diff --git a/src/search.cpp b/src/search.cpp index a8aa1bb6..0ac38d05 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -139,7 +139,7 @@ namespace { Depth ThreatDepth; // Depth limit for selective search - Depth SelectiveDepth; + const Depth SelectiveDepth = 7*OnePly; // Use internal iterative deepening? const bool UseIIDAtPVNodes = true; @@ -426,7 +426,6 @@ void think(const Position &pos, bool infinite, bool ponder, int side_to_move, LMRPVMoves = get_option_value_int("Full Depth Moves (PV nodes)") + 1; LMRNonPVMoves = get_option_value_int("Full Depth Moves (non-PV nodes)") + 1; ThreatDepth = get_option_value_int("Threat Depth") * OnePly; - SelectiveDepth = get_option_value_int("Selective Plies") * OnePly; Chess960 = get_option_value_bool("UCI_Chess960"); ShowCurrentLine = get_option_value_bool("UCI_ShowCurrLine"); diff --git a/src/ucioption.cpp b/src/ucioption.cpp index ab76997f..006c4c56 100644 --- a/src/ucioption.cpp +++ b/src/ucioption.cpp @@ -125,7 +125,6 @@ namespace { o["Full Depth Moves (PV nodes)"] = Option(14, 1, 100); o["Full Depth Moves (non-PV nodes)"] = Option(3, 1, 100); o["Threat Depth"] = Option(5, 0, 100); - o["Selective Plies"] = Option(7, 0, 10); o["Futility Pruning (Main Search)"] = Option(true); o["Futility Pruning (Quiescence Search)"] = Option(true); o["Futility Margin (Quiescence Search)"] = Option(50, 0, 1000);