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Use C++11 loops in MovePicker

No functional change.
This commit is contained in:
Marco Costalba 2015-01-31 19:53:19 +01:00
parent 65f46794af
commit f3189bdc9a
2 changed files with 42 additions and 59 deletions

View file

@ -71,7 +71,6 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
assert(d > DEPTH_ZERO);
cur = end = moves;
endBadCaptures = moves + MAX_MOVES - 1;
countermoves = cm;
followupmoves = fm;
@ -84,11 +83,11 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
stage = MAIN_SEARCH;
ttMove = (ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE);
end += (ttMove != MOVE_NONE);
endMoves += (ttMove != MOVE_NONE);
}
MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats& h,
Square s) : pos(p), history(h), cur(moves), end(moves) {
Square s) : pos(p), history(h) {
assert(d <= DEPTH_ZERO);
@ -109,11 +108,11 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const HistoryStats&
}
ttMove = (ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE);
end += (ttMove != MOVE_NONE);
endMoves += (ttMove != MOVE_NONE);
}
MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, PieceType pt)
: pos(p), history(h), cur(moves), end(moves) {
: pos(p), history(h) {
assert(!pos.checkers());
@ -127,7 +126,7 @@ MovePicker::MovePicker(const Position& p, Move ttm, const HistoryStats& h, Piece
if (ttMove && (!pos.capture(ttMove) || pos.see(ttMove) <= captureThreshold))
ttMove = MOVE_NONE;
end += (ttMove != MOVE_NONE);
endMoves += (ttMove != MOVE_NONE);
}
@ -148,32 +147,18 @@ void MovePicker::score<CAPTURES>() {
// badCaptures[] array, but instead of doing it now we delay until the move
// has been picked up in pick_move_from_list(). This way we save some SEE
// calls in case we get a cutoff.
Move m;
for (ExtMove* it = moves; it != end; ++it)
{
m = it->move;
it->value = PieceValue[MG][pos.piece_on(to_sq(m))]
- Value(type_of(pos.moved_piece(m)));
if (type_of(m) == ENPASSANT)
it->value += PieceValue[MG][PAWN];
else if (type_of(m) == PROMOTION)
it->value += PieceValue[MG][promotion_type(m)] - PieceValue[MG][PAWN];
}
for (auto& m : *this)
m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
- Value(type_of(pos.moved_piece(m)))
+ (type_of(m) == ENPASSANT ? PieceValue[MG][PAWN] :
type_of(m) == PROMOTION ? PieceValue[MG][promotion_type(m)] - PieceValue[MG][PAWN]
: VALUE_ZERO);
}
template<>
void MovePicker::score<QUIETS>() {
Move m;
for (ExtMove* it = moves; it != end; ++it)
{
m = it->move;
it->value = history[pos.moved_piece(m)][to_sq(m)];
}
for (auto& m : *this)
m.value = history[pos.moved_piece(m)][to_sq(m)];
}
template<>
@ -181,21 +166,17 @@ void MovePicker::score<EVASIONS>() {
// Try good captures ordered by MVV/LVA, then non-captures if destination square
// is not under attack, ordered by history value, then bad-captures and quiet
// moves with a negative SEE. This last group is ordered by the SEE value.
Move m;
Value see;
for (ExtMove* it = moves; it != end; ++it)
{
m = it->move;
for (auto& m : *this)
if ((see = pos.see_sign(m)) < VALUE_ZERO)
it->value = see - HistoryStats::Max; // At the bottom
m.value = see - HistoryStats::Max; // At the bottom
else if (pos.capture(m))
it->value = PieceValue[MG][pos.piece_on(to_sq(m))]
- Value(type_of(pos.moved_piece(m))) + HistoryStats::Max;
m.value = PieceValue[MG][pos.piece_on(to_sq(m))]
- Value(type_of(pos.moved_piece(m))) + HistoryStats::Max;
else
it->value = history[pos.moved_piece(m)][to_sq(m)];
}
m.value = history[pos.moved_piece(m)][to_sq(m)];
}
@ -209,13 +190,13 @@ void MovePicker::generate_next_stage() {
switch (++stage) {
case CAPTURES_S1: case CAPTURES_S3: case CAPTURES_S4: case CAPTURES_S5: case CAPTURES_S6:
end = generate<CAPTURES>(pos, moves);
endMoves = generate<CAPTURES>(pos, moves);
score<CAPTURES>();
return;
case KILLERS_S1:
cur = killers;
end = cur + 2;
endMoves = cur + 2;
killers[0].move = ss->killers[0];
killers[1].move = ss->killers[1];
@ -229,7 +210,7 @@ void MovePicker::generate_next_stage() {
for (int i = 0; i < 2; ++i)
if ( countermoves[i] != (cur+0)->move
&& countermoves[i] != (cur+1)->move)
(end++)->move = countermoves[i];
(endMoves++)->move = countermoves[i];
// Be sure followupmoves are different from killers and countermoves
for (int i = 0; i < 2; ++i)
@ -237,37 +218,37 @@ void MovePicker::generate_next_stage() {
&& followupmoves[i] != (cur+1)->move
&& followupmoves[i] != (cur+2)->move
&& followupmoves[i] != (cur+3)->move)
(end++)->move = followupmoves[i];
(endMoves++)->move = followupmoves[i];
return;
case QUIETS_1_S1:
endQuiets = end = generate<QUIETS>(pos, moves);
endQuiets = endMoves = generate<QUIETS>(pos, moves);
score<QUIETS>();
end = std::partition(cur, end, [](const ExtMove& m) { return m.value > VALUE_ZERO; });
insertion_sort(cur, end);
endMoves = std::partition(cur, endMoves, [](const ExtMove& m) { return m.value > VALUE_ZERO; });
insertion_sort(cur, endMoves);
return;
case QUIETS_2_S1:
cur = end;
end = endQuiets;
cur = endMoves;
endMoves = endQuiets;
if (depth >= 3 * ONE_PLY)
insertion_sort(cur, end);
insertion_sort(cur, endMoves);
return;
case BAD_CAPTURES_S1:
// Just pick them in reverse order to get MVV/LVA ordering
cur = moves + MAX_MOVES - 1;
end = endBadCaptures;
endMoves = endBadCaptures;
return;
case EVASIONS_S2:
end = generate<EVASIONS>(pos, moves);
if (end > moves + 1)
endMoves = generate<EVASIONS>(pos, moves);
if (endMoves > moves + 1)
score<EVASIONS>();
return;
case QUIET_CHECKS_S3:
end = generate<QUIET_CHECKS>(pos, moves);
endMoves = generate<QUIET_CHECKS>(pos, moves);
return;
case EVASION: case QSEARCH_0: case QSEARCH_1: case PROBCUT: case RECAPTURE:
@ -275,7 +256,7 @@ void MovePicker::generate_next_stage() {
/* Fall through */
case STOP:
end = cur + 1; // Avoid another next_phase() call
endMoves = cur + 1; // Avoid another next_phase() call
return;
default:
@ -295,7 +276,7 @@ Move MovePicker::next_move<false>() {
while (true)
{
while (cur == end)
while (cur == endMoves)
generate_next_stage();
switch (stage) {
@ -305,7 +286,7 @@ Move MovePicker::next_move<false>() {
return ttMove;
case CAPTURES_S1:
move = pick_best(cur++, end)->move;
move = pick_best(cur++, endMoves)->move;
if (move != ttMove)
{
if (pos.see_sign(move) >= VALUE_ZERO)
@ -341,19 +322,19 @@ Move MovePicker::next_move<false>() {
return (cur--)->move;
case EVASIONS_S2: case CAPTURES_S3: case CAPTURES_S4:
move = pick_best(cur++, end)->move;
move = pick_best(cur++, endMoves)->move;
if (move != ttMove)
return move;
break;
case CAPTURES_S5:
move = pick_best(cur++, end)->move;
move = pick_best(cur++, endMoves)->move;
if (move != ttMove && pos.see(move) > captureThreshold)
return move;
break;
case CAPTURES_S6:
move = pick_best(cur++, end)->move;
move = pick_best(cur++, endMoves)->move;
if (to_sq(move) == recaptureSquare)
return move;
break;

View file

@ -93,6 +93,8 @@ public:
private:
template<GenType> void score();
void generate_next_stage();
ExtMove* begin() { return moves; }
ExtMove* end() { return endMoves; }
const Position& pos;
const HistoryStats& history;
@ -105,8 +107,8 @@ private:
Square recaptureSquare;
Value captureThreshold;
int stage;
ExtMove *cur, *end, *endQuiets, *endBadCaptures;
ExtMove moves[MAX_MOVES];
ExtMove *endQuiets, *endBadCaptures;
ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves;
};
#endif // #ifndef MOVEPICK_H_INCLUDED