0 is used for files where the enemy has no pawn, or their pawn
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// is behind our king.
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constexpr Value UnblockedStorm[int(FILE_NB) / 2][RANK_NB] = {
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{ V(89), V( 107), V( 123), V(93), V(57), V( 45), V( 51) },
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{ V(44), V( -18), V(123), V(46), V(39), V(-7), V( 23) },
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{ V(4), V( 52), V( 162), V(37), V(7), V(-14), V(-2) },
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{ V(-10), V( -14), V( 90), V(15), V( 2), V( -7), V(-16) }
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{ V( 89), V(107), V(123), V(93), V(57), V( 45), V( 51) },
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{ V( 44), V(-18), V(123), V(46), V(39), V( -7), V( 23) },
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{ V( 4), V( 52), V(162), V(37), V( 7), V(-14), V( -2) },
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{ V(-10), V(-14), V( 90), V(15), V( 2), V( -7), V(-16) }
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};
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// Danger of blocked enemy pawns storming our king, by rank
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constexpr Value BlockedStorm[RANK_NB] =
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{ V(0), V(0), V( 66), V(6), V(5), V(1), V(15) };
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{ V(0), V(0), V(66), V(6), V(5), V(1), V(15) };
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#undef S
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#undef V
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