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https://github.com/sockspls/badfish
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Use C++11 loops in MovePicker
No functional change.
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parent
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2 changed files with 42 additions and 59 deletions
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@ -71,7 +71,6 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
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assert(d > DEPTH_ZERO);
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assert(d > DEPTH_ZERO);
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cur = end = moves;
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endBadCaptures = moves + MAX_MOVES - 1;
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endBadCaptures = moves + MAX_MOVES - 1;
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countermoves = cm;
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countermoves = cm;
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followupmoves = fm;
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followupmoves = fm;
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@ -84,11 +83,11 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
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stage = MAIN_SEARCH;
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stage = MAIN_SEARCH;
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ttMove = (ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE);
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ttMove = (ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE);
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end += (ttMove != MOVE_NONE);
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endMoves += (ttMove != MOVE_NONE);
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}
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}
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h,
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h,
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Square s) : pos(p), history(h), cur(moves), end(moves) {
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Square s) : pos(p), history(h) {
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assert(d <= DEPTH_ZERO);
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assert(d <= DEPTH_ZERO);
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@ -109,11 +108,11 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
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}
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}
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ttMove = (ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE);
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ttMove = (ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE);
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end += (ttMove != MOVE_NONE);
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endMoves += (ttMove != MOVE_NONE);
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}
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}
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MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, PieceType pt)
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MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, PieceType pt)
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: pos(p), history(h), cur(moves), end(moves) {
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: pos(p), history(h) {
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assert(!pos.checkers());
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assert(!pos.checkers());
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@ -127,7 +126,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, Piece
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if (ttMove && (!pos.capture(ttMove) || pos.see(ttMove) <= captureThreshold))
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if (ttMove && (!pos.capture(ttMove) || pos.see(ttMove) <= captureThreshold))
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ttMove = MOVE_NONE;
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ttMove = MOVE_NONE;
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end += (ttMove != MOVE_NONE);
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endMoves += (ttMove != MOVE_NONE);
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}
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}
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@ -148,32 +147,18 @@ void MovePicker::score<CAPTURES>() {
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// badCaptures[] array, but instead of doing it now we delay until the move
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// badCaptures[] array, but instead of doing it now we delay until the move
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// has been picked up in pick_move_from_list(). This way we save some SEE
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// has been picked up in pick_move_from_list(). This way we save some SEE
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// calls in case we get a cutoff.
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// calls in case we get a cutoff.
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Move m;
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for (auto& m : *this)
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m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
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for (ExtMove* it = moves; it != end; ++it)
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- Value(type_of(pos.moved_piece(m)))
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{
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+ (type_of(m) == ENPASSANT ? PieceValue[MG][PAWN] :
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m = it->move;
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type_of(m) == PROMOTION ? PieceValue[MG][promotion_type(m)] - PieceValue[MG][PAWN]
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it->value = PieceValue[MG][pos.piece_on(to_sq(m))]
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: VALUE_ZERO);
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- Value(type_of(pos.moved_piece(m)));
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if (type_of(m) == ENPASSANT)
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it->value += PieceValue[MG][PAWN];
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else if (type_of(m) == PROMOTION)
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it->value += PieceValue[MG][promotion_type(m)] - PieceValue[MG][PAWN];
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}
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}
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}
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template<>
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template<>
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void MovePicker::score<QUIETS>() {
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void MovePicker::score<QUIETS>() {
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for (auto& m : *this)
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Move m;
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m.value = history[pos.moved_piece(m)][to_sq(m)];
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for (ExtMove* it = moves; it != end; ++it)
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{
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m = it->move;
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it->value = history[pos.moved_piece(m)][to_sq(m)];
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}
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}
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}
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template<>
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template<>
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@ -181,21 +166,17 @@ void MovePicker::score<EVASIONS>() {
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// Try good captures ordered by MVV/LVA, then non-captures if destination square
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// Try good captures ordered by MVV/LVA, then non-captures if destination square
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// is not under attack, ordered by history value, then bad-captures and quiet
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// is not under attack, ordered by history value, then bad-captures and quiet
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// moves with a negative SEE. This last group is ordered by the SEE value.
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// moves with a negative SEE. This last group is ordered by the SEE value.
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Move m;
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Value see;
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Value see;
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for (ExtMove* it = moves; it != end; ++it)
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for (auto& m : *this)
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{
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m = it->move;
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if ((see = pos.see_sign(m)) < VALUE_ZERO)
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if ((see = pos.see_sign(m)) < VALUE_ZERO)
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it->value = see - HistoryStats::Max; // At the bottom
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m.value = see - HistoryStats::Max; // At the bottom
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else if (pos.capture(m))
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else if (pos.capture(m))
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it->value = PieceValue[MG][pos.piece_on(to_sq(m))]
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m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
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- Value(type_of(pos.moved_piece(m))) + HistoryStats::Max;
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- Value(type_of(pos.moved_piece(m))) + HistoryStats::Max;
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else
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else
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it->value = history[pos.moved_piece(m)][to_sq(m)];
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m.value = history[pos.moved_piece(m)][to_sq(m)];
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}
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}
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}
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@ -209,13 +190,13 @@ void MovePicker::generate_next_stage() {
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switch (++stage) {
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switch (++stage) {
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case CAPTURES_S1: case CAPTURES_S3: case CAPTURES_S4: case CAPTURES_S5: case CAPTURES_S6:
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case CAPTURES_S1: case CAPTURES_S3: case CAPTURES_S4: case CAPTURES_S5: case CAPTURES_S6:
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end = generate<CAPTURES>(pos, moves);
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endMoves = generate<CAPTURES>(pos, moves);
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score<CAPTURES>();
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score<CAPTURES>();
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return;
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return;
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case KILLERS_S1:
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case KILLERS_S1:
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cur = killers;
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cur = killers;
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end = cur + 2;
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endMoves = cur + 2;
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killers[0].move = ss->killers[0];
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killers[0].move = ss->killers[0];
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killers[1].move = ss->killers[1];
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killers[1].move = ss->killers[1];
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@ -229,7 +210,7 @@ void MovePicker::generate_next_stage() {
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for (int i = 0; i < 2; ++i)
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for (int i = 0; i < 2; ++i)
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if ( countermoves[i] != (cur+0)->move
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if ( countermoves[i] != (cur+0)->move
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&& countermoves[i] != (cur+1)->move)
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&& countermoves[i] != (cur+1)->move)
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(end++)->move = countermoves[i];
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(endMoves++)->move = countermoves[i];
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// Be sure followupmoves are different from killers and countermoves
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// Be sure followupmoves are different from killers and countermoves
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for (int i = 0; i < 2; ++i)
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for (int i = 0; i < 2; ++i)
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@ -237,37 +218,37 @@ void MovePicker::generate_next_stage() {
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&& followupmoves[i] != (cur+1)->move
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&& followupmoves[i] != (cur+1)->move
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&& followupmoves[i] != (cur+2)->move
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&& followupmoves[i] != (cur+2)->move
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&& followupmoves[i] != (cur+3)->move)
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&& followupmoves[i] != (cur+3)->move)
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(end++)->move = followupmoves[i];
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(endMoves++)->move = followupmoves[i];
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return;
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return;
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case QUIETS_1_S1:
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case QUIETS_1_S1:
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endQuiets = end = generate<QUIETS>(pos, moves);
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endQuiets = endMoves = generate<QUIETS>(pos, moves);
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score<QUIETS>();
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score<QUIETS>();
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end = std::partition(cur, end, [](const ExtMove& m) { return m.value > VALUE_ZERO; });
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endMoves = std::partition(cur, endMoves, [](const ExtMove& m) { return m.value > VALUE_ZERO; });
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insertion_sort(cur, end);
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insertion_sort(cur, endMoves);
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return;
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return;
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case QUIETS_2_S1:
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case QUIETS_2_S1:
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cur = end;
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cur = endMoves;
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end = endQuiets;
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endMoves = endQuiets;
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if (depth >= 3 * ONE_PLY)
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if (depth >= 3 * ONE_PLY)
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insertion_sort(cur, end);
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insertion_sort(cur, endMoves);
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return;
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return;
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case BAD_CAPTURES_S1:
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case BAD_CAPTURES_S1:
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// Just pick them in reverse order to get MVV/LVA ordering
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// Just pick them in reverse order to get MVV/LVA ordering
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cur = moves + MAX_MOVES - 1;
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cur = moves + MAX_MOVES - 1;
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end = endBadCaptures;
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endMoves = endBadCaptures;
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return;
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return;
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case EVASIONS_S2:
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case EVASIONS_S2:
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end = generate<EVASIONS>(pos, moves);
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endMoves = generate<EVASIONS>(pos, moves);
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if (end > moves + 1)
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if (endMoves > moves + 1)
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score<EVASIONS>();
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score<EVASIONS>();
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return;
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return;
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case QUIET_CHECKS_S3:
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case QUIET_CHECKS_S3:
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end = generate<QUIET_CHECKS>(pos, moves);
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endMoves = generate<QUIET_CHECKS>(pos, moves);
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return;
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return;
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case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case RECAPTURE:
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case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case RECAPTURE:
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@ -275,7 +256,7 @@ void MovePicker::generate_next_stage() {
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/* Fall through */
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/* Fall through */
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case STOP:
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case STOP:
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end = cur + 1; // Avoid another next_phase() call
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endMoves = cur + 1; // Avoid another next_phase() call
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return;
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return;
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default:
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default:
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@ -295,7 +276,7 @@ Move MovePicker::next_move<false>() {
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while (true)
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while (true)
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{
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{
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while (cur == end)
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while (cur == endMoves)
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generate_next_stage();
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generate_next_stage();
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switch (stage) {
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switch (stage) {
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@ -305,7 +286,7 @@ Move MovePicker::next_move<false>() {
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return ttMove;
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return ttMove;
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case CAPTURES_S1:
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case CAPTURES_S1:
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move = pick_best(cur++, end)->move;
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move = pick_best(cur++, endMoves)->move;
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if (move != ttMove)
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if (move != ttMove)
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{
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{
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if (pos.see_sign(move) >= VALUE_ZERO)
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if (pos.see_sign(move) >= VALUE_ZERO)
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@ -341,19 +322,19 @@ Move MovePicker::next_move<false>() {
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return (cur--)->move;
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return (cur--)->move;
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case EVASIONS_S2: case CAPTURES_S3: case CAPTURES_S4:
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case EVASIONS_S2: case CAPTURES_S3: case CAPTURES_S4:
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move = pick_best(cur++, end)->move;
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move = pick_best(cur++, endMoves)->move;
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if (move != ttMove)
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if (move != ttMove)
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return move;
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return move;
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break;
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break;
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case CAPTURES_S5:
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case CAPTURES_S5:
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move = pick_best(cur++, end)->move;
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move = pick_best(cur++, endMoves)->move;
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if (move != ttMove && pos.see(move) > captureThreshold)
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if (move != ttMove && pos.see(move) > captureThreshold)
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return move;
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return move;
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break;
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break;
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case CAPTURES_S6:
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case CAPTURES_S6:
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move = pick_best(cur++, end)->move;
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move = pick_best(cur++, endMoves)->move;
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if (to_sq(move) == recaptureSquare)
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if (to_sq(move) == recaptureSquare)
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return move;
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return move;
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break;
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break;
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@ -93,6 +93,8 @@ public:
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private:
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private:
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template<GenType> void score();
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template<GenType> void score();
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void generate_next_stage();
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void generate_next_stage();
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ExtMove* begin() { return moves; }
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ExtMove* end() { return endMoves; }
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const Position& pos;
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const Position& pos;
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const HistoryStats& history;
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const HistoryStats& history;
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@ -105,8 +107,8 @@ private:
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Square recaptureSquare;
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Square recaptureSquare;
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Value captureThreshold;
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Value captureThreshold;
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int stage;
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int stage;
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ExtMove *cur, *end, *endQuiets, *endBadCaptures;
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ExtMove *endQuiets, *endBadCaptures;
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ExtMove moves[MAX_MOVES];
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ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves;
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};
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};
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#endif // #ifndef MOVEPICK_H_INCLUDED
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#endif // #ifndef MOVEPICK_H_INCLUDED
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