diff --git a/src/ucioption.cpp b/src/ucioption.cpp index ac5a6a16..e145c34b 100644 --- a/src/ucioption.cpp +++ b/src/ucioption.cpp @@ -80,6 +80,7 @@ void init(OptionsMap& o) { o["SyzygyProbeDepth"] << Option(1, 1, 100); o["Syzygy50MoveRule"] << Option(true); o["SyzygyProbeLimit"] << Option(7, 0, 7); +#ifdef EVAL_NNUE // Evaluation function file name. When this is changed, it is necessary to reread the evaluation function at the next ucinewgame timing. // Without the preceding "./", some GUIs can not load he net file. o["EvalFile"] << Option("./eval/nn.bin", on_eval_file); @@ -90,8 +91,8 @@ void init(OptionsMap& o) { // Hit the test eval convert command. o["SkipLoadingEval"] << Option(false); // how many moves to use a fixed move - o["BookMoves"] << Option(16, 0, 10000); - + // o["BookMoves"] << Option(16, 0, 10000); +#endif #if defined(EVAL_LEARN) // When learning the evaluation function, you can change the folder to save the evaluation function. // Evalsave by default. This folder shall be prepared in advance.