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https://github.com/sockspls/badfish
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Last little touches to movegen
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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parent
b397426785
commit
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2 changed files with 38 additions and 39 deletions
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@ -33,7 +33,6 @@
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namespace {
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struct PawnParams {
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Bitboard Rank3BB, Rank8BB;
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Rank RANK_8;
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SquareDelta DELTA_N, DELTA_NE, DELTA_NW;
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@ -66,25 +65,7 @@ namespace {
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int generate_piece_blocking_evasions(const Position&, Bitboard, Bitboard, MoveStack*, int);
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/// Templates are defined here to avoid lookup issues with specializations
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template<PieceType Piece>
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int generate_piece_moves(const Position &pos, MoveStack *mlist,
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Color side, Bitboard target) {
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int n = 0;
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for (int i = 0; i < pos.piece_count(side, Piece); i++)
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{
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Square from = pos.piece_list(side, Piece, i);
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Bitboard b = pos.piece_attacks<Piece>(from) & target;
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while (b)
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{
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Square to = pop_1st_bit(&b);
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mlist[n++].move = make_move(from, to);
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}
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}
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return n;
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}
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/// Templates with specializations are defined here to avoid lookup issues
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template<PieceType Piece>
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int generate_piece_checks(const Position& pos, Bitboard target, Bitboard dc,
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@ -134,23 +115,6 @@ namespace {
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}
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return n;
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}
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template<PieceType Piece>
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int generate_piece_blocking_evasions(const Position& pos, Bitboard b,
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Bitboard blockSquares, MoveStack* mlist, int n) {
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while (b)
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{
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Square from = pop_1st_bit(&b);
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Bitboard bb = pos.piece_attacks<Piece>(from) & blockSquares;
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while (bb)
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{
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Square to = pop_1st_bit(&bb);
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mlist[n++].move = make_move(from, to);
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}
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}
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return n;
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}
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}
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@ -623,6 +587,41 @@ Move generate_move_if_legal(const Position &pos, Move m, Bitboard pinned) {
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namespace {
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template<PieceType Piece>
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int generate_piece_moves(const Position &pos, MoveStack *mlist,
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Color side, Bitboard target) {
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int n = 0;
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for (int i = 0; i < pos.piece_count(side, Piece); i++)
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{
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Square from = pos.piece_list(side, Piece, i);
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Bitboard b = pos.piece_attacks<Piece>(from) & target;
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while (b)
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{
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Square to = pop_1st_bit(&b);
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mlist[n++].move = make_move(from, to);
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}
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}
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return n;
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}
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template<PieceType Piece>
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int generate_piece_blocking_evasions(const Position& pos, Bitboard b,
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Bitboard blockSquares, MoveStack* mlist, int n) {
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while (b)
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{
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Square from = pop_1st_bit(&b);
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Bitboard bb = pos.piece_attacks<Piece>(from) & blockSquares;
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while (bb)
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{
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Square to = pop_1st_bit(&bb);
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mlist[n++].move = make_move(from, to);
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}
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}
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return n;
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}
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template<Color C>
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int generate_pawn_captures(const Position& pos, MoveStack* mlist) {
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@ -814,6 +813,7 @@ namespace {
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return n;
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}
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template<Color C>
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int generate_pawn_blocking_evasions(const Position& pos, Bitboard not_pinned,
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Bitboard blockSquares, MoveStack* mlist, int n) {
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@ -36,7 +36,6 @@ extern int generate_noncaptures(const Position &pos, MoveStack *mlist);
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extern int generate_checks(const Position &pos, MoveStack *mlist, Bitboard dc);
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extern int generate_evasions(const Position &pos, MoveStack *mlist);
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extern int generate_legal_moves(const Position &pos, MoveStack *mlist);
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extern Move generate_move_if_legal(const Position &pos, Move m,
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Bitboard pinned);
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extern Move generate_move_if_legal(const Position &pos, Move m, Bitboard pinned);
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#endif // !defined(MOVEGEN_H_INCLUDED)
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